HughoftheSkies Vore Game Set (2025.1.3 update)

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Re: HughoftheSkies Vore Game Set (2024.4.13 update)

Postby singe23 » Sat Apr 20, 2024 12:04 pm

Is there ever gonna be a version you can play online instead of downloading?
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Re: HughoftheSkies Vore Game Set (2024.4.13 update)

Postby Horatius Horatio » Sun Apr 21, 2024 11:17 am

With the Witch ate the key, is that in the dragons belly? I can't find anything.
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Re: HughoftheSkies Vore Game Set (2024.4.13 update)

Postby voidrunner » Mon Sep 23, 2024 12:56 pm

Does anyone have a tutorial for worldeater? I can't beat the hero at all, or CT-2 what level am I supposed to be, and what characters should I use?
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Re: HughoftheSkies Vore Game Set (2024.4.13 update)

Postby GrayLotus » Sat Dec 28, 2024 8:16 pm

World Eater has been updated to 1.3.5 and is now on Itch in .exe and .apk form! Here's the link: https://hughoftheskies.itch.io/worldeater
Changelog copied below:

New elements from the update :

1.3.5 :

2 New characters : Snake lady & Alraune

Chapther 3 unlocked! 12 more battles to enjoy.

And various convenience patches, such as the game being 60 frames/sec now
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Re: HughoftheSkies Vore Game Set (2024.4.13 update)

Postby RexTheDeathless » Sat Dec 28, 2024 10:28 pm

Will World Eater have an option for cheats and/or a vore gallery eventually?
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Re: HughoftheSkies Vore Game Set (2024.4.13 update)

Postby FireX » Mon Dec 30, 2024 9:33 am

RexTheDeathless wrote:Will World Eater have an option for cheats and/or a vore gallery eventually?

This please! When I play nsfw games I'd rather have fun instead of having a dark souls session. Game is very well made but I wish their was a much easier mode.
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby Etherthedrake » Sat Jan 04, 2025 2:57 pm

To be fair I believe Advoreture Land could also benefit from a cheat that stops you from losing health/ getting instant killed; I like the struggle system in it and would love to stick around in bellies longer without having my player characters dying
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby BerylDragon » Sun Jan 05, 2025 2:08 pm

Can some tell me a strat for W3-12?

I can't kill more than about 70 before a large group of enemies just flood in all at once (especially with the necromancers adding zombies to the enemy count), gang up on anything I summon, and basically insta-kill it, and/or the bards cause them to rush in and kill me at lightning speed, and I can't use the inhale to deal with them because zombies.
The bards ESPECIALLY make the horde unmanageable on this one, due to the fact that other enemies don't slow back down when the bard is gone, so I just end up getting insta-killed by a stack of enemies rushing in and hitting me at once, while I don't have enough bar to bring anything out to deal with them or knock them away.
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby Manchura » Sun Jan 05, 2025 4:21 pm

BerylDragon wrote:Can some tell me a strat for W3-12?

I can't kill more than about 70 before a large group of enemies just flood in all at once (especially with the necromancers adding zombies to the enemy count), gang up on anything I summon, and basically insta-kill it, and/or the bards cause them to rush in and kill me at lightning speed, and I can't use the inhale to deal with them because zombies.
The bards ESPECIALLY make the horde unmanageable on this one, due to the fact that other enemies don't slow back down when the bard is gone, so I just end up getting insta-killed by a stack of enemies rushing in and hitting me at once, while I don't have enough bar to bring anything out to deal with them or knock them away.

zombies are easy to deal with, use the undead front unit who UBs people, if she does her jump attack from the rear it instantly throws all zombies and kills them
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby BerylDragon » Sun Jan 05, 2025 6:48 pm

Manchura wrote:
BerylDragon wrote:Can some tell me a strat for W3-12?

I can't kill more than about 70 before a large group of enemies just flood in all at once (especially with the necromancers adding zombies to the enemy count), gang up on anything I summon, and basically insta-kill it, and/or the bards cause them to rush in and kill me at lightning speed, and I can't use the inhale to deal with them because zombies.
The bards ESPECIALLY make the horde unmanageable on this one, due to the fact that other enemies don't slow back down when the bard is gone, so I just end up getting insta-killed by a stack of enemies rushing in and hitting me at once, while I don't have enough bar to bring anything out to deal with them or knock them away.

zombies are easy to deal with, use the undead front unit who UBs people, if she does her jump attack from the rear it instantly throws all zombies and kills them


The zombies are the lesser problem, compared to the horde of berserkers/bards (also marines, but they don't matter as much) that spawn all at once and just rush forward and slaughter everything you try to throw at them before hitting all at once and killing you near instantly. Only reason I mentioned the zombies was because they make it so you can't try to inhale anything that gets too close, since you'll end up taking poison damage.
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby equino » Mon Jan 06, 2025 11:13 am

It took me a while to get through 12, but figured out a strat that worked after reaching a high enough HP/Defense for the Orca.

By the time that first hord rushes, you still want want to have the free attack where her belly pops out, you'll need it to buy time.

you are going to want at least two guards close to the orca that will at least buy you some time, and make sure you've fed one of the green gal's enough to buff your tele.

when the hord first shows up drop the undead fighter to charge in to knock any existing zombies out, grab as many of the undead spawning mages (priority) as you can + the chunky fluke gals. Feed them to whoever to minimize the number of zombies, then do the suck attack. after that goes off your free attack should trigger pushing the mob back, while they are down spam click a large group so you can quickly feed them in as well. should be able to do another suck attack to clean up most of the rest, then reset your defenses for the second wave. You'll need some fighters ready (I found the cow and centaur to be best for rest of the level since they are so tanky.) there's a boss that you are going to have to deal with that can one shot a lot of the fighters even at level 14. Your job at that point is to get as many ranged attackers at the back of the rez box as you can, spam click the boss while keeping her pushed back using the undead fighter occasionally if she gets too far forward, and keep her tackled via the cows and centaurs. Catapults are target number 1. followed by sledges and mobs n the boss.

I barely finished down to my two last fighters out before taking her down, while doing my best to keep at least two cows and two centaurs out, supplementing with bear and undead as needed.
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby ThrowawayA1D » Mon Jan 06, 2025 3:40 pm

another update where it's not actually clear what changed...
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Re: HughoftheSkies Vore Game Set (2025.1.3 update)

Postby LHCap1991 » Sun Jan 19, 2025 10:42 am

I think there bug on builder. Every time builder build sand bag may result in error and when unit eat builder, it's become meatbag.
I'm using android not testing on pc yet.
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