Fallout Vore 3.0

Forum for the Vore games, and other downloads
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.

Use Looking for master thread when you are not posting about an existing game.


You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.

Re: Fallout Vore 3.0

Postby DarkRain » Wed Mar 05, 2025 5:46 am

Greg432 wrote:Well, after something like 160 hours across two characters, I think I've finally had my fill (pun intended) of this mod. From what I've been able to ascertain about the history of this mod, it seems like development of it changed hands a few times, so I just wanted to give a big thanks to everyone who worked on Fallout Vore, it's excellent. I was surprised by the depth it has, especially the perk system. I've played the Skyrim Devourment mod as well, and I think Fallout Vore is the vastly superior one of the two.

I wrote a little blurb about installation on this forum a few months back if someone is looking for help with that, I'm not sure how useful it is though.

Also, here's just a few tips regarding gameplay I learned (pred only, never enabled any NPC preds. I also never tried the modded companion nor the vanilla companion integration):

-When starting fresh with this mod, use console commands to bump up your Entrapment stat a few points (I used 5) otherwise you won't be able to fully digest the people you eat early on. You're meant to be able to damage enemies prior to eating them to get around this, but I kept running into a glitch where eating someone reset their health to full, so I couldn't do that. The command for increasing your entrapment is player.setav FV_Entrapment 5 . Not case sensitive.
-I couldn't get the weight gain mod to work, so I just manually increased my character's thickness using BodySlider as I played. I came up with my own system where I used the number of people I ate as points to gradually increase the slider values over the playthrough.
-If you need stats for a perk, just console command it rather than wasting hours slowly leveling your stats. The console command code for that is player.setav (stat) (stat value), but without the parentheses. For example, if you wanted your strength to be 10 (which my favorite perk requires), type player.setav strength 10
-Theres a perk with non descriptive text called Sexual Tyrannosaurus that makes your character digest dead prey significantly faster. There's 5 ranks of it, and for some reason, the first 3 ranks require one stat (perception I think), but the last two require a completely different stat (strength) without telling you that.
-Theres a perk I'd avoid taking called That Went Right Through Me! that has a chance to instantly kill anyone you swallow. I found that having that perk dramatically slowed down the time it took my character to digest multiple people; it seemed to confuse the mod's programming.
-If you have the k!llable children mod, you can eat kids, do with that information what you will.
-Leveling your character's Belly Capacity stat the legit way takes FOREVER after the first 15 or so increases, even with the perk that makes it go faster. On my first playthrough I did everything more or less legit, and after eating about 6000 people, my capacity was only at 32. Again, just use console commands to increase to the point you want it to be at, I did that in my second playthrough, where I did much more Mass Vore. The command is player.setav FV_BellyCapacity (#). A human takes up two slots, so make the value there double the number of people you want your character to be able to eat.
-If you want to do Mass Vore (20+ people) in this mod, you absolutely need the perk that lets you eat people while sprinting. Turning on God Mode (just type tgm in the console) helps a lot with this part too, mostly to stop your victims from staggering your sprint.
-If you're like me, and you tend to go overboard with the numbers in your vore media (I was giving my girl on my second playthrough 125 settlers whenever she got even slightly hungry), this next bit is a nifty trick I've found to allow your character to digest a ridiculous number of prey in a relatively quick time: Every time you hit the ~ key to bring up the console, it causes the digestion timer to tick, and if your base acid damage is higher than your prey's health, that means that tick instantly kills them while simultaneously pausing the game. So if you are feeding your character huge amounts of prey, you can keep hammering on the key over and over again to digest them incredibly fast. It slows down once you get past the 100+ capacity Mark, and you may have to leave the console open for a few seconds at a time to give it a chance to catch up, but it's by far the fastest way I've found to digest prey. It normally takes about an in game hour and a half for my girl to liquefy all 125 of them with this method.
-If you have a crazy amount of dead prey in your belly, sleeping or waiting causes them to process much faster than they would if you were just playing normally. The rate is 120 units (60 people) per hour. Combine this with the ~ key trick I was talking about in the last bit, and you can have your character turning 125 people into a pile of shit in 3 and a half in game hours. Using this method (and console commands to even get that many people), my second playthrough girl ate 10,486 people in 34 in game days. Yes, those are the actual statistics.

Having read all of that, I hope you can see why I have to stop playing this mod; holy shit was I addicted to it! Thanks again to everyone who had anything to do with the development of it! Sorry if you reply to this and I don't respond, I almost never come into the forum section of Eka's. Of course feel free to comment or ask anything about this post, just heads up that I might not see it for actual months.


By the way, the vore mod works great on fallout london, so you can go through it with the mod :-D
User avatar
DarkRain
Participator
 
Posts: 173
Joined: Mon May 25, 2015 3:57 am

Re: Fallout Vore 3.0

Postby moonlightshy » Fri Mar 07, 2025 1:06 am

Greg432 wrote:Well, after something like 160 hours across two characters, I think I've finally had my fill (pun intended) of this mod. From what I've been able to ascertain about the history of this mod, it seems like development of it changed hands a few times, so I just wanted to give a big thanks to everyone who worked on Fallout Vore, it's excellent. I was surprised by the depth it has, especially the perk system. I've played the Skyrim Devourment mod as well, and I think Fallout Vore is the vastly superior one of the two.

I wrote a little blurb about installation on this forum a few months back if someone is looking for help with that, I'm not sure how useful it is though.

Also, here's just a few tips regarding gameplay I learned (pred only, never enabled any NPC preds. I also never tried the modded companion nor the vanilla companion integration):

-When starting fresh with this mod, use console commands to bump up your Entrapment stat a few points (I used 5) otherwise you won't be able to fully digest the people you eat early on. You're meant to be able to damage enemies prior to eating them to get around this, but I kept running into a glitch where eating someone reset their health to full, so I couldn't do that. The command for increasing your entrapment is player.setav FV_Entrapment 5 . Not case sensitive.
-I couldn't get the weight gain mod to work, so I just manually increased my character's thickness using BodySlider as I played. I came up with my own system where I used the number of people I ate as points to gradually increase the slider values over the playthrough.
-If you need stats for a perk, just console command it rather than wasting hours slowly leveling your stats. The console command code for that is player.setav (stat) (stat value), but without the parentheses. For example, if you wanted your strength to be 10 (which my favorite perk requires), type player.setav strength 10
-Theres a perk with non descriptive text called Sexual Tyrannosaurus that makes your character digest dead prey significantly faster. There's 5 ranks of it, and for some reason, the first 3 ranks require one stat (perception I think), but the last two require a completely different stat (strength) without telling you that.
-Theres a perk I'd avoid taking called That Went Right Through Me! that has a chance to instantly kill anyone you swallow. I found that having that perk dramatically slowed down the time it took my character to digest multiple people; it seemed to confuse the mod's programming.
-If you have the k!llable children mod, you can eat kids, do with that information what you will.
-Leveling your character's Belly Capacity stat the legit way takes FOREVER after the first 15 or so increases, even with the perk that makes it go faster. On my first playthrough I did everything more or less legit, and after eating about 6000 people, my capacity was only at 32. Again, just use console commands to increase to the point you want it to be at, I did that in my second playthrough, where I did much more Mass Vore. The command is player.setav FV_BellyCapacity (#). A human takes up two slots, so make the value there double the number of people you want your character to be able to eat.
-If you want to do Mass Vore (20+ people) in this mod, you absolutely need the perk that lets you eat people while sprinting. Turning on God Mode (just type tgm in the console) helps a lot with this part too, mostly to stop your victims from staggering your sprint.
-If you're like me, and you tend to go overboard with the numbers in your vore media (I was giving my girl on my second playthrough 125 settlers whenever she got even slightly hungry), this next bit is a nifty trick I've found to allow your character to digest a ridiculous number of prey in a relatively quick time: Every time you hit the ~ key to bring up the console, it causes the digestion timer to tick, and if your base acid damage is higher than your prey's health, that means that tick instantly kills them while simultaneously pausing the game. So if you are feeding your character huge amounts of prey, you can keep hammering on the key over and over again to digest them incredibly fast. It slows down once you get past the 100+ capacity Mark, and you may have to leave the console open for a few seconds at a time to give it a chance to catch up, but it's by far the fastest way I've found to digest prey. It normally takes about an in game hour and a half for my girl to liquefy all 125 of them with this method.
-If you have a crazy amount of dead prey in your belly, sleeping or waiting causes them to process much faster than they would if you were just playing normally. The rate is 120 units (60 people) per hour. Combine this with the ~ key trick I was talking about in the last bit, and you can have your character turning 125 people into a pile of shit in 3 and a half in game hours. Using this method (and console commands to even get that many people), my second playthrough girl ate 10,486 people in 34 in game days. Yes, those are the actual statistics.

Having read all of that, I hope you can see why I have to stop playing this mod; holy shit was I addicted to it! Thanks again to everyone who had anything to do with the development of it! Sorry if you reply to this and I don't respond, I almost never come into the forum section of Eka's. Of course feel free to comment or ask anything about this post, just heads up that I might not see it for actual months.



godspeed and thank you for the lovely tips, may your belly always be full :P
User avatar
moonlightshy
New to the forum
 
Posts: 5
Joined: Fri Sep 05, 2014 12:22 am

Re: Fallout Vore 3.0

Postby Zoelovesguts » Fri Mar 07, 2025 10:02 pm

Greg432 wrote:Well, after something like 160 hours across two characters, I think I've finally had my fill (pun intended) of this mod. From what I've been able to ascertain about the history of this mod, it seems like development of it changed hands a few times, so I just wanted to give a big thanks to everyone who worked on Fallout Vore, it's excellent. I was surprised by the depth it has, especially the perk system. I've played the Skyrim Devourment mod as well, and I think Fallout Vore is the vastly superior one of the two.

I wrote a little blurb about installation on this forum a few months back if someone is looking for help with that, I'm not sure how useful it is though.

Also, here's just a few tips regarding gameplay I learned (pred only, never enabled any NPC preds. I also never tried the modded companion nor the vanilla companion integration):

-When starting fresh with this mod, use console commands to bump up your Entrapment stat a few points (I used 5) otherwise you won't be able to fully digest the people you eat early on. You're meant to be able to damage enemies prior to eating them to get around this, but I kept running into a glitch where eating someone reset their health to full, so I couldn't do that. The command for increasing your entrapment is player.setav FV_Entrapment 5 . Not case sensitive.
-I couldn't get the weight gain mod to work, so I just manually increased my character's thickness using BodySlider as I played. I came up with my own system where I used the number of people I ate as points to gradually increase the slider values over the playthrough.
-If you need stats for a perk, just console command it rather than wasting hours slowly leveling your stats. The console command code for that is player.setav (stat) (stat value), but without the parentheses. For example, if you wanted your strength to be 10 (which my favorite perk requires), type player.setav strength 10
-Theres a perk with non descriptive text called Sexual Tyrannosaurus that makes your character digest dead prey significantly faster. There's 5 ranks of it, and for some reason, the first 3 ranks require one stat (perception I think), but the last two require a completely different stat (strength) without telling you that.
-Theres a perk I'd avoid taking called That Went Right Through Me! that has a chance to instantly kill anyone you swallow. I found that having that perk dramatically slowed down the time it took my character to digest multiple people; it seemed to confuse the mod's programming.
-If you have the k!llable children mod, you can eat kids, do with that information what you will.
-Leveling your character's Belly Capacity stat the legit way takes FOREVER after the first 15 or so increases, even with the perk that makes it go faster. On my first playthrough I did everything more or less legit, and after eating about 6000 people, my capacity was only at 32. Again, just use console commands to increase to the point you want it to be at, I did that in my second playthrough, where I did much more Mass Vore. The command is player.setav FV_BellyCapacity (#). A human takes up two slots, so make the value there double the number of people you want your character to be able to eat.
-If you want to do Mass Vore (20+ people) in this mod, you absolutely need the perk that lets you eat people while sprinting. Turning on God Mode (just type tgm in the console) helps a lot with this part too, mostly to stop your victims from staggering your sprint.
-If you're like me, and you tend to go overboard with the numbers in your vore media (I was giving my girl on my second playthrough 125 settlers whenever she got even slightly hungry), this next bit is a nifty trick I've found to allow your character to digest a ridiculous number of prey in a relatively quick time: Every time you hit the ~ key to bring up the console, it causes the digestion timer to tick, and if your base acid damage is higher than your prey's health, that means that tick instantly kills them while simultaneously pausing the game. So if you are feeding your character huge amounts of prey, you can keep hammering on the key over and over again to digest them incredibly fast. It slows down once you get past the 100+ capacity Mark, and you may have to leave the console open for a few seconds at a time to give it a chance to catch up, but it's by far the fastest way I've found to digest prey. It normally takes about an in game hour and a half for my girl to liquefy all 125 of them with this method.
-If you have a crazy amount of dead prey in your belly, sleeping or waiting causes them to process much faster than they would if you were just playing normally. The rate is 120 units (60 people) per hour. Combine this with the ~ key trick I was talking about in the last bit, and you can have your character turning 125 people into a pile of shit in 3 and a half in game hours. Using this method (and console commands to even get that many people), my second playthrough girl ate 10,486 people in 34 in game days. Yes, those are the actual statistics.

Having read all of that, I hope you can see why I have to stop playing this mod; holy shit was I addicted to it! Thanks again to everyone who had anything to do with the development of it! Sorry if you reply to this and I don't respond, I almost never come into the forum section of Eka's. Of course feel free to comment or ask anything about this post, just heads up that I might not see it for actual months.



man seems like you had an amazing experience!
how you got this mod to work is beyond me, i can only dream of being able to have such fun as well lol
User avatar
Zoelovesguts
New to the forum
 
Posts: 12
Joined: Sat Aug 06, 2022 5:29 pm

Re: Fallout Vore 3.0

Postby FuzzyFoxy » Sat Mar 08, 2025 5:34 pm

For some reason whenever i use the Vulpine patch it stopped using the basic one prey belly for the one prey fitting model instead, i don't know what i might have done to switch it or if i just have the load order wrong. I keep trying to skim the forum but no luck.
User avatar
FuzzyFoxy
New to the forum
 
Posts: 2
Joined: Sun Jun 23, 2019 8:26 am

Re: Fallout Vore 3.0

Postby FuzzyFoxy » Sat Mar 08, 2025 5:47 pm

Like i have the model and everything but its like it refuses to use it
Attachments
Preview 3_8_2025 5_46_23 PM.png
Preview 3_8_2025 5_46_23 PM.png (35.66 KiB) Viewed 1356 times
User avatar
FuzzyFoxy
New to the forum
 
Posts: 2
Joined: Sun Jun 23, 2019 8:26 am

Re: Fallout Vore 3.0

Postby blyatman » Wed Mar 12, 2025 7:25 pm

Cant for the life of me get the (B) button perk menu thingie to pop up on pipboy, tried just about everything even reinstalling, guess it doesnt work on the newest version? any workarounds?
blyatman
Been posting for a bit
 
Posts: 23
Joined: Mon Dec 16, 2019 3:02 pm

Re: Fallout Vore 3.0

Postby Vympel » Fri Mar 14, 2025 1:28 pm

DarkRain wrote:By the way, the vore mod works great on fallout london, so you can go through it with the mod :-D

Huh? It works with Fallout London? I didn't have any luck
Vympel
New to the forum
 
Posts: 14
Joined: Fri Aug 07, 2020 11:00 pm

Previous

Return to Vore game