kibblekibbs wrote:ooo awesome update/pre-release!
love the belly sounds they are A+++ thank you for those <3
i had some possible little bugs that i think are new? first, the eat sim interaction failed and my game crashed. after i reopened, my pred sim's digest interaction failed, the regurgitate animation played, but the prey sim stayed a ghost and still had all of the digest interactions. i tried clicking them again to see what happened and the interaction failed again, animation played, but everything stayed the same basically. i'm in the process of reloading my save and trying out other interactions, but i also have so many things in my ol' mods folder that it could be me and not the mod itself, too. but i thought i'd share just in case!
edit: reloaded, the digest interaction worked this time, but the game crashed again. i'm gonna keep tinkering with it haha
edit 2: it's been working this time so hopefully it was just a weird little glitch
ShadowBlood wrote:I'm getting crashes when ever sims in my game ask to eat some one, If they forcefully eat them or ask to be eaten by another sim it is fine only the ask to eat is crashing the game.
Not sure what could be causing this, could you check that there are no other versions of the mod installed, and that Script Mods are enabled in the game settings? Another thing, is the Prey sim changing into the correct outfit in all interactions?
grim667 wrote:Also noticed another.. oddity?.. when the vore skill levels it has the text for handiness
Yes, as I said: "- Added a Vore skill for testing purposes, level 2+ will have Handiness skill text until I have figured out how the skill will work and what abilities each level will provide"
UBFanDrake wrote:I wear every update origin has for Sims breaks this mod each time
Whenever the game updates, you need to go into your game settings and re-enable mods. Don't know why EA does this, but they disable it each time an update it downloaded
Celte wrote:I cant seem to have any belly slider change after swallowing a sim whole.
I noticed this too, updating the link with a fix now!
Dragontamer2 wrote:So I've been playing around with the new update & here are the bugs I've noticed so far.
-the option to ask who a pred's prey is are not showing up (all of the other new interactions are)
-the absorb soul option no longer appears
-I had a sim eat one of her classmates while at school (go to school mod) but the school day ended before I could have her start digesting them. When she got back home, the vore belly was gone. I tried having her digest them to her breasts, which did work (the prey sim died), but the belly was still missing, & I couldn't see how far along the digestion was when she started getting hungry. I couldn't get the vore options to reappear.
-the problem with the sliders not increasing when below 0.5 still exists
suggestions:
-maybe make it so that only sims with pred trait can autonomously eat other sims. adding a cas trait identical to the reward trait that can appear in npc sims would work to make it so that some npc sims can still eat other sims. this would allow for the player to have at least some control over who can & cannot eat people.
- "Absorb Soul" is temporarily removed while I'm redoing the trait interactions, sorry about that!
- That interaction is for asking who a Prey's Pred is, not a Pred's Prey. Should work on any Sims that have the Prey trait, only really added for wandering Sims that have been eaten
- I'll have a look into that mod, haven't used it myself but I'll report back with a fix as soon as I work out what the issue is
- Hmm, could you open the cheat console while running that interaction and tell me what values are produced? ie. where the sliders count up from?
grim667 wrote:Amazing update
.. three? small problems I noticed though in my game, the sounds yes are quite low sadly but a interesting start and welcome
keep up the good work.
1: when you ask to eat a sim they change into like the gardeners outfit.. with the apron and all..
2:when done digesting the "swallowed someone" mood-let in the corner is still their
3: maybe a game limitation but tried two sims digesting prey at the same time and it prioritized the second sim to over the first and comply stopped her digestion.
- Do you have any CC gardener outfits at all? If not, then that outfit probably has the same tags as the one I'm using, so I'll just need to add different tags to the invisible outfit if so
- The moodlets do seem to stick around for some reason for me too, will fix asap
- That shouldn't happen, I've had a full family of 8 digesting prey at the same time with no issues. However if the script does break at any time, just rerun the interaction in the Phone menu
--
Just a reminder for everyone: Every time the game updates, make sure these settings are turned back on and restart your game before playing!