sasai wrote:With the kind of engine like on the op video it probably wouldn't be costly or timely to at least make a mock-up, a proof of concept. Of course, I'm no developer. What do you think?
Wrong.. it still would cost you hours. A 3-D model already that you can throw over this engine for a single character takes hours to design, and then to include the physics for a belly, breasts and other assets costs of course even more time. An engine is not a magical device that does it all for you, it is a framework that helps you achive that goal you have. And then keep in mind, you of course need many of these models, can't just have one pred and one prey.
Once this is done you barely left the start. You then need other models, like ground, furtniture, doors and everything, design them, tell the engine what they are, how they work, you need an AI that controls your NPC's, you need to design the animations for when you eat somebody (multiple animations of course as nobody wants to see the same vore scene a thousand times), that all costs time and still just covers basics. There is no story, no content aside from a player that can eat or be eaten by others at this moment! And yet you already easily spent at least 300 hours into that at this point.
And all that as a hobby that gives you not a single penny as payment...
So what I think? Future and more adcanced possibilities do not mean we can create 3D games more easily, no, far from it. Until you actually manage to found a company with paid full time workers or find a few people that really have way too much time at their hands you won't ever see anything with physics like this as a vore game
Nothing better than a warm, spacious womb to rest and relax in.
Posting necro memes below necro posts for fun.