Re: Lillian's Adventure
Posted: Mon Aug 17, 2020 11:09 pm
That's not what I'm talking about. All their other games get a translation and posted on English side too, so I'm guna just try to be patient.
Zephyr231 wrote:Not a lot of internals, unfortunately. Was hoping for some for the giantess snake girl, but instead we get semi-scat. Oh well.
Nouvi wrote:So, bought and played it as well, finished in about 5 hours.
Agree that it's definitely on the short side, and the amount of scenes is fair deal less than say DA4 and DQ. The quality itself felt a little lower too... not sure if I'd recommend this one to be frank.
Still, not so bad as to not be an enjoyable little platformer.
VirtuosoViking wrote:Well comparing it to DA4 seems a but unfair...
psvorefan1520 wrote:VirtuosoViking wrote:Well comparing it to DA4 seems a but unfair...
I can't frankly agree with that. The standard of work we're used to seeing has dipped greatly, and you notice it especially when you realize that 90% of the game's sprites are direct rips (or identical enough to seem so) of Domination Quest, the only thing having been added being 2-3 frames of animation per pose.
Certainly, animations have always been chunky, but there's a particular lack of refinement here that doesn't even reach as high as DA4's ankles. Not to mention the creator has dropped their entire storyboard gimmick, instead opting for the quick-and-dirty type of animation sequences.
Honestly, this feel more like a game on par with Insect's Den. It doesn't even reach DA1 standards in most aspects, IMO.
That said, I was still excited that it came out unexpectedly. The heroine is cute and has funny ideas of combat, and fits the Sakura mold of nymphomaniac and controlling women who will lap up your cum until they're satisfied when they've defeated you. The system, while unrefined and borderline unplayable with a controller, does work (another staple of the franchise), but the game overall feels like a far more simplistic departure from the rest of the catalogue and quality of work we're used to seeing.
I'm disappointed, but I look forward to their next project.
psvorefan1520 wrote:Once you switch to Japanese locale, you will have to delete the game files and re-unzip the file. If the locale was the problem, the files should unzip in Japanese and the game should be playable.
If the locale was not the problem, try unplugging any controllers from your PC before launching and make sure to click the window to make sure it's the active window.
ian66613 wrote:7-zip (and sometimes Windows Explorer) still won't extract even if you use Japanese Locale for your whole OS. This is why I use Bandizip's "Code Page" extraction system.
If you need to use a Japanese Locale for the game itself (Like some Wolf RPG Engine games) then you'd be better off using Locale Emulator: https://xupefei.github.io/Locale-Emulator/
Enteresting wrote:The way you described it sounds more like this game is a bridge to a bigger and better project that's next in line. Hope that's the case.