Night of Vice Demo

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Re: Night of Vice Demo

Postby DirtyMac » Tue Nov 03, 2020 1:37 am

Enteresting wrote:
DirtyMac wrote:
Unicornwill wrote:so i noticed that youve made a series of enemies that are not in the lists, bosses if you will, in the img enemies file. I'm curious, how does one get to these bosses, as i did every listable enemy at least once.

Sorry for the late reply. Had a busy month and a half. As to your answer, this is still in the demo, so facing the bosses aren't possible yet, the will once I release a version of the game with more map exploration. as a side note.

Update on something I feel you might want to know if still interested.

I'm not sure if I can fully realize transformation capabilities for the party, at least not fully. This issue may stem to a lot of states actually.

Since I have specific graphics to apply to players and enemies, and a plugin used to call those graphics, I don't think they're is a way to have overlapping states, since it seems to confuse the plugin, or override the last graphic, and use the recent afflicted state as such. I did mitigate this mostly with some states, mainly pregnant, eaten, and bondage, which I made those afflicted with them immune to other states, but the other remaining ones lack that any realistic excuse to not have overlaying states.

So, if I want to keep TF in, and maybe even other kinks, I' might have to make it so that different states, or at least certain ones, can't stack. What do you guys think? Anyone familiar with RPG Maker MV know how to handle such things?

The only real way I can see you making transformed characters is if you make a new class that has the attributes you're going for, and then have an item change the person to that class when used on them.

I actually think I may have found a way to do this, but it means making more graphics for the actors when transformed, so it may take time, and I might not be able to release this by the end of the year. Just a heads up.
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Re: Night of Vice Demo

Postby MillyObouldra » Fri Jan 08, 2021 1:40 pm

Any news on this? Normally I wouldn't pester but I quite like this project. Have we hit delays or has last year totally buggered drive and focus? If so, totally understandable, just figured I'd let you know people haven't forgotten this little thing of yours. Hope your 2021 is going well~
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