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Re: Vorigin Story- An RPG in development with real time comb

Postby DirtyMac » Sun Aug 30, 2020 7:51 pm

CarnivorousVixen wrote:
Oh, yeah. Ace wasnt my first choice but I couldn't find a similar system for MV


That explains why I had trouble with that myself. XD
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Re: Vorigin Story- An RPG in development with real time comb

Postby Younger99 » Mon Aug 31, 2020 4:22 am

This looks quite promising to be honest X3
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Re: Vorigin Story- An RPG in development with real time comb

Postby daeway » Thu Sep 03, 2020 12:48 am

Who's the protagonist in the picture?
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Re: Vorigin Story- An RPG in development with real time comb

Postby CarnivorousVixen » Mon Sep 14, 2020 2:22 pm

Younger99 wrote:This looks quite promising to be honest X3

Thanks :3
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Re: Vorigin Story- An RPG in development with real time comb

Postby CarnivorousVixen » Mon Sep 14, 2020 2:24 pm

daeway wrote:Who's the protagonist in the picture?


A (so far unnamed) kangaroo knight. A silent protagonist who's gender is up to imagination
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Re: Vorigin Story- An RPG in development with real time comb

Postby Younger99 » Tue Sep 15, 2020 5:07 am

CarnivorousVixen wrote:
Younger99 wrote:This looks quite promising to be honest X3

Thanks :3

No problem mate X3
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Re: Vorigin Story- An RPG in development with real time comb

Postby daeway » Fri Sep 25, 2020 9:53 pm

In the real time combat, is the kangaroo (I think I'll name her Joan when I play the game), going to be able to gobble up the enemies she's fighting? I think that's fun, but scripted vore scenes are the bread and butter for your games (my favorite might be the queen eating Chocola).
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Re: Vorigin Story- An RPG in development with real time comb

Postby Jackamoco22 » Sat Oct 03, 2020 9:31 pm

idk if you've thought about it yet but what types of vore would you like to put into this game?
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Re: Vorigin Story- An RPG in development with real time comb

Postby CarnivorousVixen » Sun Oct 04, 2020 1:38 am

daeway wrote:In the real time combat, is the kangaroo (I think I'll name her Joan when I play the game), going to be able to gobble up the enemies she's fighting? I think that's fun, but scripted vore scenes are the bread and butter for your games (my favorite might be the queen eating Chocola).


I'd like to do that nowt sure how complicated it would be though

And that's a nice name
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Re: Vorigin Story- An RPG in development with real time comb

Postby CarnivorousVixen » Sun Oct 04, 2020 1:40 am

Jackamoco22 wrote:idk if you've thought about it yet but what types of vore would you like to put into this game?


Not yet I havent been able to think of vore scenes so I've been stuck on it for a while
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Re: Vorigin Story- An RPG in development with real time comb

Postby daeway » Mon Oct 05, 2020 12:08 am

Thanks Carnivorous Vixen!

Also, if you haven't thought of vore scenes, might I recommend doing a ton of player as predator scenes? With all the games on Eka's Portal, most of them is just the player as prey, and I am more into the player as predator stuff, mainly because I like the main protagonist more than the other characters.

Of course, you are probably going to need some prey scenes. I've said this once before but prey scenes is what brings in the audience.
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Re: Vorigin Story- An RPG in development with real time comb

Postby CarnivorousVixen » Mon Nov 09, 2020 6:13 pm

daeway wrote:Thanks Carnivorous Vixen!

Also, if you haven't thought of vore scenes, might I recommend doing a ton of player as predator scenes? With all the games on Eka's Portal, most of them is just the player as prey, and I am more into the player as predator stuff, mainly because I like the main protagonist more than the other characters.

Of course, you are probably going to need some prey scenes. I've said this once before but prey scenes is what brings in the audience.


Will try my best :3
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Re: Vorigin Story- Now a Gameboy Color game

Postby CarnivorousVixen » Mon Nov 09, 2020 6:16 pm

Decided to restart development making it a Gameboy Color game, it's just something I enjoy more than working with RPG Maker (plus I'm already making Chocola RPG 3 in RPG Maker so I guess I needed some variety too) and while limited compared to RPG Maker it'll still have real time combat and I'll see what else I can do like that. I really like making games that can be played on real game systems that's another reason I enjoy it more

vs gbc preview.png
vs gbc preview.png (26.25 KiB) Viewed 702 times
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Re: Vorigin Story- Now a Gameboy Color game

Postby leonthegreat » Tue Nov 10, 2020 10:24 pm

CarnivorousVixen wrote:Decided to restart development making it a Gameboy Color game, it's just something I enjoy more than working with RPG Maker (plus I'm already making Chocola RPG 3 in RPG Maker so I guess I needed some variety too) and while limited compared to RPG Maker it'll still have real time combat and I'll see what else I can do like that. I really like making games that can be played on real game systems that's another reason I enjoy it more

vs gbc preview.png




Sick, i honestly like your Gameboy art style as well. Sometimes by limiting yourself like that, your creativity can really come out.
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Re: Vorigin Story- Now a Gameboy Color game

Postby CarnivorousVixen » Fri Nov 13, 2020 6:19 pm

leonthegreat wrote:
CarnivorousVixen wrote:Decided to restart development making it a Gameboy Color game, it's just something I enjoy more than working with RPG Maker (plus I'm already making Chocola RPG 3 in RPG Maker so I guess I needed some variety too) and while limited compared to RPG Maker it'll still have real time combat and I'll see what else I can do like that. I really like making games that can be played on real game systems that's another reason I enjoy it more

vs gbc preview.png




Sick, i honestly like your Gameboy art style as well. Sometimes by limiting yourself like that, your creativity can really come out.


Thanks and yeah I agree
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Re: Vorigin Story- A Gameboy Color RPG

Postby CarnivorousVixen » Fri Nov 13, 2020 6:21 pm

A couple game over screens
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Re: Vorigin Story- A Gameboy Color RPG

Postby CarnivorousVixen » Tue Nov 17, 2020 3:03 pm

screenshots.png
screenshots.png (38.03 KiB) Viewed 295 times


Some more screenshots (only the first dungeon is gonna have the Zelda look to it) Planning to have every enemy give a different game over scene, along with story scenes
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Re: Vorigin Story- A Gameboy Color RPG

Postby Maexam2 » Tue Nov 17, 2020 7:57 pm

Oooh! Another game by Carnivorous Vixen! Nice! I'm looking forward to playing it!
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Re: Vorigin Story- A Gameboy Color RPG

Postby leonthegreat » Tue Nov 17, 2020 9:21 pm

Im so excited to play this game. I enjoy exploring your little worlds and learning more of the story. Keep up the good work, we do appreciate it
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Re: Vorigin Story- A Gameboy Color RPG

Postby SpuzzBunn » Tue Nov 17, 2020 9:49 pm

Now I'm really excited knowing that there's a CV enemy owo. ♥♥♥
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