Tiny Sim (RPG Maker)

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Re: Tiny Sim (RPG Maker)

Postby SaltyPrey » Wed Jan 06, 2021 12:04 pm

Thanks everyone for the replies!
Done alot more bugfixing, inlcuding gamebreaking errors, the past few days and added Meta Events. I like the concept of Permadeath but wanted to give the player a way of making progress and change in the world so that some things are unlockable with one character and will still be around with another. Example: You save another tiny which opens a shop, from now on they will be around in a certain place even if your character dies and you have to make a new one. I only added the script for now and configured it but havent added anything yet. Shouldn't take long though and does not seem that complicated.
Also added a few more locations, which are not really populated right now.
Broke the NPC movement, with some it kinda looks like they target you instead of strolling causally around near you :?
Next to more bugfixing and the meta events I want to remove the players speech. Decided to make them the silent protagonist, let's the player imagine a more personalized character, instead of a forced one. You have reply choices but I won't add the actual response the player gives.

What keeps me from posting an early build is that I messed up when I added 3rd party scripts and assets. I lost track of who wants credit and how they want it. It's now a tedious task to find them and I get easily distracted by working on the game mechanics instead. I will release an early build very soon but won't be able to give a date for now.

Also thinking about making a discord server once I release it. Maybe earlier.
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Re: Tiny Sim (RPG Maker)

Postby Vanny » Wed Jan 06, 2021 7:25 pm

some of the best games I have played from here were the most broken, I agree with the other comments to release a beta and go from there, looking forward to the release when it comes :3
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Re: Tiny Sim (RPG Maker)

Postby SaltyPrey » Wed Jan 13, 2021 11:32 am

I'm actually happy I waited. Added a few things I could not imagine the game without using the meta events. There are so many things I plan on doing and I have to watch out not getting lost in adding stuff.

Also I have been thinking about the patreon some of you mentioned. My mindset is twisted alot about it. I am no trained programmer and only bring the little knowledge I taught myself over the past years and month and even if the game becomes successful and people like it, I feel like I am in no position to accept money for my work on it, since it's still a project I made to improve myself of some sorts.
In the other hand it's not just about the game itself but the time I spend working on it, which is already around 214h not including drawing some of the assets. I think instead of patreon I would rather make something like a tip jar unless I become more skilled. Still, it's nothing I plan on doing now, but since it was mentioned, I wanted to give my current opinion on it.



Last but not least, the next 10 people commenting on this thread get to choose a name. The first 5 male and the first 5 female names will be added to possible playernames when choosing the "Random Character" option. Each user only gets to say only one name though.
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Re: Tiny Sim (RPG Maker)

Postby jake117852 » Wed Jan 13, 2021 12:15 pm

Jake
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Re: Tiny Sim (RPG Maker)

Postby Archangel64 » Wed Jan 13, 2021 12:17 pm

SaltyPrey wrote:I'm actually happy I waited. Added a few things I could not imagine the game without using the meta events. There are so many things I plan on doing and I have to watch out not getting lost in adding stuff.

Also I have been thinking about the patreon some of you mentioned. My mindset is twisted alot about it. I am no trained programmer and only bring the little knowledge I taught myself over the past years and month and even if the game becomes successful and people like it, I feel like I am in no position to accept money for my work on it, since it's still a project I made to improve myself of some sorts.
In the other hand it's not just about the game itself but the time I spend working on it, which is already around 214h not including drawing some of the assets. I think instead of patreon I would rather make something like a tip jar unless I become more skilled. Still, it's nothing I plan on doing now, but since it was mentioned, I wanted to give my current opinion on it.



Last but not least, the next 10 people commenting on this thread get to choose a name. The first 5 male and the first 5 female names will be added to possible playernames when choosing the "Random Character" option. Each user only gets to say only one name though.

1 male: Marlon
1 female: Diane

(if i only call one character name, i choose Diane)
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Re: Tiny Sim (RPG Maker)

Postby SaltyPrey » Wed Jan 13, 2021 12:25 pm

Archangel64 wrote:
SaltyPrey wrote:I'm actually happy I waited. Added a few things I could not imagine the game without using the meta events. There are so many things I plan on doing and I have to watch out not getting lost in adding stuff.

Also I have been thinking about the patreon some of you mentioned. My mindset is twisted alot about it. I am no trained programmer and only bring the little knowledge I taught myself over the past years and month and even if the game becomes successful and people like it, I feel like I am in no position to accept money for my work on it, since it's still a project I made to improve myself of some sorts.
In the other hand it's not just about the game itself but the time I spend working on it, which is already around 214h not including drawing some of the assets. I think instead of patreon I would rather make something like a tip jar unless I become more skilled. Still, it's nothing I plan on doing now, but since it was mentioned, I wanted to give my current opinion on it.



Last but not least, the next 10 people commenting on this thread get to choose a name. The first 5 male and the first 5 female names will be added to possible playernames when choosing the "Random Character" option. Each user only gets to say only one name though.

1 male: Marlon
1 female: Diane

(if i only call one character name, i choose Diane)


Yes, only one for now
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Re: Tiny Sim (RPG Maker)

Postby Archangel64 » Wed Jan 13, 2021 12:29 pm

SaltyPrey, than i take Diane, how i said before
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Re: Tiny Sim (RPG Maker)

Postby Superl » Wed Jan 13, 2021 1:11 pm

Sakura for a female name :D
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Re: Tiny Sim (RPG Maker)

Postby HalfTime » Wed Jan 13, 2021 1:47 pm

I submit Sara as a female name.
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Re: Tiny Sim (RPG Maker)

Postby yoloboy » Wed Jan 13, 2021 2:45 pm

Is there a demo or a V1 of the game?

I choose Mary as a female Name.
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Re: Tiny Sim (RPG Maker)

Postby Panzershark » Wed Jan 13, 2021 3:40 pm

Amelia for Female name? Excited to see what the demo brings!
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Re: Tiny Sim (RPG Maker)

Postby SaltyPrey » Wed Jan 13, 2021 3:53 pm

All 5 female names are chosen now, 4 male names remain

It's more like a V1 and less of a demo since there are no restrictions
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Re: Tiny Sim (RPG Maker)

Postby gogopopo » Thu Jan 14, 2021 8:38 pm

Norman for male name
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Re: Tiny Sim (RPG Maker)

Postby SaltyPrey » Fri Jan 15, 2021 8:56 pm

yoloboy wrote:Is there a demo or a V1 of the game?

I choose Mary as a female Name.


Sorry, got your question wrong. No not yet. A V1 release is imminent though. Just doing bits and pieces, tweaking and fixing collision errors. Depending on how much time I got the next week maybe by the end of next week. Worst case would be by the end of january.
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Re: Tiny Sim (RPG Maker)

Postby baphomet » Fri Jan 15, 2021 10:53 pm

After seeing all this i can't wait to try the game! :-D

If i can choose a male name can it be Leo?
Just an italian guy looking for some fun and trying to speak english ^^
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Re: Tiny Sim (RPG Maker)

Postby Maexam2 » Sun Jan 24, 2021 3:16 pm

Appo wrote:It's a really promising game and setting. I think there's a really good opportunity for open ended content in this genre.

Agreed.
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