Over the past few months I have worked on a couple of addons for Galmar's Male and Female enabled version of Devourment and have been posting them on the discord.
Unfortunately, information and content quickly gets buried there, so I thought I'd finally post my stuff here.
both mods require nothing more than DMaF 1.2.7/6 and it's requirements, found here.
FAIR WARNING: I have only just recently begun modding skyrim because of Devourment. Prior to this, I had zero scripting experience. It is likely that I may unknowingly fuck shit up when updating these mods. Install at your own risk and back up your precious saves. I will try to fix problems that are presented to me.
Devourment Approach
Gives NPCs the ability to dynamically approach the player and initiate various vore dialogue scenarios with settings configurable via MCM.
- Cloak spell attached to the player pulses periodically to roll dice for nearby NPCs to determine if they approach for dialogue
- initiated dialogue scenario is based on NPC type and relationship to the player
- toggles for gender and active followers included
- current dialogue scenarios involve both player pred and NPC pred and scenarios specific to NPC magic skills
- will be updated with additional scenarios
Current Scenarios:
Scenario Suggestion Document
Download (1.4c)
Changelog:
(1/9/21) 1.4c:
-Changed how the player swallows NPCs during approach dialogue in order to prevent NPCs from initiating combat/fleeing.
(1/3/21) 1.4b:
-Reimplemented the change from 1.4. Script lag should be better and (as far as I've tested) doesn't break on loading saves anymore.
(1/3/21) 1.4a:
-walked back a change that was designed to lessen the script load, but ended up breaking the mod upon loading a save. MCM should no longer break on loading, but you may experience an increase in script-lag. Working on a fix.
Enhanced Burps and Gurgles
It seems that this may need to be loaded into a save at the SAME TIME as base DMaF to function correctly. (i.e. It may not work in a save with DMaF already initialized.)
Adds a multitude of features related to burping and belly audio:
-Periodic digestion burps during dead prey digestion
-periodic belly gurgle audio during dead prey digestion
-Pred will burp up prey equipment after they die during digestion
-Added "item burp" prey fate option (items representative of prey race (i.e. various bones for humanoids) will be burped up after digestion finishes. These items will contain the prey's inventory.)
Download(1.2c)
Changelog:
(1/3/21) 1.2c:
-added MCM toggle for periodic burping to maximize compatibilty with Invidia's Burp's and Bellies addon. Note that I have not thoroughly tested compatibility between our mods.
(1/2/21) 1.2b:
-added MCM toggle for item burps on prey death (located under "toggles")
(1/2/21) 1.2a:
-Stopped Item Burp expelled items from fading in, resulting in better visuals and easier-to-track items
-Made item burping disposal option compatible with WeightMorphs
-Burped up items should spawn more closely to the face for better visuals
INeed Compatibility
Causes digestion of dead prey to decrease hunger when using iNeed - Food Water and Sleep. Possible configuration of hunger decrease speed to come.
Download (2.0a)
Changelog:
(1/16/21) 2.0a:
-Fixes a bug where the acid damage buffs wouldn't go away.
(1/10/21) 2.0:
-Satiation per tick differs between prey races. Giant creatures like dragons now grant much more satiation than NPCs, NPCs grant more than smaller creatures like chickens or rabbits.
-Hunger grants a boost to acid damage. There are 4 levels of hunger boost, with the highest increasing acid damage by 150%.