Lady Idlith’s University for Monsterfolk (Old Univoresity)
Posted: Mon Jan 25, 2021 11:23 pm
Hello again darlings.
So, this’ll be the second update to Univoresity, now called Lady Idlith’s University for Monsterfolk. The Courtyard and Welcome Center are now open to the public, with four new npcs spread about. The core of the game hasn’t really changed much, though I’m starting to look at adding a few new mechanics later down the line. If you find any bugs please do tell me, I try my best to debug but some always slip through.
As for future updates, I have a few ideas, but I'm not sure which direction I want to go in, so I figured I'd let you all decide. Essentially, the way new content is going to be added is by the implementation of the various facilities around the school. Right now it’s just the dorms and the Welcome center, and admittedly even the welcome center isn’t finished 100% yet, but those encounters aren't relevant yet. At the current pace, I can probably put out content updates similar to these about every month. Once all the facilities are present, I’m gonna start working on the game’s actual story, hopefully, which will probably involve new content as well as going back through and changing a few encounters.
Vote in the poll for which area you want to see next. If any you want to suggest characters to add either comment here or send me a PM. I’ve already got plans for most of the obvious archetypes for monster girls/boys/Nb folk (Harpies, slimes, centaurs, lamia, etc.), and while I am interested in adding less commonly known representations of mythological creatures, I admit my knowledge is lacking in certain areas. If you have suggestions for mechanics feel free to comment those as well, I’m looking at making the player-as-pred experience a bit more detailed, but that’s been a bit fidgety.
Changelog
Content Available
Content Planned
Link to the game (Recommend downloading it to play, online player messes with the program and can cause bugs.)
http://textadventures.co.uk/games/view/aq3z4jh1eemwxyzhhhoxwg/lady-idliths-university-for-monsterfolk
So, this’ll be the second update to Univoresity, now called Lady Idlith’s University for Monsterfolk. The Courtyard and Welcome Center are now open to the public, with four new npcs spread about. The core of the game hasn’t really changed much, though I’m starting to look at adding a few new mechanics later down the line. If you find any bugs please do tell me, I try my best to debug but some always slip through.
As for future updates, I have a few ideas, but I'm not sure which direction I want to go in, so I figured I'd let you all decide. Essentially, the way new content is going to be added is by the implementation of the various facilities around the school. Right now it’s just the dorms and the Welcome center, and admittedly even the welcome center isn’t finished 100% yet, but those encounters aren't relevant yet. At the current pace, I can probably put out content updates similar to these about every month. Once all the facilities are present, I’m gonna start working on the game’s actual story, hopefully, which will probably involve new content as well as going back through and changing a few encounters.
Vote in the poll for which area you want to see next. If any you want to suggest characters to add either comment here or send me a PM. I’ve already got plans for most of the obvious archetypes for monster girls/boys/Nb folk (Harpies, slimes, centaurs, lamia, etc.), and while I am interested in adding less commonly known representations of mythological creatures, I admit my knowledge is lacking in certain areas. If you have suggestions for mechanics feel free to comment those as well, I’m looking at making the player-as-pred experience a bit more detailed, but that’s been a bit fidgety.
Changelog
Spoiler: show
Content Available
Spoiler: show
Content Planned
Spoiler: show
Link to the game (Recommend downloading it to play, online player messes with the program and can cause bugs.)
http://textadventures.co.uk/games/view/aq3z4jh1eemwxyzhhhoxwg/lady-idliths-university-for-monsterfolk