Custom character creator
Preference toggles
Same size Pred/prey OV/AV with optional disposal
f/f, f/m, m/m, m/f, h/m, h/f, f/h, m/h
Interactions about the person you've just eaten
basic chat and relationship system
Character stats
NPC personality/skill/friend/enemy system
8 demo NPCs (I've set it up so that, if I have sprites/ images, more NPCs should take 5-10 mins to add)
v0.121
Added cv option for when a NPC tries to jump you (that has a dick)
Added another route to CV for when you offer yourself to an aggressive/disliked NPC
Added an initial cv pred option.
All CV stuff ha some variety, but not as much as will be in later.
Added in a bunch of images for CV states
Added in nightclub location and initial features (think gym but for seduction), and a bare-bones donation centre for money.
implemented more emotion states.
Standardised the image system.
Added more as-prey disposal variation (now 3x as much).
Added in the top 4 characters from the poll and 1 more.
Added a system to denote changes to player stats. This allowed allowed me to create a decreasing rewards system to curtail OP player characters, while giving those with low stats a little extra help increasing them.
I also added some seduction dependant extra chat reactions for NPCs you're more friendly with and the ability to sometimes gain seduction through good choices/luck with those.
toned down the RNG a little so that your stats have more of an impact.
Lots more variety additions, tweaks and fixes that I've forgotten about.
more in-belly variety, more non-disposal text variety and some disposal sprite fun
V0.122
Made it easier to jump away and escape a pred at the gym/nightclub
Allowed stat increase if you escape a pred while working out in the gym.
Stopped escaping a pred while dancing in the Nightclub from making you too put-out to dance again.
Lowered slightly how likely NPCs are to be aggressive.
Raised the boost cap for stats to 25, the soft cap to 50(power only) and harder cap to 75.
Added a delaying digestion pred mechanic
Added a few less aggressive NPCs (basically a bit of prey fodder

) and added a Prey-only NPC mechanic.
Added the (temporary) ability to complement NPCs with a small chance to gain seduction if successful (I intend to expand this and the insult system so that you can choose specific things to say to each NPC, with different results depending on personality)