It's a Gluttonous Life - a0.25.1 (public), a0.26 (Patreon)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
The bathrooms, showers, and locker rooms are also hazardous since they're not in public view like the water slides. And it makes me wonder how many stuffed preds go on the Lazy River to digest their catch.
If a new location was up for vote, I'd go for Strip Club, heh. But that itself could be an entire minigame and money/time sink.
If a new location was up for vote, I'd go for Strip Club, heh. But that itself could be an entire minigame and money/time sink.
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Morphy - Somewhat familiar
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
Not sure if the code was meant to do this but it's probably just an unintended glitch;
Start a game where unbirth is storage, not absorption.
-Get unbirthed but stay there for a long time. (Sigrid is a good choice because she will always let you out when sober)
-The energy bar drains faster and faster with every passing cycle of awake/sleep.
-As you get towards a year of time, the energy bar drains to empty after a single action.
-Once let out your hunger bar and energy bar drains completely after one action so you collapse to sleep, but because you're dying of hunger, you wake in an hour. But because your energy is zero, you collapse asleep... This is an inescapable loop of fatal hunger.
Not sure how it calculates things but some sanity check to prevent values from getting out of hand would be nice so you can at least do something before passing out. (Sorta picture the player inching/collapsing toward the kitchen to eat)
...I'm probably dead meat anyway because Elise is looking for over a year's back-rent, lol
Start a game where unbirth is storage, not absorption.
-Get unbirthed but stay there for a long time. (Sigrid is a good choice because she will always let you out when sober)
-The energy bar drains faster and faster with every passing cycle of awake/sleep.
-As you get towards a year of time, the energy bar drains to empty after a single action.
-Once let out your hunger bar and energy bar drains completely after one action so you collapse to sleep, but because you're dying of hunger, you wake in an hour. But because your energy is zero, you collapse asleep... This is an inescapable loop of fatal hunger.
Not sure how it calculates things but some sanity check to prevent values from getting out of hand would be nice so you can at least do something before passing out. (Sorta picture the player inching/collapsing toward the kitchen to eat)
...I'm probably dead meat anyway because Elise is looking for over a year's back-rent, lol
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Morphy - Somewhat familiar
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
do the cat's digest?
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N0ahtheking - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
N0ahtheking wrote:do the cat's digest?
The one in the hippo? No. The cat is a victim or gut slut. (Tho it'd be neat if they could go before the player does or have a chance of devouring the player for a nested-doll scenario)
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Morphy - Somewhat familiar
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- Joined: Fri Jul 15, 2005 11:00 pm
Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
N0ahtheking wrote:do the cat's digest?
They do. It just happens slowly.
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Sriseru - Participator
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
How do I get Jasmine off my back after I moved out? I'm soft-locked out of the bar and really don't want to have to grind relationships all over.
I have $51k and it's still not enough to cover the "debt" I have.
I have $51k and it's still not enough to cover the "debt" I have.
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TheMidnightPony - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
TheMidnightPony wrote:How do I get Jasmine off my back after I moved out? I'm soft-locked out of the bar and really don't want to have to grind relationships all over.
I have $51k and it's still not enough to cover the "debt" I have.
Your only option is to pay her off. And given that you cant get that kind of money anywhere else, the stock market is your only bet, and that will only work if your character is built correctly.
You could (make a save first) try using my "how to break the stock market for millions" guide here: https://aryion.com/forum/viewtopic.php?f=79&t=60758&start=560#p2918720
Otherwise you're pretty much shit out of luck.
- Flurby
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
I assume you can install mods in the mobile version (Through Joyplai renpy) is the dame way you do in PC?
Dad jokes and memes are my kink.
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Holllo - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
Does anyone know which modded character slots are still open to use?
I'm currently using custom_10's folder for now but I would like to reserve a slot so other modders can add their characters along with my own modded character.
I'm currently using custom_10's folder for now but I would like to reserve a slot so other modders can add their characters along with my own modded character.
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LutherCage - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
Has a Hospital/Medical place been suggested before?
I didn't find much about the topic, and it would be need to have both a place for Elaine's work, and an expensive but better Health treatment than just Bandaids and oilments
I didn't find much about the topic, and it would be need to have both a place for Elaine's work, and an expensive but better Health treatment than just Bandaids and oilments
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PizzPants - Been posting for a bit
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
PizzPants wrote:Has a Hospital/Medical place been suggested before?
I didn't find much about the topic, and it would be need to have both a place for Elaine's work, and an expensive but better Health treatment than just Bandaids and oilments
Great idea, it would speed up the process in exchange for more money
- gigirelly
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
PizzPants wrote:Has a Hospital/Medical place been suggested before?
I didn't find much about the topic, and it would be need to have both a place for Elaine's work, and an expensive but better Health treatment than just Bandaids and oilments
That is such a good suggestion as their are already background assets for that location
- PonycardM
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
LutherCage wrote:Does anyone know which modded character slots are still open to use?
I'm currently using custom_10's folder for now but I would like to reserve a slot so other modders can add their characters along with my own modded character.
I've been lurking in the thread for a while. But I am curious, is it possible to just add a new folder like custom11?
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DirkAukea - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
DirkAukea wrote:I've been lurking in the thread for a while. But I am curious, is it possible to just add a new folder like custom11?
No. The specific names and such are hard coded in the base game and currently there are 10 supported slots. It should be possible to add more without too much difficulty, though that would touch a number of the game scripts and would likely have to be done by sriseru or flurby as part of a release.
My VGame mod: http://aryion.com/forum/viewtopic.php?f=79&t=21167
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Seifens - Intermediate Vorarephile
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
LutherCage wrote:Does anyone know which modded character slots are still open to use?
I'm currently using custom_10's folder for now but I would like to reserve a slot so other modders can add their characters along with my own modded character.
From what I've seen so far, slots 1-6 are in use:
- Altea
- Kudalyn
- Sahara
- Myuutsu
- Rex
- Karoline
- DraconicsInc
- Been posting for a bit
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
Seifens wrote:DirkAukea wrote:I've been lurking in the thread for a while. But I am curious, is it possible to just add a new folder like custom11?
No. The specific names and such are hard coded in the base game and currently there are 10 supported slots. It should be possible to add more without too much difficulty, though that would touch a number of the game scripts and would likely have to be done by sriseru or flurby as part of a release.
Gotcha. I prodded around with what code I could see. I'm sure there's a way to make it dynamic, but I don't know how much work it would be. Especially for the sake of testing. I think one problem might be that the UI might not be made to present so many choices, but we haven't seen a total of 10 custom characters yet from my understanding.
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DirkAukea - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
The Relationship tab has almost made it to the bottom of my screen with Flurby's mod added in so tacking on four more customs might break it.
A solution might be to use two columns?
If new UI elements are a thing, I vote for a "relationship with current/last character in view" (right under Money) so I don't have to keep the Relationship tab open and covering a swath of the menus right down the middle. Ack!
A solution might be to use two columns?
If new UI elements are a thing, I vote for a "relationship with current/last character in view" (right under Money) so I don't have to keep the Relationship tab open and covering a swath of the menus right down the middle. Ack!
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Morphy - Somewhat familiar
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
If you're going to have dynamic entries, you'd really want to have something planned around it. A scrolling column with a minimum height is a good solution. One that might be okay is to order it by the person you most recently interacted with. And yeah having something to actively display the relationship of the person you're talking to would be great.
Also looking over what I can see in the script, some of the checks for customs will check for a string that is "Custom1's Home", I don't know if I could see everything but if people wanted to have unlimited customs, there would probably need to be a lot of stuff that is more dynamic in that regard. I'm pretty unfamiliar with RenPy but it does look like quite a bit of work to change all that around, I'd imagine it's be better to wait until there's roughly 8 customs with some on the way to consider changing that system.
Also looking over what I can see in the script, some of the checks for customs will check for a string that is "Custom1's Home", I don't know if I could see everything but if people wanted to have unlimited customs, there would probably need to be a lot of stuff that is more dynamic in that regard. I'm pretty unfamiliar with RenPy but it does look like quite a bit of work to change all that around, I'd imagine it's be better to wait until there's roughly 8 customs with some on the way to consider changing that system.
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DirkAukea - New to the forum
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
I'm not going to add more modded character slots, since 1)it's extremely tedious, and 2)it would increase the file size of the base game. If someone can come up with an easier to implement dynamic system for adding modded characters to the game, I'm all for that and would be happy to integrate it into the code of the base game. But until then, these 10 slots will have to do.
However, I'll look into adding a scroll bar to the relationship window.
However, I'll look into adding a scroll bar to the relationship window.
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Sriseru - Participator
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Re: It's a Gluttonous Life - a0.24.1 (public), a0.25.1 (Patr
Is there a guide in regards to creating a custom character aside from what's already in the files? (I'm using Notepad++) I've replaced all the images in the folder and set the character to true and every image seems to work aside from the actual vore images. Apparently the issue is the pred location. The error code is directing me towards a folder under game/scripts which does not seem to exist.
Do note, I'm entirely new to moding Renpy
Do note, I'm entirely new to moding Renpy
- Code: Select all
While running game code:
File "game/scripts/Basics/Vore/unified_vore_system.rpy", line 76, in <module>
NameError: name 'pred_location' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/Basics/Vore/vore.rpyc", line 24, in script call
File "scripts/Basics/Vore/unified_vore_system.rpyc", line 76, in script
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/scripts/Basics/Vore/unified_vore_system.rpy", line 76, in <module>
NameError: name 'pred_location' is not defined
- Katar
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