Vorecade v31 Released- Game Discovery Platform -Patreon Open

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Re: Vorecade v31 Released! Game Listing Platform - Patreon O

Postby Slough » Sun Jan 05, 2025 1:33 pm

General Fixes and Improvements
- Fixed a client side analytics bug that would return inappropriate ID values.
- Client now uses local fonts for the UI instead of relying on Google Fonts, so you won't see Times New Roman pop-up randomly when you are offline.
- Changed colors of the app a bit. (Green is now a bit deeper)
- Modals now blur the background when they are visible.
- Added effects for special days such as Halloween, Christmas, New Year's etc.
- Client notifications now correctly show the "Vorecade" name instead of electron.app.Vorecade and such.
- Markdown Editor no longer causes the page to extend horizontally unexpectedly.

Clientside Fixes and Improvements
- Client now uses it's own DNS resolvers instead of defaulting to the system's DNS resolvers, should fix some connection issues caused by problematic DNS settings. (might also bypass censorship in some countries if there's any)
- Client now clears up empty directories in the game installation directory.
- Removed "Couldn't verify the game's installation state" message from the client.
- Added a note in the game installation directory.
- Client now logs it's error/warning messages to a log folder in the installation directory. Please send these logs along with your bug reports if you encounter any issues. These logs might contain your username or other details about your system/installation. Please be careful when sharing them.
- Fixed "Object has been destroyed" error on the client.
- Added a GWMI fallback option for WMIC in the client where WMIC is not available for automatic error reporting and logging. (Windows 11 doesn't have WMIC by default, so this should fix the issue for Windows 11 users). WMIC will still be used if it's available for backward compatibility.
- v30 will run an automatic migration job upon launch to migrate the game data to the new format. This will require an active internet connection. If you see a lot of "MIGRATE" buttons in your library, please check your connection and restart the client. This will be a one-time thing for users upgrading from any version before v30.
- Added a background check to prevent multiple downloads of the same game at the same time.

Markdown Editor has been Updated
- Added tooltips to Markdown Editor tools to make them easier to understand.
- Added a toggle to toggle the Live Preview, it's on by default.

Game Page has been Updated
- Now comments are line-broken properly instead of being broken off in the middle of a word.
- Fixed an unexpected Times New Roman takeover on the game page.
- Comments disappearing after 30 Days of their creation has been fixed. (Forgot to remove the test code, oops)
- Added a changelog button to the game page, it will show the game's changelog in a modal.
- The "Download" and "Update" buttons are now disabled when the game is being installed or updated.

Profile Page has been Updated
- Firefly effect randomly resetting itself has been fixed

Game Edit Page has been improved
- Now you can't put 2 of the same tags in the tags section anymore.

Markdown Editor has been Updated
- Added tooltips for tools
- Added a new button to toggle the Live Preview, it's on by default.
- Live Preview text now stays on top instead of moving around.

Markdown Renderer has been Updated
- Word breaks doesn't split words anymore

Game Installation System has been Updated
- Fixed a bug where the client wouldn't recognize the update and still show the "Update" button after the game is updated.
- Disabled "Install Older Version" feature for now, it was causing some issues and some unintended spaghetti code. (We do like spaghetti, but not in our code)
- Removed the "Missing appID or versionID" error message from the client. It shouldn't appear anymore unless something really goes wrong.

Library has been Updated
- Added a "Activate Game" button to the Library, it will allow you to activate exclusive game versions that are otherwise not available publicly on your account. (eg. Early Access for Patrons, beta testing etc.)
- Added an automatic migrator for new game data format, requires an internet connection when launching the client, you will see a "MIGRATE" button for games that failed to migrate for any reason. If you see a lot of "MIGRATE" buttons in your library, please check your connection and restart the client.
- Added a new "New Version Available" indicator in the library, it'll pop up instead of the "Installed" state indicator when an update is available.
- Added a new "Migration Required" indicator in the library, it'll pop up instead of "Installed" or "New Version Available" when the client detects that they haven't been upgraded to the latest data format.
- Game Developers now can specify Game Icons and Game Library Banners now. You can expect to see these in the library in the future as developers start to use them. If a game does not have them, they'll be automatically replaced with the game's banner as an replacement.
- Added tooltips to library state indicators for more context on its meaning.
- Added a Changelog button to the Library, it will show the game's changelog in a modal.
- The "Download" and "Update" buttons are now disabled when the game is being installed or updated.

Game Management System has been overhauled
- Merged "Game Management" and "Game Analytics" page to one. Docs has its own page now.
- Added a new "Game Edit" page, it's a more user-friendly version of the old "Game Management" page with new shiny features.
- Switched to a seperate Binary - Release structure for easier version and release management. Older versions will be automatically migrated to the new structure.
- Removed "Optional/Required" update system, it was causing more issues than it was solving. And as it turns out, there was a reason why many similar services don't have this feature.
- Added a new "Game Icon" and "Game Library Banner" feature for developers to use. If a game doesn't have these, they'll be automatically replaced with the game's banner as a replacement.
- Game developers are now able to easily sort their game media in the game edit page now. You can drag and drop the media to sort them.
- Games can now be saved partially and be continued later. This will allow you to save your progress and continue later if you need to leave the page for any reason.
- Added some (hopefully helpful) guides and recommendations to the Game Edit page.
- Game video optimization code has been improved, should be faster and more reliable now. And it shouldn't crash anymore when a specific set of conditions are met.
- Video optimizer no longer crashes when any of the video's dimensions are not divisible by 2.
- Video optimizer now properly handles videos longer than the 5 minute limit.

v30

---

Fixed gamePageVisit and gamePageLeave events not being saved.
Fixed "Discord Server" and "Support the Developer" buttons not being displayed on the game page.
Fixed a server-side bug where "Unwanted Tags" would be ignored, causing games with unwanted tags to be displayed otherwise than intended.
Fixed a bug with "Releases After" feature in the game management system.
Fixed a bug where the custom events API would return an empty list of events for games that existed pre v30. (Migration issue, has been fixed since)
Game Page visit and Bounce events being not logged has been fixed (missing field "version")
Unwanted Tags feature has been fixed.

Other Fixes and Improvements
Changed the default color theme to Purple.
Fixed a long standing bug where the "Recent Reviews" section would show the same result as the "Overall Reviews" section.
Game cards now display the game's tags randomly to prevent the same tags from being displayed every time.
Doubleclicking on installed games in the library will now launch the game.

v31-Hotfix

oops, looks like I forgot to push the update to here my bad~ v30 came out in Dec 27th 2024 originally.
Slough
Somewhat familiar
 
Posts: 84
Joined: Sat Dec 28, 2019 4:32 pm

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