Across The Graveyard - Deadlight - 10/31/2025

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Across The Graveyard - Deadlight - 10/31/2025

Postby Razkor (mention) » Tue Sep 28, 2021 12:14 pm

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Across the Graveyard is a visual novel about getting eaten, and perhaps other things too.

Deadlight is the latest update, featuring an entire new area and story arc, plus a litany of improvements and minor edits, and a complete original soundtrack.

It is intended to be experienced with a fresh save.



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Archived Versions
If there are issues at first time launch, see this post.
Last edited by Razkor on Wed Nov 12, 2025 11:56 am, edited 67 times in total.
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby Nyabulon (mention) » Wed Sep 29, 2021 12:35 am

Ooh, this has a bit going on. Big happy for spooky vore. <3 <3 <3
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby Razkor (mention) » Wed Sep 29, 2021 10:49 am

Mustbebetween wrote:Ooh, this has a bit going on. Big happy for spooky vore. <3 <3 <3


Thank you for checking it out Mustbebetween!!
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby Nylonian (mention) » Thu Sep 30, 2021 7:56 pm

How do you get the anal vore scene
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby VigorousJazzHands (mention) » Fri Oct 01, 2021 9:00 am

I was pleasantly surprised by this. Loved the minimal text & focus on visual storytelling, it's refreshingly different for a VN. Looking forward to seeing more! A great way to start the spooky season off.
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby EricaRain (mention) » Fri Oct 01, 2021 12:46 pm

That tree monster is truly, truly horrifying. Even though I know how to get past it now, just seeing those fingers start to wrap around Dalia gives me chills. Some truly immaculate spooky vibes.

If you don't mind me asking, what made you decide to make the results of some actions RNG based?
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby Razkor (mention) » Fri Oct 01, 2021 7:51 pm

Nylonian wrote:How do you get the anal vore scene


I don't want to spoil much, but:
Spoiler: show
Keep eating that fruit, and then wander around in the woods until you figure it out :silly:


VigorousJazzHands wrote:I was pleasantly surprised by this. Loved the minimal text & focus on visual storytelling, it's refreshingly different for a VN. Looking forward to seeing more! A great way to start the spooky season off.


Thank you for the kind words, I really appreciate it! Happy October :zombie:


EricaRain wrote:That tree monster is truly, truly horrifying. Even though I know how to get past it now, just seeing those fingers start to wrap around Dalia gives me chills. Some truly immaculate spooky vibes.

If you don't mind me asking, what made you decide to make the results of some actions RNG based?


That honestly means so much, thank you!! I'm actually still figuring that out, and I'll want to take community feedback into consideration on the difficulty/RNG aspects. It's also a lot more work on my end to make multiple outcomes to everything, so while I'd like most choices to be RNG, I kept some outcomes guaranteed just to have a demo out sooner. By the way, how did you know her name? I decided to lean towards unnamed characters, did I miss a line?

Anyway, in general, questionable choices will have worse odds, and sensible choices will have better.
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Re: Across The Graveyard Ch 1 Beta - Sims 4 VN - [Mac/Win]

Postby anirishnirvana (mention) » Sun Oct 03, 2021 1:26 pm

Quite enjoyed this one. Will be interesting to see how the story develops. Think the fact that Sims graphics are used only adds to the horror at times...

Razkor wrote:By the way, how did you know her name? I decided to lean towards unnamed characters, did I miss a line?


Spoiler: show
Well technically you can look at the files (which I may have used to check I hadn't missed any scenes)...


But the names are there in the "lore notes" file in the folder that has the details about the situation surrounding Daria, Azra and Eliza.
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Re: Across The Graveyard - Sims 4 VN - Upcoming Release Teas

Postby Razkor (mention) » Tue Oct 26, 2021 12:30 pm

Hi all, I am somehow on track for a V1.0 release for Halloween! See original post for previews!
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Re: Across The Graveyard - Sims 4 VN - Upcoming Release Teas

Postby Susuko (mention) » Tue Oct 26, 2021 1:06 pm

Is that a mod for sim 4 or will it be a visual novel?
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Re: Across The Graveyard - Sims 4 VN - Upcoming Release Teas

Postby Razkor (mention) » Tue Oct 26, 2021 1:44 pm

Standalone visual novel made in Renpy, with content produced in Sims 4.

That said, I plan on releasing blender files / pose packs for all my custom posing, and could share the characters if folks would like.
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Re: Across The Graveyard - Sims 4 VN - Upcoming Release Teas

Postby Bright (mention) » Tue Oct 26, 2021 2:42 pm

Fun little game. I enjoyed it.
Visit my artblog?
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http://julienbrightsidesart.blogspot.no/
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby Razkor (mention) » Thu Nov 04, 2021 1:07 pm

Updates 11/4/21! Lots of new content, though still rough around the edges. See first post.

More updates to come. Please enjoy, and feedback is welcome as ever.
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby MasterInventor (mention) » Thu Nov 04, 2021 7:49 pm

A guide of some kind would be nice, and a save/load system.

I'm currently stuck without any obvious way to progress, and judging by the image files I'm unable to unlock ~half of the game currently.
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby Razkor (mention) » Thu Nov 04, 2021 8:42 pm

MasterInventor wrote:A guide of some kind would be nice, and a save/load system.

I'm currently stuck without any obvious way to progress, and judging by the image files I'm unable to unlock ~half of the game currently.


Thank you for checking it out! I like to keep things generally cryptic but I don't want players feeling stuck either. There's likely more for you to do in the woods.

You can also press tab to fast forward to the next input, you'll use it a lot once you get things figured out.
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby MasterInventor (mention) » Thu Nov 04, 2021 8:58 pm

Razkor wrote:
Thank you for checking it out! I like to keep things generally cryptic but I don't want players feeling stuck either. There's likely more for you to do in the woods.

You can also press tab to fast forward to the next input, you'll use it a lot once you get things figured out.


More than finding the key? I'm stuck at the dining room / woman in bathtub area.
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby Razkor (mention) » Thu Nov 04, 2021 9:04 pm

MasterInventor wrote:
Razkor wrote:
Thank you for checking it out! I like to keep things generally cryptic but I don't want players feeling stuck either. There's likely more for you to do in the woods.

You can also press tab to fast forward to the next input, you'll use it a lot once you get things figured out.


More than finding the key? I'm stuck at the dining room / woman in bathtub area.


Oh, you're actually through it! There's more planned and hopefully soon but you're indeed stuck there for now.
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby MasterInventor (mention) » Thu Nov 04, 2021 9:07 pm

Razkor wrote:
Oh, you're actually through it! There's more planned and hopefully soon but you're indeed stuck there for now.


Oh, I see, so those other image files are unused for now... I thought I must've been missing scenes based on this earlier comment.

anirishnirvana wrote:
Spoiler: show
Well technically you can look at the files (which I may have used to check I hadn't missed any scenes)...
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby Razkor (mention) » Thu Nov 04, 2021 9:13 pm

I should probably tidy up that folder. I appreciate the feedback.
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Re: Across The Graveyard - Spooky Sims 4 VN - Updated 11/4/2

Postby jasamprn (mention) » Sat Nov 06, 2021 2:05 pm

Ah quite enjoyed it. But yes, I struggled to work out where was the actual end of content, or if having the spider Key + putting the root on the table did anything and I was just missing it.
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