Valley of the Predators (concept)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: TheVoreGame (concept) (September release)
Suggestion: A slider to alter the difficulty of escaping the preds/Andrice's stomach/womb for the player/npcs. Personally, it's always too easy to escape, doesn't take more than one attempt most times even when vored by a pred.
Also, would appear that the latest two updates have broken Andrice's insides, as the horses just kind of... slip upward through her spine as they finish.
Thank you.
Also, would appear that the latest two updates have broken Andrice's insides, as the horses just kind of... slip upward through her spine as they finish.
Thank you.
- Clono
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Re: TheVoreGame (concept) (September release)
Saaeder wrote:Hello, this version fixes the bug that blocked the game after the MC digestion. It also fixes other bugs.
I'll keep looking for the bugs ( I still have some in my list ) and fight against unity bugs
I will also have to find an RTX 3080 or 3090 with 24Gb of ram, the 11Gb of ram I have don't allow me to calculate the lights anymore ( that's why the dungeon entrance is yellow )
And if you have ideas for the name of the game, don't hesitate to propose them.
ChangeLogSpoiler: show
DownloadSpoiler: show
I think it would be better and a lot cheaper for everyone to optimize the game first before upgrading hardware.
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Dongers - Participator
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Re: TheVoreGame (concept) (September release)
Dongers wrote:Saaeder wrote:Hello, this version fixes the bug that blocked the game after the MC digestion. It also fixes other bugs.
I'll keep looking for the bugs ( I still have some in my list ) and fight against unity bugs
I will also have to find an RTX 3080 or 3090 with 24Gb of ram, the 11Gb of ram I have don't allow me to calculate the lights anymore ( that's why the dungeon entrance is yellow )
And if you have ideas for the name of the game, don't hesitate to propose them.
ChangeLogSpoiler: show
DownloadSpoiler: show
I think it would be better and a lot cheaper for everyone to optimize the game first before upgrading hardware.
this, this right here, optimize, don't upgrade. this game is about 2 gb to download, but takes 5 gb to run, how does that even work?
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rbrdiesel - New to the forum
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Re: TheVoreGame (concept) (September release)
Guys, optimization just isn't that simple. Don't press the dev when there are a lot of content that can still be added.
- thetawaves
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Re: TheVoreGame (concept) (September release)
thetawaves wrote:Guys, optimization just isn't that simple. Don't press the dev when there are a lot of content that can still be added.
Optimization should always come first before any new content is added. The newest September release is so insanely buggy for me that I couldn't even get in-game. It managed to load like 50% of the loading bar and then immediately crashed... multiple times. One time it crashed so badly that my computer black screened and required a manual restart. So yeah the game very badly needs more bugfixing and optimization because I literally can't even play the game. This constant crashing might not happen to everyone, but if it happened to me and it was THIS bad, then there's a good chance I'm not the only one experiencing these constant bugs & crashes.
- EddyS
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Re: TheVoreGame (concept) (September release)
Agree as well. Trying to put more and more in a game is pointless if most people can't even play it because terribly optimized.
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TheEvilWithin - Intermediate Vorarephile
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Re: TheVoreGame (concept) (September release)
Hi
What processor, graphics card, memory do you have? To know it,
- Open the task manager, More details, Performance tab
- or, Run DxDiag ([Window]-[r] dxdiag [Enter])
- or, in the game, at the main screen, open the console [Tab] and enter 'sysinfo'.
Did you have disabled, the grass, the sky, the hair? As indicated in the ChangeLog, the options have been moved and reinitialized. (This is typically the reason for the crash at 50% loading)
You can also start the game with the Logs and send them to me:
The game is tested on
8th Gen Intel® Core™ i7-8650U, NVidia 1050 ( 2gb Ram ) 6 years old
If you have a graphics card integrated to the CPU, the game will not work ( or very badly )
To 'farm' animals no (pig, sheep, cow), but for the wild neutral animals, yes ( deer, ... )
EddyS wrote:
What processor, graphics card, memory do you have? To know it,
- Open the task manager, More details, Performance tab
- or, Run DxDiag ([Window]-[r] dxdiag [Enter])
- or, in the game, at the main screen, open the console [Tab] and enter 'sysinfo'.
Did you have disabled, the grass, the sky, the hair? As indicated in the ChangeLog, the options have been moved and reinitialized. (This is typically the reason for the crash at 50% loading)
You can also start the game with the Logs and send them to me:
Spoiler: show
The game is tested on
8th Gen Intel® Core™ i7-8650U, NVidia 1050 ( 2gb Ram ) 6 years old
If you have a graphics card integrated to the CPU, the game will not work ( or very badly )
maw247 wrote:Will we ever get to feed ourselves to the neutral animals?
To 'farm' animals no (pig, sheep, cow), but for the wild neutral animals, yes ( deer, ... )
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Saaeder - Somewhat familiar
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Re: TheVoreGame (concept) (September release)
Will breeding animation on adrice have any effects like pregnancy?
- Apruum
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Re: TheVoreGame (concept) (September release)
While I respect wanting to make the game look as good as possible, I do think it's pushing it a bit far to focus on that over optimization to the point that even the developer themselves needs to buy better equipment to continue improving the game.
It would be far more cost efficient to take a couple weeks experimenting with making the game less resource heavy, and it'd be cheaper for both the developer and the consumers.
It would be far more cost efficient to take a couple weeks experimenting with making the game less resource heavy, and it'd be cheaper for both the developer and the consumers.
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RakeVuri - Participator
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Re: TheVoreGame (concept) (September release)
Saaeder wrote:HiEddyS wrote:
What processor, graphics card, memory do you have? To know it,
- Open the task manager, More details, Performance tab
- or, Run DxDiag ([Window]-[r] dxdiag [Enter])
- or, in the game, at the main screen, open the console [Tab] and enter 'sysinfo'.
Did you have disabled, the grass, the sky, the hair? As indicated in the ChangeLog, the options have been moved and reinitialized. (This is typically the reason for the crash at 50% loading)
You can also start the game with the Logs and send them to me:Spoiler: show
The game is tested on
8th Gen Intel® Core™ i7-8650U, NVidia 1050 ( 2gb Ram ) 6 years old
If you have a graphics card integrated to the CPU, the game will not work ( or very badly )maw247 wrote:Will we ever get to feed ourselves to the neutral animals?
To 'farm' animals no (pig, sheep, cow), but for the wild neutral animals, yes ( deer, ... )
Here are my specs:
Processor - AMD FX(tm)-6300 Six-Core Processor.
Graphic Card - Radeon RX 580 Series
Memory - 16GB.
*I did not disable the grass, sky or hair. I think I had all of them enabled and just started the game as usual and it still crashed this badly.
I think I will try starting the game with the Logs activated. My computer is already old as shit and keeps crashing on me regardless whether I play this game or not.
- EddyS
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Re: TheVoreGame (concept) (September release)
EddyS wrote:Here are my specs:
Processor - AMD FX(tm)-6300 Six-Core Processor.
Graphic Card - Radeon RX 580 Series
Memory - 16GB.
*I did not disable the grass, sky or hair. I think I had all of them enabled and just started the game as usual and it still crashed this badly.
I think I will try starting the game with the Logs activated. My computer is already old as shit and keeps crashing on me regardless whether I play this game or not.
Just a hunch, but when's the last time you cleaned your PC case? If it's not getting airflow those FX processors will overheat and throttle performance on the cheap stock cooler, especially with an old-fashioned case with only one or two fans and a solid front panel. My dad gave his to my grandmother years ago and I had to clean the pet hair out of it recently because it hard-shutdown from overheating.
- GeisKhan
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Re: TheVoreGame (concept) (September release)
Some type of frame limiter and/or vsync would be nice. Right now the game just runs as fast as possible which, while producing high numbers on my 6900 XT, is not optimal for the type of game this is. Some selections could be 30, 60, and something like 90 or so for people who want to push it that far.
- jaef
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Re: TheVoreGame (concept) (September release)
I love this game, I have a few neat ideas I think would be cool as maybe console commands or something like a way to turn enemies into allies, and a command to revive or restore something to full health would be nice as well.
- Lunacy765
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Re: TheVoreGame (concept) (September release)
I've enjoyed this game so far, even though i feel like combat is a bit hard but that might be just because i haven't gotten used to it. Though i do have some questions i felt like asking. First question is will there ever be a way to get eaten by your companions outside of the current methods already available? Second, will there be other types of vore outside of oral and unbirth? Third, will the male goblin be able to do any kind of vore, i only ask because they are so far the only enemy that i have seen that can't eat the player or their companions?
- lati65
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Re: TheVoreGame (concept) (September release)
What do the crystal and ball do?
- Lindinle
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Re: TheVoreGame (concept) (September release)
Lunacy765 wrote:I love this game, I have a few neat ideas I think would be cool as maybe console commands or something like a way to turn enemies into allies, and a command to revive or restore something to full health would be nice as well.
I second that idea. Maybe by the ball. Unbirth a captured thing and it will be born an ally. If were just tossing ideas around.
- Lindinle
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Re: TheVoreGame (concept) (September release)
a command to strip a target of clothes/armor would be nice
I waste a lot of time getting the characters and enemies naked, it helps now that saves are working and I've got a save where Eloimaira and Lalita (and the
PC of course) have been stripped by stomachs but then I found out you could strip sorceresses the same way so I've been doing that. Been trying with goblin girls too but haven't succeeded yet
I waste a lot of time getting the characters and enemies naked, it helps now that saves are working and I've got a save where Eloimaira and Lalita (and the
PC of course) have been stripped by stomachs but then I found out you could strip sorceresses the same way so I've been doing that. Been trying with goblin girls too but haven't succeeded yet
Evil will always triumph, because good is dumb!
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Wanderer - Intermediate Vorarephile
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Re: TheVoreGame (concept) (September release)
Wanderer wrote:a command to strip a target of clothes/armor would be nice
It is done, it will be available in the next version.
Lindinle wrote:What do the crystal and ball do?
The crystal allows to create balls ( when the MC digests a crystal, it gives a ball ) A ball allows to catch an enemy, then, we can 'store' the ball in a follower or swallow it .
lati65 wrote:
1. Yes
2. Probably not
3. The male goblin doesn't have the belly animations (not yet had the motivation to do so), but one day, yes, he will know how to swallow the player (or something else)
jaef wrote:Some type of frame limiter and/or vsync would be nice.
It is done, it will be available in the next version.
And on the Discord server, there are alpha versions of the game, for example, the griffin, to test the flight system.
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Saaeder - Somewhat familiar
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Re: TheVoreGame (concept) (October release)
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Saaeder - Somewhat familiar
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Re: TheVoreGame (concept) (October release)
how do i use the ball?
- Arandomeman
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