Predatorial (RPG Maker VX Ace) V13B (2026 August 10)(Hotfix)

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Re: Predatorial (RPG Maker VX Ace) V12 (2026 April 19)

Postby GuiGui83 (mention) » Tue Apr 21, 2026 2:24 pm

@TheFetishBeast wrote:I think I found it. The crash happened at the start of the battle, right? Like, the screen goes black with that start of battle effect, there's a message telling you that Mariah has eaten you and then the game crashed, right? If I got that right then I've found and fixed the issue. Like with the last crash, you can fix this one, too, by copying, pasting and renaming the offending file. The appropriate fix will be available in V12A.
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Exactly that yes
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Re: Predatorial (RPG Maker VX Ace) V12A (2026 April 23)

Postby TheFetishBeast (mention) » Thu Apr 23, 2026 10:05 am

V12A released. Just a couple fixes, most pretty serious.

V12A
-Predatorial-
--Fixes--
The bandits at Silver Highlands had basically become immortal. This has been fixed.
The game will no longer get stuck in an endless loop when leaving Sleepwell as a child.
You will no longer be kicked out of the conversation with the Frog Girl when trying to give her a gift.
-Growth Spurt-
--Fixes--
Fixed a few crashes here and there.

Savefiles from V12 should be compatible with this version.
Savefiles from before V12 are NOT compatible with this version. No, seriously, if you so much as have an old savefile in the game and open the load/save menu, the game will actually crash.

Note: If you've used the Character Creator to create some characters, you're gonna need to transfer them to the new version. Just grab the CC_# folders from the old version (EXCEPT CC_0), copy them and paste them in the appropriate folder in the new version. Do NOT install the new version over the old one. Consider that a general rule for any and all games that often release updated versions.
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Re: Predatorial (RPG Maker VX Ace) V12A (2026 April 23)

Postby Asafen (mention) » Thu Apr 23, 2026 2:18 pm

The conversations with the harpy queen and the elf sister both refer to you as he even if you're a girl. Also, at some point I started geting something weird where pressing the X button wouldn't register the input untill I switched the active window away and back. Restarting fixed it for some time, but it started again fairly quickly. Not sure what's going on there
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Re: Predatorial (RPG Maker VX Ace) V12A (2026 April 23)

Postby LuciusCypher (mention) » Tue May 05, 2026 7:32 pm

Neat game, just started

Noted that you can get infinite Source at the start by recruiting and dismissing lvl 1 Adventurers, then selling their gear. For example, Succubus. They come with Magic Staff, worth 55 Source. Recruitment is -100 source, dismissal is +70, selling the staff is +55 for a net gain of +25.

Uh, oops.
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Re: Predatorial (RPG Maker VX Ace) V12A (2026 April 23)

Postby alberth122 (mention) » Wed May 20, 2026 11:35 am

Normally I eventually find where I need to go but I'm at loss right now. What do you have to do in The Chosen One after Ariels Quest. I've talked to every NPC and searched the entire map and found nothing but when i try to leave it says I still have things to do at the wastelands.

Can someone please help me?
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Re: Predatorial (RPG Maker VX Ace) V12A (2026 April 23)

Postby Nix0 (mention) » Tue May 26, 2026 3:31 pm

the Wight fight might be one of the most annoying things ive had to do, if you dont have multiple people with fire/earth magic you are either softlocked or the fight takes forever to do. In my brutal honesty, probably the least balanced fight ive seen
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Re: Predatorial (RPG Maker VX Ace) V13 (2026 July 27)

Postby TheFetishBeast (mention) » Mon Jul 27, 2026 12:11 am

Predatorial V13 has been released alongside Character Creator V2.
The most interesting addition to Predatorial is a new sort-of mini-game added to the Backrooms. It's unlocked the same way as any other explorable area, just explore the Backrooms until you find it. This version also adds a few new predators, among them a new basic race, the Bunny. The Bunny is essentially a replacement for the Succubus, being adept in magic. Also, because she's a replacement, the Succubus is no longer available as a starting race from the beginning of the game. Now, I call her a replacement, which she is, but that doesn't mean that the Succubus will no longer be available at all. In fact, any Succubi you already have in your party will be corrected by the Savefile Reparation Protocol. Succubi can still be recruited at 'Comatose Volcano', which I also intend to change from a Level 1 Area to a Level 5 Area. You can also find wild Predator Bunnies at 'Road to Somewhere'. I have to admit though, I never gave the Bunny a proper conversation. As such, when you encounter a Bunny, you'll only get generalized descriptions of what her conversation could be. For this reason, anyone is welcome to write a suitable conversation for her if they feel like it (Which I would appreciate it. For some reason, it seems that writing these conversations is one of the least likable parts of making this game to me).
The Character Creator has also been updated. V2 adds additional poses to all created characters. These poses are 'Big belly' and 'Big belly massage'. This update also comes with additional export functions. You can no export multiple characters in a row. Be forewarned however, exporting one character already takes a whole minute. With a total of 20 character slots available, exporting all 20 characters can easily be assumed to take roughly 20 minutes. Now, because of the additional poses, this renders characters created with the previous version outdated. While the old ones are still mechanically functional, there will be a few parts in Predatorial where you'll be missing some graphics. As such, I recommend recreating your character in the updated Character Creator.
... Yeah, I think that's all... I mean, it's not, but the changelog below will give you the rest ^_^ . Enjoy.

Predatorial V13
-General-
--Changes--
Counterstance is now a fast skill, meaning that it is executed before anyone else gets to go on that turn (Unless someone else uses a fast skill as well).
-Predatorial-
--Additions--
New basic predators added, Human, Oni & Elf. All three can be found at 'Oblivion Ruins'.
New basic predator added, Bunny. This one is essentially a replacement of the Succubus. The Succubus still exists at 'Comatose Volcano' but the player can no longer choose Succubus as their MC's race when starting a new game, nor can they recruit Succubi at the Billboard in Sleepwell. Those have been replaced with the new Bunny. Additionally, a wild Bunny can be found at 'Road to Somewhere'. Note: The Bunny's conversation is not yet complete and currently consists of generic descriptions.
New predator added, Alraune. This one can be found at 'Tropical Maroon'.
New area added to the Backrooms. This is not really an explorable area. This one works more like a mini-game. Successfully complete the mini-game and you will come across a new predator.
New predator added, Corrupt Elf. This one is more akin to a boss, quite similar to the Ouroboros.
The Wendigo at the Garden can now produce Gold. This is a temporary addition due to the inability of finding Gold anywhere else. This addition will eventually be altered or removed altogether.
--Changes--
Basic predator Neko has been moved to 'Road to somewhere'.
--Fixes--
The Poisonous Frog Girl's event will now properly have a 50% chance of resetting upon sleeping.
-The Chosen One-
--Fixes--
If you went all the way to the Wastelands without completing 'Slimy Mystery', you would be unable to progress without returning to Jeldoh to complete that quest so that you can get access to 'FemSlime Cornucopia'. This has been fixed by making 'Slimy Mystery' no longer mandatory and a quest that you can miss making it inaccessible.

Character Creator V2
--Additions--
All created characters now have two additional poses, 'Big belly' and 'Big belly massage'.
It is now possible to export multiple characters in a row. When choosing to export, you have the options to export the current character, a range of characters or an array of characters. Exporting a range of characters will have you choose two numbers between 1 to 20. All characters between the two numbers will be exported. Exporting an array of characters will allow you to choose exactly which characters to export.
Note 1: Exporting multiple characters will take a long time. Exporting one character takes roughly one minute. If you choose to export all twenty available characters, you can expect the exporting process to take more than twenty minutes.
Note 2: As there currently only exists twelve available races in the Character Creator, there should never exist a reason to export more than twelve at once. The reason for this is because if multiple characters are of the same race, the last one being exported will overwrite any of the already exported ones, wasting a lot of time for little result.

Predatorial
Savefiles from V12 to V12A are technically not compatible with this version but a short automatic event should fix that.
Savefiles from before V12 are NOT compatible with this version. No, seriously, if you so much as have an old savefile in the game and open the load/save menu, the game will actually crash.

Character Creator
It is unknown whether or not savefiles from before V2 are compatible. For this reason, it is advised not to carry over old savefiles.
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Re: Predatorial (RPG Maker VX Ace) V13 (2026 July 27)

Postby WhatTheNani (mention) » Mon Jul 27, 2026 9:04 pm

Minor bug: In the conversation with the Elf when she asks you what you are doing and you reply "hunting monsters" the dialogue she gives makes it seems like a positive response, but her trust goes down. I'm assuming that's not intended, because as is that convo doesn't have a way to increase trust, only 1 neutral response and a bunch of negatives.
Also something that weights which pred you get in the Oblivion Ruins based on the last one you got so that they rotate a bit more would be nice. Took forever to get the Elf even once because the Human and Oni kept showing up.

Edit: Also the recruitment menu at the house in the garden is completely fucked. There is no option to go to the next page or exit, saying you want to recruit a predator then just takes you to the next page, and only the last page with the special preds is in its intended state and the only place you can recruit from.

After getting eaten in conversation with the Bunny there's no belly.
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Re: Predatorial (RPG Maker VX Ace) V13 (2026 July 27)

Postby TheFetishBeast (mention) » Tue Jul 28, 2026 3:36 am

The Elf's conversation has been fixed. I also did a few minor improvements to that same question of hers.

The Big House's recruitment feature has been fixed. I had placed comments between the options to help keep track of things for myself. Those comments messed with a script causing the options to become separated.

The Bunny will now get a big belly when devouring a player character.

These fixes will be available in V13A. I will probably release this version tomorrow (July 29).
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Re: Predatorial (RPG Maker VX Ace) V13 (2026 July 27)

Postby vore2412 (mention) » Wed Jul 29, 2026 12:55 am

Where is the corrupt elf located at?
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Re: Predatorial (RPG Maker VX Ace) V13 (2026 July 27)

Postby TheEvilWithin (mention) » Wed Jul 29, 2026 5:42 am

@vore2412 wrote:Where is the corrupt elf located at?
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Backrooms.
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Re: Predatorial (RPG Maker VX Ace) V13A (2026 July 29)

Postby TheFetishBeast (mention) » Wed Jul 29, 2026 10:36 am

V13A has been released. Mostly bugfixes but not quite a hotfix.

Predatorial V13A
-Predatorial-
--Additions--
Corrupt Elf can now be recruited at the Big House if you have a Corrupt Elf at the Garden.
The Bunny now has a proper conversation. (Courtesy of TheMonsterWithin)
--Fixes--
The Corrupt Elf will no longer always have a big belly once recruited.
An enemy Bunny will now properly get a big belly when devouring a player character.
The Elf's conversation was a little messy in regards to increasing Trust. This has been fixed and improved.
Recruiting predators at the Big House was a complete mess. This has been fixed.

Predatorial
Savefiles from V12-13 are technically not compatible with this version but the Savefile Reparation Protocol should fix that.
Savefiles from before V12 are NOT compatible with this version. No, seriously, if you so much as have an old savefile in the game and open the load/save menu, the game will actually crash.
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Re: Predatorial (RPG Maker VX Ace) V13A (2026 July 29)

Postby Kgq (mention) » Thu Jul 30, 2026 9:36 am

I wanted to rebirth my character, but i could find only 'next page' and 'previous page' button while choosing race. How can I fix it?
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Re: Predatorial (RPG Maker VX Ace) V13A (2026 July 29)

Postby TheFetishBeast (mention) » Fri Jul 31, 2026 3:59 pm

That's not something you can fix. It's a bug, and a pretty serious one. This'll be fixed in V13B.
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Re: Predatorial (RPG Maker VX Ace) V13A (2026 July 29)

Postby SmolSnek (mention) » Sun Aug 02, 2026 5:17 am

I had the game crash after talking to the clam girl in the backrooms.
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Re: Predatorial (RPG Maker VX Ace) V13A (2026 July 29)

Postby TheFetishBeast (mention) » Mon Aug 03, 2026 7:36 am

Found the issue. It'll be fixed in V13B.
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Re: Predatorial (RPG Maker VX Ace) V13B (2026 August 10)

Postby TheFetishBeast (mention) » Sun Aug 09, 2026 6:11 pm

V13B has now been released. This one took a few days longer for me to release because... I dunno, I didn't feel like it, I guess. Anyway, this one mostly consists for bugfixes.

Predatorial V13B
-Predatorial-
--Additions--
The Troll and the Clown have received additional conversation options during battle. (KoimanZX) (Not tested)
--Fixes--
The rebirth feature in the Kitchen at the Garden broke due to me not finishing separating the choices of race into multiple pages. This has been fixed.
Game will no longer crash when talking to the Clam Girl while in the Backrooms.
Adding the Corrupt Elf to the Garden didn't actually increase the amount of Corrupt Elves at the Garden, preventing you from recruiting them at the Big House. This has been fixed.
The game will no longer crash when trying to recruit a Human predator at the Big House.
The game would likely cause a silent crash (Shutting down the game without leaving behind a crash report) if an enemy predator devoured the entire party all at once and attempted to digest them. I believe this has been fixed.

Predatorial
Savefiles from V13A should be compatible with this version.
Savefiles from V12-13 are technically not compatible with this version but the Savefile Reparation Protocol should fix that.
Savefiles from before V12 are NOT compatible with this version.

EDIT: Just released a hotfix. A serious error was discovered where the game would crash when trying to sleep. This has been fixed. No changelog and no version change this time.
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Re: Predatorial (RPG Maker VX Ace) V13B (2026 August 10)(Hot

Postby ErPaniX (mention) » Fri Oct 02, 2026 7:07 pm

I've been having a lot of fun with The Chosen One, but I can't for the life of me find any of these Rainbow Flowers. Where the heck are they?
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