Predatorial (RPG Maker VX Ace) V8C (2025 January 06)

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Re: Predatorial (RPG Maker VX Ace) V5C (2023 August 31)

Postby UBFanDrake » Fri Jan 26, 2024 10:26 pm

I'm confused, can anyone provide info like where to find this supposed Witch of Vanilla forest before her 'return' and how do you access the castle the guard is blocking?
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Re: Predatorial (RPG Maker VX Ace) V5C (2023 August 31)

Postby Enteresting » Sat Jan 27, 2024 7:54 am

UBFanDrake wrote:I'm confused, can anyone provide info like where to find this supposed Witch of Vanilla forest before her 'return' and how do you access the castle the guard is blocking?


The Witch is found in Vanilla Forest AFTER you've spoken with the woman on the top floor of the Inn. She'll give you the quest that makes her event happen.
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Re: Predatorial (RPG Maker VX Ace) V6 (2024 February 27)

Postby TheFetishBeast » Tue Feb 27, 2024 5:54 pm

Version 6 is out! As mentioned previously, this version is gonna be all about 'The Chosen One'. I did not manage to add both the third and fourth regions, The Wastelands and Goldoria respectively, as I had originally planned. Instead, this version only adds the third region, The Wastelands. It does seem to have quite a bit of content though, some of which I'm personally quite fond of. There's also a lot of bugfixes and changes, some of which maybe should've been added in V5D, which never became a thing. Anyway, here's the changelog.

V6
-General-
--Changes--
The AP cost for the three spells Fire burst, Waterfall & Sandstorm has been increased from 15 to 25.
FemSlime battler and face graphics have been updated to my own style (My tracing style that is).
Actors are now automatically revived with 1 HP if they are dead at the end of a battle.
The 'Savefile Reparation' system that occurs when you use an outdated savefile has been edited to go by much faster.
-Predatorial-
--Fixes--
It is no longer possible to get on top of the wall from the ground (And vice versa) in Steelguard Fort.
-The Chosen One-
--Additions--
The third region, The Wastelands with its respective quests, items, battles, etc, has been added.
--Changes--
All bash weapons (With the exception of the initial Club) have been changed from maces to wands/staves to make magic a more viable option.
Food items are now twice as effective (Same as potions).
Certain choices at certain moments will now be locked behind the Paragon/Renegade system. If you don't have enough Paragon/Renegade points, respective choices will be unavailable.
--Fixes--
Petal will no longer remain in your party if you decide to restart the game from the beginning.
-Growth Spurt-
--Additions--
Priscilla can now learn to drain Lars's Vorarephilia. Increase Priscilla's Mind control to 100 and then use Drain against Lars while he's awake to trigger the event.
--Changes--
Jessica's overall stats have been significantly reduced. (This really shouldn't have any relevance, her mind control should still make it impossible to escape)
Mariah's overall stats have been drastically increased. You'll probably need stats in the triple digits to escape her.
In battle, predator and prey can now only climax once each every half hour. The prey needs to rest (Or time needs to pass) for the two to be able to climax again. Some cases are exceptions.
Any cases that increase Max Vorarephilia (Currently only mind control) has been significantly reduced. (There was one case that would repeatedly increase Max Vorarephilia by 72. This case now increases Max Vorarephilia by 4)
Vorarephilia and Acceptance no longer affect how much Masturbate increases arousal.
--Fixes--
Climaxing while being mind controlled by Priscilla will now increase Max Vorarephilia (Unless you still have some Acceptance).

Savefiles of V3 - V5C are technically not compatible with this version but a short automatic event should fix that.
Savefiles from before V3 are NOT compatible with this version.

So, what's the next plan? Well, as mentioned last time, I still plan on focusing on 'The Chosen One' until it's finished. I believe the next two regions are gonna contain far less content. For that reason, I'd like to think that V7 is gonna contain both of those regions. Finally, I'm hoping that V8 is gonna be the final version that contains all the main content of 'The Chosen One' bringing that story to an end. If everything goes according to plan, I'd like for all of this to be finished before the end of the year. But you know me. You know how slow I am. Do take that idea with a grain of salt.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby TheFetishBeast » Tue Mar 05, 2024 1:13 pm

Here comes Version 6A. Mostly bugfixes and some balance changes with a few additions... That and the 'Character Creation' system is hopefully a little more interesting now (Now I just need to find a way to allow for changing skin colour).

V6A
-Predatorial-
--Additions--
Added several colour variations to each of the existing hairstyles in 'Character Creation'.
Several new skills available for purchase at the Dojo (Quake, Wide slash, Counterstance, Piercing thrust, Freeze, Revival shine)
-The Chosen One-
--Changes--
Ariel hugging Sebastian "animation" added.
'Kite shield''s MDF has been reduced from 2 to 1 (4 DEF, 1,MDF).
Gravelstadt blacksmith now sells a 'Magic shield' (1 DEF, 4 MDF).
Spirits and Pixies have received a bit of an overhaul. They all now have high Magical Attack and low Physical Attack. This will, hopefully, make the Pixies a little more useful. Also, Ariel has low Magical Defence and impenetrable Physical Defence while Bellebane has low Physical Defence and impenetrable Magical Defence. This makes a huge difference to the battle against Bellebane, which may have made it either easier or harder (I think easier). The trick to defeat her is still relatively the same, take down the plants and hit her while she's vulnerable. Only now you have to use a physical attack.
Ariel can now use 'Para Sting', both as a party member and as an opponent.
Flow can now use 'Revival shine' (Doesn't work on Sebastian as him falling in battle results in instant Game Over).
--Fixes--
When losing to Ariel, she would summon a slime to eat Sebastian. This slime would momentarily transform into Ariel. This has been fixed.
The study session and test in Bowdarts can no longer be repeated.

Savefiles of V3 - V6 are technically not compatible with this version but a short automatic event should fix that.
Savefiles from before V3 are NOT compatible with this version.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby TyrantTerry » Tue Mar 05, 2024 10:59 pm

Been meaning to come around. Am very happy your working on something of this scale and looking most forward to the content with the giantess character.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby Horatius Horatio » Sun Mar 10, 2024 1:08 pm

Stupid question, but if you spare the Witch does she turn up again?
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby Enteresting » Sun Mar 10, 2024 1:19 pm

Horatius Horatio wrote:Stupid question, but if you spare the Witch does she turn up again?


She does. A questline will kick up in the Swamp if you explore there enough.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby proto042 » Sun Mar 10, 2024 10:41 pm

Did the Locker room scene in the academy get cut from The Chosen One? It's been one of the few scenes that I can't seem to find in the version in Predatorial.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby FoxGirlFan » Sat Mar 16, 2024 8:34 am

I've been enjoying the content so far, but the pacing of Growth Spurt is rather slow to me. There just doesn't seem to be much to do while waiting for Priscilla so I end up wasting time by playing games over and over. When do we get to play as her more?
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby Horatius Horatio » Sun Mar 17, 2024 5:21 am

Another stupid question (only related to base game, not anything outside of the starting world.) . Actually a couple. Is there any more progression in the garden after the Dryad is level two? And also is it really the end of the game after you've befrended the Witches and use the polymorph spell?
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby Enteresting » Sun Mar 17, 2024 6:27 am

Horatius Horatio wrote:Another stupid question (only related to base game, not anything outside of the starting world.) . Actually a couple. Is there any more progression in the garden after the Dryad is level two? And also is it really the end of the game after you've befrended the Witches and use the polymorph spell?


For the Dryad, no. Once she is level two, that's it.

Once you get the Polymorph spell you can use it on the Fort to get inside the crack in the wall.

Note: The amulet the Witches give you can be taken off before entering the bedroom to get another scene.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby masterrrrr » Thu Mar 21, 2024 7:03 am

Would it be possible to make a mediafire link to the new update? Mega is having some issues atm for me.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby unfamiliarnostalgia1235 » Thu Mar 21, 2024 3:11 pm

masterrrrr wrote:Would it be possible to make a mediafire link to the new update? Mega is having some issues atm for me.

I made a link for you. I hope it works.
Spoiler: show
https://www.mediafire.com/file/qkkd7zgaanv6jag/Predatorial_V6A.zip/file
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby RisingStar » Sat Mar 30, 2024 3:51 pm

In the chosen one story after I complete the "the graceful treasure" quest I get the dialogue about having missed a dark elf somewhere? It says it fails a quest but there's no quest in the quest journal about it and doesn't show up in the failed quests tab. I have no idea what I'm missing.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby TheFetishBeast » Sun Mar 31, 2024 3:47 am

RisingStar wrote:In the chosen one story after I complete the "the graceful treasure" quest I get the dialogue about having missed a dark elf somewhere? It says it fails a quest but there's no quest in the quest journal about it and doesn't show up in the failed quests tab. I have no idea what I'm missing.

I think I figured out what's going on.
Back in Dandelion Forest, you come across Emilia, a Dark Elf. After defeating her in battle, you get the choice to either spare her, seize her or kill her. If you choose to spare her, there's a little something extra that may happen if you fulfil a certain condition, that condition being still having the lunch box that Julia gave you in your inventory. If you fulfil both of these conditions (Spare her, have Lunch Box in inventory), when you get to the point where you fight Bellebane, the Spirit of Nature, after defeating her, she will tell you that a Dark Elf has arrived in Dandelion and suggests that you might wanna check that out. If either of the two previous conditions have not been fulfilled, that Dark Elf will not arrive in Dandelion and Bellebane will not point it out. After meeting up with Camilla at the castle of Dandelion during the 'The Graceful Treasure' quest, one of four things will happen. Sebastian (Main Character) will point out to himself that he never checked out the Dark Elf that Bellebane pointed out and a quest fails, he never told Emilia about Camilla's secret and a quest fails, the now-twice-mentioned quest is completed or nothing at all and the game continues. Only one of these things will happen and they will only happen if the two previous conditions have been fulfilled.
That last sentence is where the issue lies. I never put in a check for whether or not those two conditions have been fulfilled after meeting with Camilla. For this reason, if you don't have the Lunch Box in your inventory or you choose not to spare Emilia, when you get to that point during 'The Graceful Treasure', Sebastian will point out that he never looked into the Dark Elf that Bellebane pointed out regardless of whether or not both those conditions have been fulfilled.
Fortunately, this was an easy fix and will be corrected in the next version.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby RisingStar » Sun Mar 31, 2024 8:12 am

TheFetishBeast wrote:
RisingStar wrote:In the chosen one story after I complete the "the graceful treasure" quest I get the dialogue about having missed a dark elf somewhere? It says it fails a quest but there's no quest in the quest journal about it and doesn't show up in the failed quests tab. I have no idea what I'm missing.

I think I figured out what's going on.
Back in Dandelion Forest, you come across Emilia, a Dark Elf. After defeating her in battle, you get the choice to either spare her, seize her or kill her. If you choose to spare her, there's a little something extra that may happen if you fulfil a certain condition, that condition being still having the lunch box that Julia gave you in your inventory. If you fulfil both of these conditions (Spare her, have Lunch Box in inventory), when you get to the point where you fight Bellebane, the Spirit of Nature, after defeating her, she will tell you that a Dark Elf has arrived in Dandelion and suggests that you might wanna check that out. If either of the two previous conditions have not been fulfilled, that Dark Elf will not arrive in Dandelion and Bellebane will not point it out. After meeting up with Camilla at the castle of Dandelion during the 'The Graceful Treasure' quest, one of four things will happen. Sebastian (Main Character) will point out to himself that he never checked out the Dark Elf that Bellebane pointed out and a quest fails, he never told Emilia about Camilla's secret and a quest fails, the now-twice-mentioned quest is completed or nothing at all and the game continues. Only one of these things will happen and they will only happen if the two previous conditions have been fulfilled.
That last sentence is where the issue lies. I never put in a check for whether or not those two conditions have been fulfilled after meeting with Camilla. For this reason, if you don't have the Lunch Box in your inventory or you choose not to spare Emilia, when you get to that point during 'The Graceful Treasure', Sebastian will point out that he never looked into the Dark Elf that Bellebane pointed out regardless of whether or not both those conditions have been fulfilled.
Fortunately, this was an easy fix and will be corrected in the next version.


Ah shit, I ate the lunchbox early on for an emergency heal like a fool. Thankfully it's not that long of a way back if I were to restart. Thanks for the help.
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Re: Predatorial (RPG Maker VX Ace) V6A (2024 March 05)

Postby Arecan » Tue Apr 02, 2024 9:33 am

I really like the idea of this project. Looking forward to next updates!
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Re: Predatorial (RPG Maker VX Ace) V6B (2024 April 03)

Postby TheFetishBeast » Wed Apr 03, 2024 1:02 pm

This is Version 6B. It might have a little much in it to not be Version 7, but I've already decided what V7 is gonna include.
This version adds a new area to explore in Predatorial and two new predators to find and recruit.

By the way, I've noticed that people often don't really like the MEGA storage site (I have no idea why). For this reason, I've finally decided to add an optional site to download the game from, Dropbox. I hope I'll be able to remember to keep both sites updated.

V6B
-Predatorial-
--Additions--
Added new area, 'Frosting Tundra'. You can find a Yuki-Onna here.
There's now a Pharmacy in the basement of Sleepwell Inn. You can buy medicine at this place and learn to make medicine.
Added Agility & Luck boosters (Sold at the new Pharmacy). These are potions that temporarily increase your Agility and Luck.
The kitchen of Sleepwell now sells two new meals, 'Crunchy ice cream' and 'Feral hotpot'. You can also learn to make these.
You can now find treasure chests while exploring areas. Careful, some chests are trapped. Some chests in areas with a recommended level of 5 or higher may even be... hungry.
--Changes--
Recruited Phantoms now start with the spells 'Flare', 'Splash' & 'Stalagmite'. NOTE: This may or may not affect any Phantom that you already have in your party.
---AlistairX contributions---
Added hundreds of new names to the random name script for adventurer and predator recruitment.
-The Chosen One-
--Additions--
Gravelstadt General store now sells Agility & Luck Boosters.
--Fixes--
It is no longer possible to activate the Bellebane and Camilla event in Dande Kitchen if you've already completed Warp Tower.
During 'The graceful treasure', Sebastian will no longer point out that he didn't check out the Dark Elf if you never gave Julia's Lunch Box to Emilia.
---TheMonsterWithin contributions---
Added a little easter egg to the library of Bowdarts.
-Growth Spurt.
--Fixes--
You will no longer end up in cleaning mode if Priscilla and Hannah clean the apartment while Lars is sleeping in Priscilla's womb.
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Re: Predatorial (RPG Maker VX Ace) V6B (2024 April 03)

Postby Klyen2000 » Wed Apr 03, 2024 3:41 pm

Hello, my PC got a propblem with the new vision.

By starting the programm the system notifies me that the file is corrupted and after doing a virus-check that I have to reinstall it. I did run a virus check before extracting it the second time and it still pops up and doesnt let me start the game. Any ideas?
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Re: Predatorial (RPG Maker VX Ace) V6B (2024 April 03)

Postby VVV » Wed Apr 03, 2024 5:31 pm

what is the reward and difference between letting the witch have the children and taking them?
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