Trapped in the caves beneath Orrault, you and your companions must now brave a ruined city to acquire the next Echo and, more importantly, find a way back home.
With almost 54,000 words and 9 new vore scenes, Another Inner World Episode 11: A Glimmer in the Dark is now available!Episode 12 is currently available in early-access on
our patreon right now. It teases the next party member, if you’d like to get a sneak peek. You’re gonna like her!
Also, some thread responses:
Sausy wrote:I encountered some weird bug or something I think it's after opening the gate and a few text options later this line: To be fair, it’s not like the concern is unprecedented. Sure, the pair of myconids might be literally rooted to the stone, but that hasn’t stopped a certain malevolent alraune from inexplicably ambushing you not once but twice in your trek across Havendor. Then again, that particular pair didn’t seem quite as ‘lethally’ vicious, unless they were planning to mock you to death, 1d4 psychic damage at a time, I don't think 1d4 psychic damage at a time should be there
Achenar wrote:1d4 psychic damage is the damage dealt by the cantrip Vicious Mockery, it's a D&D 5e joke. :3
Still not sure if this was a joke about the ‘1d4 psychic damage’ not being funny (and therefore a ‘bug’), which might be valid, but still… XD
Bigbee0818 wrote:Would you be able to make a list of all the relationship affecting choices in the story for every episode with them and when they are?
We’re both busy with the episode releases, and while we do have an internal tracker for relationship values, it would need a complete overhaul to be publicly legible. If the community ever takes it upon themselves to create their own guide, we’d be more than happy to double-check their work.
Cheers!