Forum for the Vore games, and other downloads
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by ThatLurkerGuy » Wed Mar 09, 2022 1:57 pm
So, what is this? Predator's Minis is a first person 3d body exploration game made in Unity. Step in the right place, and who knows what might happen?*
*Scene list below.That's really all there is to it. Where we're going, we don't need plot.
Controls:
WASD = move.
Mouse = camera
E = interact/progress dialogue
Space Bar = Jump
Arrow Keys = make choice
Enter = accept choice
Android Controls:
Now, I wasn't able to test this properly as my phone has more in common with a potato than an actual working game system, so let me know if this is all wrong.
Left stick = movement
Right stick = camera
Tap screen = interact/progress dialogue
Double tap (or touch with two fingers? The description it gave me was unclear) = jump
Triple tap (three fingers?) = pause
Current Scenes:
Samantha(lamia) = Oral vore, Unbirth, Breast crushing. All non-fatal.
Tina(harpy) = crushing, tossing, oral vore
Unnamed dragon = oral vore, digestion
Changelog
Now here's a fun update. There's a fair number of things to talk about.
First, there are two new scenes. Please welcome the harpy Tina and an unnamed dragon. Tina has a single scene that you need to step into the small trigger in front of her to see, while the dragon was an experiment of a new way of doing things that I think turned out pretty well.
Next, we have an Android edition. Sort of. I don't know the requirements needed to play this thing on a phone but I can say for sure that mine doesn't make the cut. As such, testing was... limited. This is more of a hope than an actual method of play. I'll need feedback if this is going to go anywhere.
Want more scenes? Make your own! A fair amount of effort was put into streamlining the process as much as possible, along with creating a tutorial that should explain everything you need to know. The tutorial is written assuming zero prior experience with any of the programs so don't feel like you need to know anything going in. You could even just do part of a scene (writing a script, making animations, make a model or a landscape) and throw it out into the aether for someone else to pick up. The choices are yours.
Downloads:
https://mega.nz/folder/dBFT0IpL#3hGFHJ32CgnV4cA77o7nigTutorial:
https://docs.google.com/document/d/1NGX ... sp=sharing
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Last edited by
ThatLurkerGuy on Mon Aug 08, 2022 9:50 am, edited 4 times in total.
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by Darian » Thu Mar 10, 2022 3:42 am
Ah, now this looks interesting, and just my thing! Simple vore exploration is one of my favorite types of games. I'm going to download the mini build.Rar and give it a go!
Back! Sorry about the long absence!
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by flamelord786 » Thu Mar 10, 2022 11:12 am
Good start, lots of potential here. Looking forward to more body exploration. I'd love to see some breast play/vore in the future too. I'll definitely be keeping an eye on this one, very interested in where you decide to go from here.
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by DarkRain » Thu Mar 10, 2022 11:26 am
wow, unity
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by ThatLurkerGuy » Thu Mar 10, 2022 4:36 pm
Small notes for next update:
I've restructured the animation flow a bit. This will allow for animations to smoothly transition from one to the next without the sharp jumps and cuts that it has now.
I've also got a small breast crush scene waiting in the wings. The animations are fighting me but I will emerge victorious!
That, plus the text speed adjustment, will probably be online in the next couple days. Hopefully. Depends how the breast crush scene goes.
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by Onmawarpath » Thu Mar 10, 2022 5:18 pm
Uhh... How do I actually run this?
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by Onmawarpath » Thu Mar 10, 2022 5:23 pm
Onmawarpath wrote:Uhh... How do I actually run this?
oops never mind, finally found the .exe
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by DarkPinkie » Thu Mar 10, 2022 5:32 pm
Interesting to see more stuff from you big guy.
Also interesting that you decided to include a unique character trait of Samantha that we made for PC. At least that means you have been keeping up with what we have been working on. Even if we have fallen into development hell atm.
I'm currently a developer for Lurking Lizard Studios currently developing
Predator's Coliseum.
We also have a public Discord chat!
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by ThatLurkerGuy » Fri Mar 11, 2022 12:00 pm
And like an unwanted fart in a crowded elevator, I appear!
...to say that the first mini update is completed.
The default text speed is now more reasonable, the animation system has been restructured for better flow, and I figured out how to make a breast crush scene work and added one in.
That last one had a few difficulties with getting it sorted and I'm still not completely happy with it, but it's good enough for now.
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by Shutter » Fri Mar 11, 2022 12:09 pm
I really like the premise here; also love Samantha's teaseful demeanor. I'll be watching the development of this with great interest!~
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by narzeble » Mon May 30, 2022 6:36 am
Absolutely love what is there so far even if its not much, just the kinda game I've been wanting. I did wanna ask if there is any sort of timeline for updates? Sorry if you answered this already and I missed it. My other question is are there any plans for other giantess's eventually?
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by ThatLurkerGuy » Wed Jun 01, 2022 3:22 pm
No plan on release schedule, I'm afraid.
If you've ever played Predator's Coliseum, originally made for rpgmaker by me and later picked up by DarkPinkie and others when life interfered, I'm currently working on a 3d remake in Unity. That's my main project right now. It's going slow, though. I'm working off of a weekly tutorial series on youtube, since I have absolutely no bloody idea how to work Unity, and I need to go at the tutorial's pace. This is a side project while I wait for the tutorial series to get further ahead.
This thing is mostly intended as a testing ground for models before they go there. Also practice. Practice is good.
Funny enough, I just caught up to the tutorial series a few days ago and started working on more models. I currently have rough models for Tina(a harpy) and Mara(a centaur), so hopefully I should be able to push something out in a month or two.
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by Chiba82 » Fri Jul 01, 2022 5:21 am
this looks interesting
I'm extremely fickle.
Willing or unwilling, prey or pred, whatever way to go, I am consistently inconsistent.
Also, I have the attention span- Oh look SQUIRREL!
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by ThatLurkerGuy » Sat Aug 06, 2022 6:35 pm
*drum roll* Aaaaaand... Done! The first major update is now live!
Additions include two new characters, each with one scene each, an Android version of questionable quality, and a tutorial for making and adding scenes of your own.
I hope everyone enjoys it. I had a lot of fun making it, when it wasn't driving me up the wall.
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by liam123 » Sun Aug 07, 2022 6:07 am
the dragon seems to have a clipping issue with its stomach where the player falls through after entering its belly
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by anirishnirvana » Sun Aug 07, 2022 4:39 pm
liam123 wrote:the dragon seems to have a clipping issue with its stomach where the player falls through after entering its belly
Had this issue as well
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by ShadowV1 » Sun Aug 07, 2022 6:52 pm
As mentioned above, the dragon's stomach has no collision so you fall right through. The collision on the stairs should probably be changed to a ramp in that room too, lol, as they're a major pain to climb back up.
For the harpy scene, is there any way to hide the little ball after the player gets picked up? It totally blocks the view of her maw at the end.
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by ThatLurkerGuy » Mon Aug 08, 2022 9:54 am
Sigh. I tested everything and made sure it was working. Then decided to make some changes and somehow broke literally everything.
Fixed the reported issues, fixed some other issues that came up, and added an option to automatically progress dialogue because why not.
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by ThatLurkerGuy » Mon Aug 08, 2022 10:03 am
Sigh. I tested everything and made sure it was working. Then decided to make some changes and somehow broke literally everything.
Fixed the reported issues, fixed some other issues that came up, and added an option to automatically progress dialogue because why not.
"I have no idea what I'm doing."
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