Kirumi ~ An RPG Horror Vore Game [v2.4.7]

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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby Egads » Sun Oct 16, 2022 3:34 pm

Uploaded a small patch that fixes the following:

Spoiler: show
Fixing a bug where Akari appears twice in the post-game pics, adding an extra image to show what happened to Otome, making the computer code random instead of fixed, and fixing a few small bugs
What is vore? Baby don't- wait wrong song.
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby NekoYuki » Mon Oct 17, 2022 2:39 pm

Spoiler: show
Part of me always thought if you restarted after doing the metagirl she should either appear at the start, or welcome you back again if she catches you. gotta admit, slightly addicted to her~
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby Egads » Wed Oct 19, 2022 2:52 pm

Spoiler: show
Changed Shino's and Rhoda's backstories a little bit to fix some of the inconsistencies that were there before. Just need to wait for my playtesters to find any bugs before I upload it :gulp:
What is vore? Baby don't- wait wrong song.
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby Egads » Thu Oct 20, 2022 3:33 pm

Version 2.1.0 is here, which aims to fix some of the inconsistencies in Shino's and Rhoda's backstories.

As a quick sidenote, these past few updates haven't had many core changes, so in theory you should be able to copy your save folder from the old version to this one :D
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby Egads » Mon Oct 24, 2022 10:15 am

What is vore? Baby don't- wait wrong song.
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby MasterGryph » Mon Oct 24, 2022 5:54 pm

Just posting here that I like the refinements to the epilogue. There weren't any actual plot holes in what was changed, but I do think the new version is an improvement.
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby Egads » Thu Oct 27, 2022 3:28 pm

Released an emergency patch that fixes a game-breaking bug, thanks to my Discord server members for pointing it out!

This update also adds a few small additions, including:
Spoiler: show
New encounter in the rooftops
A path that'll lead you to The Library
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby xing » Sat Oct 29, 2022 7:48 pm

I'm curious, on the game start interface? ? ? What will it be?
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby Egads » Tue Nov 01, 2022 5:49 pm

xing wrote:I'm curious, on the game start interface? ? ? What will it be?

Finish the game and you'll see
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby LethiaAzalea » Tue Nov 01, 2022 8:11 pm




WHAT'S IT MEAN!? AAAAA X.X

What's the new game mode I wanna know x.x
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby SilverBear13 » Thu Nov 03, 2022 3:45 am

ok....that was a good tie in!
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby Nuenshi » Sat Nov 05, 2022 10:40 pm

Just finished this. Fun game, and a welcome departure from the typical style of most vore games. Wasn't a huge fan of the jumpscares, but they weren't obnoxious enough to keep me from completing the game.

Spoiler: show
My favorite scene in the game is definitely when the MC "forgets" not to digest Shino. I always love a little self-interested, casual betrayal in vore, so this was great to see, especially with the MC lugging around a bloated belly afterwards. That said, I find it kind of funny that the MC is so nonchalant about melting down Shino when Kirumi being eaten is treated as a very wrong thing, especially seeing as the MC doesn't know Shino was responsible yet. Makes the MC seem like a bit of a hypocrite, though I don't know if I'd call it a flaw. I did get the sense the MC wasn't fond of Shino to begin with.
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby Achenar » Sun Nov 06, 2022 12:46 am


slightly confused - is this implemented? I tried re-clearing both the good and true endings but I couldn't get it to show up when starting a new game.
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby VirtuosoViking » Sun Nov 06, 2022 1:13 am

Achenar wrote:

slightly confused - is this implemented? I tried re-clearing both the good and true endings but I couldn't get it to show up when starting a new game.

Not yet, no. If anything new comes to the game, be it bugfixes and/or updates, Egads lets us know. Last one was a bugfix with an extra scene added into the game.
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Re: Kirumi ~ An RPG Horror Vore Game [COMPLETE]

Postby Egads » Tue Nov 08, 2022 2:15 am

VirtuosoViking wrote:
Achenar wrote:

slightly confused - is this implemented? I tried re-clearing both the good and true endings but I couldn't get it to show up when starting a new game.

Not yet, no. If anything new comes to the game, be it bugfixes and/or updates, Egads lets us know. Last one was a bugfix with an extra scene added into the game.

That is correct, and at the moment it's not released yet :>>>

Also just wanted to give a quick thank you all once again for playing Kirumi! I really hope you enjoyed the ride just as I did making it~ :gulp:
What is vore? Baby don't- wait wrong song.
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby Gan336 » Sun Nov 13, 2022 4:05 pm

Bright wrote:Good start on the game.
Nice chase :p
My question is how to open a good ending ? I passed the game all and nothing has changed for me. Tell me please
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby Gan336 » Sun Nov 13, 2022 4:28 pm

Egads, and where can I download the manuals?
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Re: Kirumi ~ An RPG Horror Vore Game [v2.1.5]

Postby wariodude128 » Sun Nov 13, 2022 5:57 pm

Gan336 wrote:
Bright wrote:Good start on the game.
Nice chase :p
My question is how to open a good ending ? I passed the game all and nothing has changed for me. Tell me please

You have to make a different decision on who the fourth name on the headstone is going to be. You have two choices. The one which leads to the bad ending and the one which leads to the good. Didn't know that at the time either, so now you should as well.
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Re: Kirumi ~ An RPG Horror Vore Game [v2.2.0]

Postby Egads » Fri Nov 18, 2022 5:10 pm

New update, it here!

This update just adds some spoopy changes to already existing elements in the game, including:
Spoiler: show
Another Doll Section
A book inside the room in The Library
New windowskin
And some more changes, but I'd rather not say what they are to surprise you~ :wink:


Enjoy!
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Re: Kirumi ~ An RPG Horror Vore Game [v2.2.1]

Postby Egads » Fri Nov 18, 2022 6:14 pm

Released a quick bug fix that fixes a bug where you're able to pass through walls in the new Doll section :D
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