The Company (Visual Novel) - April 2024 Teaser Posted
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: The Company - New Visual Novel / Game
Cant wait!!
- dl087uh
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Re: The Company - New Visual Novel / Game
Bit of an odd question I suppose, but are there any plans to post sneak peaks or planned content on the patreon and such? Amazing game, I can't wait for the update!
- Imnothere44
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Re: The Company - New Visual Novel / Game
Bit of an odd question I suppose, but are there any plans to post sneak peaks or planned content on the patreon and such? Amazing game, I can't wait for the update!
I'm not really sure how best to set up the Patreon to be honest. I would have preferred just having a simple site where you could enter the amount you want to donate and that's it - since the game is free, it doesn't really need to have different tiers that are supposed to have different rewards and stuff. I will probably jazz up the Patreon a bit at some point, but maybe not, since I don't want it to turn into a big cash grab, and besides I don't foresee that many people paying unless they have to.
For everyone, updates on the game will be coming slowly. I am now living in South Korea, where aside from the stress of starting a brand new job being difficult to balance, pornography is not legal - so I have to be a bit careful about when, where and how I access this site. As a foreigner working in the infamous field of ESL teaching, my situation here is precarious enough already without getting into legal trouble. The update IS coming. I'm still writing the script daily - it's just a matter of writing enough, getting the pictures done and ironing out bugs so that it's actually worth releasing something!
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gbboyth - Somewhat familiar
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Re: The Company - New Visual Novel / Game
Oh jeez that sounds like a really stressful situation. Thank you so much for still working on it! Best of luck to you, can't wait for the next update(well, I can wait cause I'd say you not breaking the law is more important lol)!
- Imnothere44
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Re: The Company - New Visual Novel / Game
Late response, but if you wanted a place for the "pay-what-you-want“ thing, perhaps consider itch.io? I don’t know all the specifics, but that is one I believe has been used in the past for that sort of thing. I hope everything is going well!
Hello there! For those interested here is the current listing for my bots for C.AI:
viewtopic.php?p=2984781#p2984781
viewtopic.php?p=2984781#p2984781
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Panzershark - Participator
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Re: The Company - New Visual Novel / Game
This was really fun!
- TeaDrinker
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Re: The Company - New Visual Novel / Game
Is this still active? I enjoyed it alot, but its been months. If its still active, but I'll definitely throw money at it via whatever site you use
- Zertuul
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Re: The Company - New Visual Novel / Game
It is active and I’ve written a bunch of new scenes just in the past week. When the first seven days update does come out, it will be a huge expansion with many new characters to meet and lots of bellies to end up in!
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gbboyth - Somewhat familiar
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Re: The Company - New Visual Novel / Game
gbboyth wrote:It is active and I’ve written a bunch of new scenes just in the past week. When the first seven days update does come out, it will be a huge expansion with many new characters to meet and lots of bellies to end up in!
Hell yeah! I really enjoyed this project, and can't wait to see more!
- Zertuul
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Re: The Company - New Visual Novel / Game
Sorry that I'm asking this since many people frown upon asking for release dates, but is the first expansion coming out soon? Like, can we expect it in the next month for example?
- S4lv4d0r
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Re: The Company - New Visual Novel / Game
I won't be giving any further responses regarding a timeline. It will be released as soon as it's done.
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gbboyth - Somewhat familiar
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Re: The Company - New Visual Novel / Game
Good on you. Now I'll just wait until the first post is updated.
- BaronBuffalo
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Re: The Company - New Visual Novel / Game
Hey, just wanted to check in and see how you were doing. It's been a while since the release and I really enjoyed it. Is everything okay?
- Fade567
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Re: The Company - New Visual Novel / Game
Yes, everything's fine. It's just time consuming and bloody difficult writing this thing.
Consider that every day in-game has to have 14 conversations you can have before lunch, 14 after, and one during, two different ways to get to work and two ways to walk home, each with possible events resulting, plus several optional events such as training, inviting someone to your room, or going out, and every one of these things should be connected to a cohesive story while still being lighthearted and hopefully sexy enough to get off to - AND I have to do the visuals to match all this too. I think people will appreciate that it took a long time when it's done.
Consider that every day in-game has to have 14 conversations you can have before lunch, 14 after, and one during, two different ways to get to work and two ways to walk home, each with possible events resulting, plus several optional events such as training, inviting someone to your room, or going out, and every one of these things should be connected to a cohesive story while still being lighthearted and hopefully sexy enough to get off to - AND I have to do the visuals to match all this too. I think people will appreciate that it took a long time when it's done.
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gbboyth - Somewhat familiar
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Re: The Company - New Visual Novel / Game
gbboyth wrote:Yes, everything's fine. It's just time consuming and bloody difficult writing this thing.
Consider that every day in-game has to have 14 conversations you can have before lunch, 14 after, and one during, two different ways to get to work and two ways to walk home, each with possible events resulting, plus several optional events such as training, inviting someone to your room, or going out, and every one of these things should be connected to a cohesive story while still being lighthearted and hopefully sexy enough to get off to - AND I have to do the visuals to match all this too. I think people will appreciate that it took a long time when it's done.
Thank you gbboyth. You said what all creators are thinking, games take a lot of free time and we're real people with real jobs and little time for anything else! I've found taking a snapshot of something new in-game once a month and uploading it here keeps people satisfied that I'm still working.
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hirakoshinji2 - Participator
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Re: The Company - New Visual Novel / Game
gbboyth wrote:Yes, everything's fine. It's just time consuming and bloody difficult writing this thing.
Consider that every day in-game has to have 14 conversations you can have before lunch, 14 after, and one during, two different ways to get to work and two ways to walk home, each with possible events resulting, plus several optional events such as training, inviting someone to your room, or going out, and every one of these things should be connected to a cohesive story while still being lighthearted and hopefully sexy enough to get off to - AND I have to do the visuals to match all this too. I think people will appreciate that it took a long time when it's done.
Wait, a game creator who doesn't give in to the impatient ones? Egads—
wait that's another person
uh
good on you.
Last edited by Lackey2 on Wed Apr 26, 2023 4:01 pm, edited 1 time in total.
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Lackey2 - Somewhat familiar
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Re: The Company - New Visual Novel / Game
Take your time. If anything I hope that the many many branches won't cause an impossible workload eventually. I can imagine things only get more complicated the more days pass.
- forumlurker
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Re: The Company - New Visual Novel / Game
gbboyth wrote:Yes, everything's fine. It's just time consuming and bloody difficult writing this thing.
Consider that every day in-game has to have 14 conversations you can have before lunch, 14 after, and one during, two different ways to get to work and two ways to walk home, each with possible events resulting, plus several optional events such as training, inviting someone to your room, or going out, and every one of these things should be connected to a cohesive story while still being lighthearted and hopefully sexy enough to get off to - AND I have to do the visuals to match all this too. I think people will appreciate that it took a long time when it's done.
Thanks for the update. Just wanted to check in on you. I remember you saying that you currently live in South Korea which only makes it harder for you to make this game. I can't believe how much content you're working on, take as much time as you need! Anyway, thanks for the update, keep up the good work and I can't wait for the next update. Stay safe!
- Fade567
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Re: The Company - New Visual Novel / Game
Luckily I got out of Korea and back home, I couldn’t take it over there anymore. As a westerner, their way of living is just not compatible or appealing to me, and it did a number on my mental health. Now I’m back where I belong and in a few days, will be living alone with a lot more time to work on the game.
As for the number of branches - it’s a lot, but at least it’s not too complicated with branches of branches of branches. Most of the personal relationships aren’t connected to the timeline (so if you talk to so-and-so for the first time on day two or day ten, it’ll be the same conversation), there just need to be enough variants of your day-to-day activities to make it entertaining to play through multiple times, so you can play the game over again and pursue building different relationships without having to go through all the same stuff. Complicated, yes, but not impossible. It just takes time.
As for the number of branches - it’s a lot, but at least it’s not too complicated with branches of branches of branches. Most of the personal relationships aren’t connected to the timeline (so if you talk to so-and-so for the first time on day two or day ten, it’ll be the same conversation), there just need to be enough variants of your day-to-day activities to make it entertaining to play through multiple times, so you can play the game over again and pursue building different relationships without having to go through all the same stuff. Complicated, yes, but not impossible. It just takes time.
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gbboyth - Somewhat familiar
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Re: The Company - New Visual Novel / Game
Anyway, I definitely appreciate the interest and am glad people are still following the game!
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gbboyth - Somewhat familiar
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