Experimental Vore Project (Showcase)

Forum for the Vore games, and other downloads
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Re: Experimental Vore Project (Showcase)

Postby Daichi777 » Wed Nov 23, 2022 1:24 am

GiantessSandboxDev wrote:
Daichi777 wrote:Just a heads up because I can see it happening. You may want to think about certain things now like if you want to allow mods/redistribution etc etc. A lot of things can be off putting and you don't think on it (or should have to) until it's too late and someone's done it or gone through files and saying stuff like "I saw this, where is it?"

Most of the subsystems are extremely versatile to allow for easy development -- If a player wants to mod the game, it'll be pretty easy for them to. As I said previously, I'm a picky person when it comes to this fetish, so if someone who is into something entirely different can find it in themselves to add a whole new scenario into the game, then more power to them I suppose.

Additionally, there is already a system in place which allows players to change various aspects of their experience using configuration files, such as what clothes the AI is wearing, player size, AI personality traits, etc. It's not the most user-friendly way of doing it, but it'll work for the moment. Here's a sample file that configures the Giantess, just to put things in perspective of how customizable the fine details are: https://i.imgur.com/m7oXlF9.png (image was too high to embed)


No no, I mean list if something is allowed or disallowed. There's sadly people who also will take free stuff, mod it then rerelease or resell it. It can suck if someone else's project gets more attention than your original one just because they did something differently or added some things you don't.

Saying about uses publicly in your first post can save you a lot of headache/demotivation depending if it happens.
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Re: Experimental Vore Project (Showcase)

Postby Dongers » Wed Nov 23, 2022 4:16 am

Is this a VR game? If yes, is it VR only or can it be played on desktop?
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Re: Experimental Vore Project (Showcase)

Postby GiantessSandboxDev » Wed Nov 23, 2022 2:44 pm

Talex wrote:I would like to choose the color of gastric juice (make it more green or yellow, change its transparency)

Implemented!:
Spoiler: show
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Might need to add stomach coloring anyways so the acid won't look out of place!

---

Dongers wrote:Is this a VR game? If yes, is it VR only or can it be played on desktop?

GiantessSandboxDev wrote:I'd have no way to test it as I do not own a VR headset, so I won't be implementing that kind of thing any time soon, unfortunately.


---

Daichi777 wrote:No no, I mean list if something is allowed or disallowed. There's sadly people who also will take free stuff, mod it then rerelease or resell it. It can suck if someone else's project gets more attention than your original one just because they did something differently or added some things you don't.

Saying about uses publicly in your first post can save you a lot of headache/demotivation depending if it happens.

I could make a list of do's and dont's, but I just don't feel it's worth my time trying to police people when I really can't. Modders will be modders. Ultimately, I am currently the only one who knows this code inside and out, the only one who knows how all the systems works together. Due to this, I'll have the major advantage of being able to quickly add bigger and better features, fix bugs, tweak systems, etc. If somebody can beat all that, well, I think they deserve to take the spotlight :lol: (with credit to me of course)
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Re: Experimental Vore Project (Showcase)

Postby Jomann » Wed Nov 23, 2022 3:27 pm

Really like the Idea you're going for. Can't wait to try it out once it releases.
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Re: Experimental Vore Project (Showcase)

Postby nullstuff » Wed Nov 23, 2022 4:15 pm

In all honesty, this looks like a dream implementation of all the mechanics most people try for in this sort of game. It looks really awesome, you're doing an excellent job! Really looking forward to giving this a try when you're ready for a public release. :D
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Re: Experimental Vore Project (Showcase)

Postby Draupnir7 » Sat Nov 26, 2022 2:19 am

Always wanted more of Dreams, Dangerous Exploration, and For Academic Purposes. Done or not, Christmas has come early. Bless you.
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Re: Experimental Vore Project (Showcase)

Postby EDDC8782 » Sat Nov 26, 2022 9:32 pm

I'm excited for the outcome of this game, I love pov vore <3
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Re: Experimental Vore Project (Showcase)

Postby Maexam2 » Tue Nov 29, 2022 6:12 am

My, my, my... Now THIS looks like quality! I'll definitely keep an eye on this one! Looking forward to the demo's launch!
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