bwill194 wrote:Question mate, how do you play it on Mac? Says the file can't be opened on my end. Is there something I need to run it?
Welp, as a fellow mac user (I also have a PC for games, but honestly the Mac runs better so I prefer it), it depends heavily on what macOS you are on. That being said, typically it is a problem in your permissions, rather than actually being unable to open the file (through another program or something).
Now there are two quick fixes I would try first: first is to check, after trying to open it (potentially multiple times) if in your "security/privacy" in System Preferences you get the option to allow permission to run that file specifically. This solution is often the fix for RenPy games doing similar things, and if your macOS is low enough, it will likely work. The other—weirder fix but worked for an earlier version of AWBH—is to move the game.app file to a separate folder within the larger file, or to move it to another directory entirely (for example your home directory).
If those easy ways didn't work for you though, buckle up bud because it's time to use the terminal. Bad News is that this can be pretty frustrating to the uninitiated (such as I), and will be pretty annoying to do every time a new update rolls out. Good News is that I literally just did this for the Last AWBH update, so I still have the links that helped me handy. For basic instructions on how to use said terminal (really all you will likely need) I suggest
https://www.macworld.com/article/221277 ... minal.html and for the specifics as to how you get a RPGmaker game to run on the newer Macs,
https://forums.rpgmakerweb.com/index.ph ... st-1307030 and scroll down (provided it doesn't immediately take you to it) to the post by Proxxie_Desu, the first part until "The game should now work" are the relevant portions for this first method (so really just that command line). Use cd to get to the folder you need to go to, utilize the command line, and hopefully, you are home free.
The reason all that is potentially necessary, is because when you just create the Mac version from a PC, it deploys without many of the permission structures that Macs use to vet files—note without paying $100 to apple it won't ever vet completely, but it the structures were there you would get the "file downloaded from the internet, no permissions to run" that is far more simple to fix from Security & Privacy. This used to be a more minor inconvenience, as there were more simple fixes, but with the Newer Macs/macOs it now has become a terminal issue looks like. Unless the game devs have a Mac lying around to deploy the Mac version of the game from (probably not), this will continue to be a problem, and a thing needed to do for most Mac versions of RPG Maker games, so I would get familiar with the process.
Good Luck, and I hope any of that was able to help you, or anyone else with Macs.
Edit: You will still, even after the terminal shenanigans, get the: '“Game” cannot be opened because the developer cannot be verified.' and need to go into Security and Privacy to fix that little issue. You will also still likely need to move the 'Game.app' into another folder. These quick fixes are more like shortcuts if everything is alright, but will still need to be done in spite of using the terminal anyways. I didn't clear that up initially, so here you go.