(RPG) Sabrina The Hungry Witch February Update!

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(RPG) Sabrina The Hungry Witch February Update!

Postby oppi » Sun Dec 04, 2022 4:56 am

Sabrina The Hungry Witch

Hey! I've been working on a new player as pred game called "Sabrina the Hungry Witch"
And the prologue is finally done :D
It's not big, but should give you guys a hint of what's to come.
Now a little to the story. The game is about a bunny girl named Sabrina who really wants to be a pred. So she and her
best friend Mindy who are both students at the witch academy attempt to brew a forbidden potion.
A potion that turns "normal" people into preadators! But what they don't know is that the potion has a decent chance to turn
the consumer into something totally different!
Will they achieve their goal? Will the potion work as intended? Play the prologue and find out! :gulp:

To get to the new content you have to start a new game!
Controls:
Page Up button: Shows the MC in her current state
Page Down button: Shows the MC's prey inside her tummy

Screenshots:
Spoiler: show

Image
Image
Image
Image
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Subscribe to my patreon if you want to support the game!
https://www.patreon.com/user?u=42658105

Contains:
Spoiler: show

F/f, F/F, OV, player as pred, Frog / F, player as prey, Snake / F, Hydra / F, Anal Vore

What I plan on adding:
Spoiler: show

F/multiple prey

Change log:
Spoiler: show

- New frog girl prey scene

- New frog girl pred scene

- New frog prey scenes

- New pred scene at the inn

- New observer anal vore scene church (optional)

- New pred scene Christella

-2 Quests for Ingall

- Added weight gain until stage 4

- Made a bunch of new pixel animations

- Added a new potion (potion of strength, has to be unlocked)

- Made some bug fixes

- Added new voice lines

- Added a new area (the swamp area) with lots of things to discover

- Added 2 special events for weight stage 4 when pressing page up button

- Made frog scene shorter and skippable after seen once.

- Added optional disposal

- Added the pred hideout map

- Added a few new characters

- Gain exp for completing quests

- New battler should work now

- To lose weight visit the pred hideout

- Added a way to plant ingredients and harvest them

- And some other things I can't remember...

Download for Windows:
https://www.mediafire.com/file/206wwmhbd7oc3gv/SabrinaTheHungryWitch_0.1.2_WIN_EKA.zip/file
Download for MAC:
https://www.mediafire.com/file/wcdpoxq96lrk45t/SabrinaTheHungryWitch_0.1.2_MAC_EKA.zip/file

Credits:
Spoiler: show

I almost forgot to mention http://aryion.com/g4/user/FireFlint for the frog drawing:D


I'm not a native english speaker so please excuse my spelling mistakes.
Last edited by oppi on Wed Feb 15, 2023 8:51 am, edited 4 times in total.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby umakeisee » Sun Dec 04, 2022 5:52 am

That was pretty good! I can't wait for more.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby bwakibi » Sun Dec 04, 2022 6:02 am

Will there be any weight gain? I think that was one of the things that made A Way Back Home my favorite vore game of all time.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby oppi » Sun Dec 04, 2022 6:08 am

bwakibi wrote:Will there be any weight gain? I think that was one of the things that made A Way Back Home my favorite vore game of all time.

Yes absolutely! There will be weight gain :D
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby TheEvilWithin » Sun Dec 04, 2022 6:35 am

Excited to see how it will continue. Will we start with the modern, futuristic or medieval world?
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby oppi » Sun Dec 04, 2022 8:40 am

TheEvilWithin wrote:Excited to see how it will continue. Will we start with the modern, futuristic or medieval world?

That's going to be the next poll on patreon:)
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby Rowanwigg » Sun Dec 04, 2022 8:47 am

Damn this was amazing, excited for the future!
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby hirakoshinji2 » Sun Dec 04, 2022 9:48 am

HE'S BACK BABY!
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby bwill194 » Sun Dec 04, 2022 11:03 am

Question mate, how do you play it on Mac? Says the file can't be opened on my end. Is there something I need to run it?
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby mistermadness » Sun Dec 04, 2022 11:36 am

love it so far
im really interested how this progresses
cant wait for the next update
perfect madness, always leads to succes
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby Bettkev » Sun Dec 04, 2022 12:17 pm

the director is the best character so far

really food game, i like it :)
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby NetoBurrito » Sun Dec 04, 2022 12:33 pm

Played it and looks like a great sequel to AWayBackHome can't wait to see more updates!
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby notitthrowaway » Sun Dec 04, 2022 1:22 pm

Short but sweet. Looking great so far, can't wait to see what's in store. It feels pretty polished. Not sure if it's a new version of RPGMaker compared to A Way Back Home or something, but it just feels smoother to play, little things like being able to walk diagonally.

Also the voices are really nice. Who are they/where'd you get them?

The only 2 minor critiques I'd have are that a) Sabrina's combat sprite has orange hair (not a big deal), and b) I didn't notice a save button anywhere. I could've just missed how to do that, but is it autosave-only right now, and is that just because it's just the prologue?
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby TheEvilWithin » Sun Dec 04, 2022 1:25 pm

notitthrowaway wrote:Short but sweet. Looking great so far, can't wait to see what's in store. It feels pretty polished. Not sure if it's a new version of RPGMaker compared to A Way Back Home or something, but it just feels smoother to play, little things like being able to walk diagonally.

Also the voices are really nice. Who are they/where'd you get them?

The only 2 minor critiques I'd have are that a) Sabrina's combat sprite has orange hair (not a big deal), and b) I didn't notice a save button anywhere. I could've just missed how to do that, but is it autosave-only right now, and is that just because it's just the prologue?

The save option is in the menu. Keep scrolling down.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby notitthrowaway » Sun Dec 04, 2022 3:05 pm

TheEvilWithin wrote:
notitthrowaway wrote:Short but sweet. Looking great so far, can't wait to see what's in store. It feels pretty polished. Not sure if it's a new version of RPGMaker compared to A Way Back Home or something, but it just feels smoother to play, little things like being able to walk diagonally.

Also the voices are really nice. Who are they/where'd you get them?

The only 2 minor critiques I'd have are that a) Sabrina's combat sprite has orange hair (not a big deal), and b) I didn't notice a save button anywhere. I could've just missed how to do that, but is it autosave-only right now, and is that just because it's just the prologue?

The save option is in the menu. Keep scrolling down.


Oop, I see it now. Thanks.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby Panzershark » Sun Dec 04, 2022 3:16 pm

bwill194 wrote:Question mate, how do you play it on Mac? Says the file can't be opened on my end. Is there something I need to run it?

Welp, as a fellow mac user (I also have a PC for games, but honestly the Mac runs better so I prefer it), it depends heavily on what macOS you are on. That being said, typically it is a problem in your permissions, rather than actually being unable to open the file (through another program or something).

Now there are two quick fixes I would try first: first is to check, after trying to open it (potentially multiple times) if in your "security/privacy" in System Preferences you get the option to allow permission to run that file specifically. This solution is often the fix for RenPy games doing similar things, and if your macOS is low enough, it will likely work. The other—weirder fix but worked for an earlier version of AWBH—is to move the game.app file to a separate folder within the larger file, or to move it to another directory entirely (for example your home directory).

If those easy ways didn't work for you though, buckle up bud because it's time to use the terminal. Bad News is that this can be pretty frustrating to the uninitiated (such as I), and will be pretty annoying to do every time a new update rolls out. Good News is that I literally just did this for the Last AWBH update, so I still have the links that helped me handy. For basic instructions on how to use said terminal (really all you will likely need) I suggest https://www.macworld.com/article/221277 ... minal.html
and for the specifics as to how you get a RPGmaker game to run on the newer Macs, https://forums.rpgmakerweb.com/index.ph ... st-1307030 and scroll down (provided it doesn't immediately take you to it) to the post by Proxxie_Desu, the first part until "The game should now work" are the relevant portions for this first method (so really just that command line). Use cd to get to the folder you need to go to, utilize the command line, and hopefully, you are home free.

The reason all that is potentially necessary, is because when you just create the Mac version from a PC, it deploys without many of the permission structures that Macs use to vet files—note without paying $100 to apple it won't ever vet completely, but it the structures were there you would get the "file downloaded from the internet, no permissions to run" that is far more simple to fix from Security & Privacy. This used to be a more minor inconvenience, as there were more simple fixes, but with the Newer Macs/macOs it now has become a terminal issue looks like. Unless the game devs have a Mac lying around to deploy the Mac version of the game from (probably not), this will continue to be a problem, and a thing needed to do for most Mac versions of RPG Maker games, so I would get familiar with the process.

Good Luck, and I hope any of that was able to help you, or anyone else with Macs.

Edit: You will still, even after the terminal shenanigans, get the: '“Game” cannot be opened because the developer cannot be verified.' and need to go into Security and Privacy to fix that little issue. You will also still likely need to move the 'Game.app' into another folder. These quick fixes are more like shortcuts if everything is alright, but will still need to be done in spite of using the terminal anyways. I didn't clear that up initially, so here you go.
Last edited by Panzershark on Sun Dec 04, 2022 3:26 pm, edited 1 time in total.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby xnovusalpha001 » Sun Dec 04, 2022 3:24 pm

This is extremely well made! I am excited for what comes next!
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby vore2412 » Sun Dec 04, 2022 3:34 pm

Is your director Gandalf? LOL! Pipeweed. And aw, poor Sabrina doesn't get to eat the player, so sad. :gulp:

Was a very nice demo and prologue, enjoyed the voice acting especially, and look forward to the full release. That said, I want to point out one minor bug. The ginger ingredient shows as another actonite whenever you pick it, so wasn't sure I actually had all the ingredients and it didn't show in the quest progress that I did either. Looking forward to the next update, hopefully it will have a few more player as prey scenes than A way back home did.
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby TinTan » Sun Dec 04, 2022 3:44 pm

Transformation potions will give Sabrina specific skills for combat and traveling (for example: harpy can fly over pits and mermaids can swim underwater)?
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Re: (RPG) Sabrina The Hungry Witch Prologue!

Postby oppi » Sun Dec 04, 2022 3:51 pm

notitthrowaway wrote:Short but sweet. Looking great so far, can't wait to see what's in store. It feels pretty polished. Not sure if it's a new version of RPGMaker compared to A Way Back Home or something, but it just feels smoother to play, little things like being able to walk diagonally.

Also the voices are really nice. Who are they/where'd you get them?

The only 2 minor critiques I'd have are that a) Sabrina's combat sprite has orange hair (not a big deal), and b) I didn't notice a save button anywhere. I could've just missed how to do that, but is it autosave-only right now, and is that just because it's just the prologue?

I use different sprites now and a bunsh of plugins.
The voices are from a voice actress I paid on fiverr, I was really happy how they turned out :D

Sabrina's sprite was also ordered from an artist on fiverr. Her combat sprite will be updated in the future so they fit with her appearence too.
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