by Jazz26 » Mon Dec 09, 2024 5:56 pm
I was incredibly surprised how customizable this game allows your game to be. Lots of configuration options, lots of variables in special text that switches words with different synonyms, the name of the species and even custom-made text depending on the species.
I have been also quite impressed with the AI that is used, may sound simple, but it's actually tough work to manage, especially in keeping them efficient in how they play against a player. The only things I've noticed it being inefficient at is:
- The fact that units with only ranged weaponry often don't think of moving away before attacking an enemy unit in melee range, using their weak melee attacks instead.
- And how it doesn't try to move away from terrain, when it's on fire or covered in a sleet of ice from a spell for example.
Great work overall! This must have taken a *lot* of time to work on, even if this game didn't have any "lewd vore" themes to it, it would still make for a really great game in of itself! It really reminds me of Fire Emblem almost