NOMYOU v.11 Out - 3D Unity Game (v10 now public)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: NOMYOU v.03 Out - 3D Unity Game
Where is the teased R63 potion?
- ThePornucopia
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Re: NOMYOU v.03 Out - 3D Unity Game
kokkim wrote:Where is the teased R63 potion?
When you start the game up there is a can of gender fluid on the armrest of the couch, give it a click.
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Pawz - Somewhat familiar
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Re: NOMYOU v.03 Out - 3D Unity Game
I understand the want for some puzzle solving but the pills and blue dragon quest are just infuriating. I am bashing my head against a wall trying to play the content, the blue dragon in my opinion is a horrible npc to have hostile. Or at the very least a better way to break the box. If I am wrong about breaking the box by pushing it into her is because I read it in previous comments. And that would show that the game tells you nothing at all on how to break the green box. Not a single comment from a npc or notification like the powerup messages. Correct me where ever I am wrong, I do have other criticisms such as the camera and movement feel very clunky, especially when doing pushes.
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Dreadfulsmile - New to the forum
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Re: NOMYOU v.03 Out - 3D Unity Game
Dreadfulsmile wrote:I understand the want for some puzzle solving but the pills and blue dragon quest are just infuriating. I am bashing my head against a wall trying to play the content, the blue dragon in my opinion is a horrible npc to have hostile. Or at the very least a better way to break the box. If I am wrong about breaking the box by pushing it into her is because I read it in previous comments. And that would show that the game tells you nothing at all on how to break the green box. Not a single comment from a npc or notification like the powerup messages. Correct me where ever I am wrong, I do have other criticisms such as the camera and movement feel very clunky, especially when doing pushes.
The blue dragon can be passed in 3 different intended ways.
-You can push a crate to the fence and hop over it
-Push the green crate into them, stunning them (stun time varies based on how quickly the box is moving when it hits them).
-Feed yourself to her up to 3 times to slow her movement significantly.
In the current public version you can actually use the boxes on any npc to get the pill bottle (the bottle is in the green box rather then in Altea's possession) but it will turn them hostile. It can be a bit finicky though as I didn't make some npc's colliders bigger, that should be fixed next update and is fixed in the patreon version. As for the clunky feeling controls, I know some people would prefer maybe to use a controller and I do have. basic controller implementation as the character movement I'm reusing from a previous project but I've not taken the time to bind all the controls and play around with it. Might eventually also try some more diablo-esque controls as a toggable alternative to click where you want to move instead.
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Pawz - Somewhat familiar
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Re: NOMYOU v.03 Out - 3D Unity Game
Not sure how I missed this one, but I am intrigued – especially if you do decide to implement player-as-predator options.
Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
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Re: NOMYOU v.03 Out - 3D Unity Game
Once Kudalyn's awaketo update the Patreon there should be an update for the game. I know I'm cutting it a bit close to the end of the month but I had a lot of distractions Along with work I got a 3D printer and was sucked into Baldur's Gate 3 for a while.
This update will bring the Kitsune scene to Patreon and the Fluffy dragon scene to public. The next big thing I want to tackle is a way to earn the dash powerup properly as well as some more gameplay related content (like the minigames).
This update will bring the Kitsune scene to Patreon and the Fluffy dragon scene to public. The next big thing I want to tackle is a way to earn the dash powerup properly as well as some more gameplay related content (like the minigames).
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Pawz - Somewhat familiar
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Re: NOMYOU v.03 Out - 3D Unity Game
Hey everyone! First post will be updated later when Paws is awake, but:
NOMYOU Public Build V.04 Just got released!
This includes the long-awaited Fluffy Dragon scene. Please enjoy, and let us know what you think!
https://kudalyn.itch.io/nomyou
NOMYOU Public Build V.04 Just got released!
This includes the long-awaited Fluffy Dragon scene. Please enjoy, and let us know what you think!
https://kudalyn.itch.io/nomyou
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Kudalyn - New to the forum
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Re: NOMYOU v5 Out - 3D Unity Game (v4 now public)
Updates are here
Public Build V0.5.5 is out on Itch.io!
Implemented the Kitsune scene.
The scene is full of fun gurgles, squirms, sloshes, and has multiple paths!
Added another quick-time event to mix it up from just the button mashing one
UB Content!
(This is v0.5.5 because the 0.5 had some things that needed fixing!)
Also for Patreons:
Patreon Build v.06: Kitsune scene extended, with new content and minigame if you get the right ending to the first Kitsune minigame! Contains: Micro/Macro.
Click to see GIF:
Public Build V0.5.5 is out on Itch.io!
Implemented the Kitsune scene.
The scene is full of fun gurgles, squirms, sloshes, and has multiple paths!
Added another quick-time event to mix it up from just the button mashing one
UB Content!
(This is v0.5.5 because the 0.5 had some things that needed fixing!)
Also for Patreons:
Patreon Build v.06: Kitsune scene extended, with new content and minigame if you get the right ending to the first Kitsune minigame! Contains: Micro/Macro.
Click to see GIF:
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Pawz - Somewhat familiar
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Re: NOMYOU v5 Out - 3D Unity Game (v4 now public)
It might just be me, but I am not getting the key to the gas station after getting eaten by the fluffy dragon
- Scrypter
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Re: NOMYOU v5 Out - 3D Unity Game (v4 now public)
Patreon Build v0.8:
-Altea Scenes added.
-Altea's home moved to reduce walk back time.
-Implemented a better way of displaying to the player how the push power up works. If it's received well will expand to other abilities.
-Refactored code for how sounds work, intending to implement more SFX in future updates.
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Pawz - Somewhat familiar
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
glad to see work on this game continues but I kinda wonder where version 0.6 disappeared to
- Micadi
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
wonder if the bird has sounds
- ladre
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
I'm at a loss at what you can do in the kitsune's room after being shrunk.
- TheBlindSalmon
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
TheBlindSalmon wrote:I'm at a loss at what you can do in the kitsune's room after being shrunk.
Escaping requires finding a certain object, but if you seem stuck try waiting and hiding under the bed for a bit. There's a couple different interactions as things change.
Lurked for Years!
- Nouvi
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
Is there a way to increase how big characters can get after eating you over and over? I've noticed that they stop getting thiccer after a certain point. Of course, this is just my experience with version 5.5, so there may have been changes I'll appreciate already.
- Braduhsley
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
Is there a chance the bird pred would get her own cutscene? I would love to see one with her.
- LapisSRS
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
LapisSRS wrote:Is there a chance the bird pred would get her own cutscene? I would love to see one with her.
No plans at the moment, right now I really want to finish working on the 2 scenes that are currently incomplete before committing to other pred scenes.
Braduhsley wrote:Is there a way to increase how big characters can get after eating you over and over? I've noticed that they stop getting thiccer after a certain point. Of course, this is just my experience with version 5.5, so there may have been changes I'll appreciate already.
The models are already being pushed to their limits on weight gain though blend shapes, any further and I'd have to have completely new models made with separate weight painting to prevent them from looking broken.
Micadi wrote:glad to see work on this game continues but I kinda wonder where version 0.6 disappeared to
Yeah, it got eaten during a busy month where we had forgot to update the Eka post here
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Pawz - Somewhat familiar
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
Pawz wrote:LapisSRS wrote:Is there a chance the bird pred would get her own cutscene? I would love to see one with her.
No plans at the moment, right now I really want to finish working on the 2 scenes that are currently incomplete before committing to other pred scenes.Braduhsley wrote:Is there a way to increase how big characters can get after eating you over and over? I've noticed that they stop getting thiccer after a certain point. Of course, this is just my experience with version 5.5, so there may have been changes I'll appreciate already.
The models are already being pushed to their limits on weight gain though blend shapes, any further and I'd have to have completely new models made with separate weight painting to prevent them from looking broken.Micadi wrote:glad to see work on this game continues but I kinda wonder where version 0.6 disappeared to
Yeah, it got eaten during a busy month where we had forgot to update the Eka post here
Might Be Altea's Fault.
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HavocLordX - Participator
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Re: NOMYOU v8 Out - 3D Unity Game (v7 now public)
Patreon Build v0.9:
-Cow Updates: As voted by patrons, the cow's name is now Anabelle! And she has her nice new hair and look to match! She also has an addition to her WIP scene for a preview of some of the stuff we're working on.
-Textboxes: Textboxes now have names for whomever's speaking, as well as some of the NPCs have more dialogue and can give hints on what to do in the game!
-Character Names: Some of our NPCs now have proper names!
--Jay the BlueJay
--Tavron the Jex
-SFX Redesign: Updated the way SFX are handled in the game so that going forwards it will be easier to add in more sound effects, along with separating out Burp SFX into their own category so players can mute them if need be (located in starting menu options)
-New First-Person-View addition for Latte (fluffy dragon) and Altea (blue dragon)! Click on the picture-in-picture to fullscreen the view!
-Cow Updates: As voted by patrons, the cow's name is now Anabelle! And she has her nice new hair and look to match! She also has an addition to her WIP scene for a preview of some of the stuff we're working on.
-Textboxes: Textboxes now have names for whomever's speaking, as well as some of the NPCs have more dialogue and can give hints on what to do in the game!
-Character Names: Some of our NPCs now have proper names!
--Jay the BlueJay
--Tavron the Jex
-SFX Redesign: Updated the way SFX are handled in the game so that going forwards it will be easier to add in more sound effects, along with separating out Burp SFX into their own category so players can mute them if need be (located in starting menu options)
-New First-Person-View addition for Latte (fluffy dragon) and Altea (blue dragon)! Click on the picture-in-picture to fullscreen the view!
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Pawz - Somewhat familiar
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