WarVore - 2.1 RELEASE - 11/10/2024

Forum for the Vore games, and other downloads
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.

Use Looking for master thread when you are not posting about an existing game.


You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.

WarVore - 2.1 RELEASE - 11/10/2024

Postby Baneblade40k » Fri Oct 20, 2023 2:12 pm

WarVore is an interactive vore game loosely based on the Warcraft world. I say loosely, because while I try to follow the lore, the setting, and the characters, I obviously include or modify whatever I deem necessary to adapt for whatever vorish scenarios, or otherwise, that I decide to include.

The premise is that you are someone who one day wakes up in the world of Warcraft, with no knowledge of your past save some bare knowledge of the setting and some fighting skills. You then set off on a journey in this new, dangerous world, while at the same time trying to save it and its kingdoms from whatever threats arise, or, more likely, getting into trouble with (and in the bellies of) Azeroth's many peoples and creatures.

___________________________

The 2.1 version is out.

First of all, I'm sorry if this isn't the "big" update I had planned. I wish I could have come here, a year later from 2.0, and have 3.0 ready, but it is what it is, a lot of you probably already know why by now. At least the game isn't (for the moment lol) cancelled anymore.

I don't really have a proper changelog, but most changes include a lot of the suggestions people made in this forum or by PM's (but not all, sorry! If you don't see something you suggested and I accepted, I'm probably saving it for the future), more recurring dialogue and deeper relationships with some characters, more alternate scenes and use of potions, and other stuff that was hinted at in the previous version, like Mara's reward (which unlocks a bunch of the new content), Amaren's duel, and so on.

The focus of this version is therefore to primarily make the game publicly available again and add more depth, options and polish to what already existed, rather than widen the game with entirely new stuff. Even so, there's still a few new areas and about 20 or so new characters, for a total of about 120(?).

Download link (PC): https://mega.nz/file/5UFjCaJD#_zS9vFxb_ ... e9gqjymIKY
Download link (Mac): https://mega.nz/file/dYUDDAZL#OVO8O0RLY ... XVJYoy_qwI

Obviously I recommend starting a new game. No idea how it might behave with old saves, since so much was changed.
If you find something that isn't working as intended, please let me know. I try to test things as soon as I put them in the game, but as it grows more complex, the chance of something slipping through increases.
___________________________

2.0 Update
Spoiler: show
The changes from 1.0 to 2.0 are too many to list out completely, but it includes new regions to explore (though not the ones I previewed in 1.0, sorry! I'll get to those eventually), many new characters (from around 30+ in 1.0 to 100+ in 2.0, with just as many vore scenes and etc), a sort of revised combat system with actual gear and equipment, many more hidden, alternative, or recurrent scenes (I challenge you to find everything).
The game now also has an actual storyline of sorts. Because of this, the dialogue is a bit more lengthy and serious in tone.


Things the game includes:
Spoiler: show
Giantess
Shrinking (lots)
Soft vore
Same size vore
Unaware vore
Fatal and non-fatal vore
Willing/Unwilling vore
Female preds (Cruel/Gentle/Etc)
Monster girls
Romance
Regular digestion
Painful/painless/magical digestions
Noises (digestion, swallowing, crushing, moans, etc)
Food stuffing
Feeding
Belly rubs
Foot rubs
Unbirth/insertion
Anal vore
Foot/Boob/Butt crush
Food transformation
Scat (optional)
Internals (optional)
Permadeath (optional)
Some other stuff, don't remember/don't know to classify
Last edited by Baneblade40k on Wed Dec 25, 2024 7:47 am, edited 24 times in total.
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby SquishySofty » Fri Oct 20, 2023 2:20 pm

Isn't it the same as the original post you made? Or am I going crazy? 8O
❤ Do not the plant girl (Seriously, she'll eat you!) ❤
User avatar
SquishySofty
Advanced Vorarephile
 
Posts: 664
Joined: Sat Sep 12, 2015 4:18 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Fri Oct 20, 2023 2:25 pm

Nope you aren't, but the last thread, as I said above, became a mess due to me deleting half of the posts and almost giving up on the project. So this one is intended to be a fresh start.
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby South » Fri Oct 20, 2023 2:55 pm

Why is it only shrinking focused now? Didn't the 1st version focus more on same size? or am I confusing it with another warcraft themed game?
User avatar
South
New to the forum
 
Posts: 12
Joined: Sun Jan 01, 2023 3:18 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Fri Oct 20, 2023 2:59 pm

South wrote:Why is it only shrinking focused now? Didn't the 1st version focus more on same size? or am I confusing it with another warcraft themed game?


Probably, yeah. I'm aware there was another warcraft themed game, but I never played that one. Mine was always shrinking focused.
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby psaykotic » Fri Oct 20, 2023 7:14 pm

Been wondering when we'd see this one ^-^ Glad to see you were still working on it, I can't wait to play.
User avatar
psaykotic
Been posting for a bit
 
Posts: 54
Joined: Tue Apr 29, 2014 11:19 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby guest443 » Fri Oct 20, 2023 7:49 pm

This is like my game of the year. Thank you for making this.
guest443
New to the forum
 
Posts: 16
Joined: Mon May 15, 2017 6:57 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Sat Oct 21, 2023 1:09 am

guest443 wrote:This is like my game of the year. Thank you for making this.


Thank you! That means a lot :-D
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Sat Oct 21, 2023 1:10 am

psaykotic wrote:Been wondering when we'd see this one ^-^ Glad to see you were still working on it, I can't wait to play.


Yeah, took far longer than I intended, but here it is.
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby ig00r » Sat Oct 21, 2023 5:51 am

Amazing game! The hype was justified and you overdelivered - unlike Starfield.
ig00r
Somewhat familiar
 
Posts: 61
Joined: Fri Jun 03, 2016 3:12 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Calvitonks » Sat Oct 21, 2023 8:05 am

Hey, a guide to all the Unbirth/insertion scenes? Those are my favorite.
Calvitonks
Somewhat familiar
 
Posts: 61
Joined: Tue Apr 17, 2018 5:26 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Sat Oct 21, 2023 12:59 pm

ig00r wrote:Amazing game! The hype was justified and you overdelivered - unlike Starfield.


Thank you. And yes, that's why I chose this moment to release, I just kept adding more and more stuff, I had to stop myself and go - yeah that's enough for now.

Calvitonks wrote:Hey, a guide to all the Unbirth/insertion scenes? Those are my favorite.


There's not very many unfortunately. By my count only around 4(?). I don't even remember honestly, I should probably have added more.
I know that there's one at Northshire with the vintner girl, another at Goldshire Inn with the draenei, another at Theramore Inn with the dwarven woman, and if you get enslaved by Onyxia it's one of the things she does to you, but described briefly. Yeah... I should really add more.
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby vorecrazy47 » Sat Oct 21, 2023 1:18 pm

Is there a certain app i need to play this game
vorecrazy47
New to the forum
 
Posts: 3
Joined: Mon Feb 03, 2014 5:55 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Sat Oct 21, 2023 1:30 pm

vorecrazy47 wrote:Is there a certain app i need to play this game


Don't think so. Just download, extract, and play.
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Wanderer » Sat Oct 21, 2023 2:30 pm

First off: fantastic work. This is like easily 5x bigger and awesomer than the original version. I love finding all the ways to get eaten. So many great sequences it's hard to settle on one as my favorite. The internals are simple but effective and I adore watching your sexy predator plump up a bit after finishing you.

Only rough point right now is honestly the combat. Weapons/Armor seem to do very little? You never get more max HP? I muddled my way through most encounters, but there were a few like the Boar, the Spider, and the Black Dragons where I just had to chug potions and pray RNG was on my side. When I finally got to Theramore I kinda rushed to the Orcs but I just got destroyed. They've got twice the HP I've got and do about the same damage. Not getting through that without like 10 potions, minimum. I know bashing a combat system into a Visual Novel engine can't be easy, but this is a little too barebones to really be enjoyable. Like I enjoy that we have dangerous encounters where we gotta fight to avoid being eaten, but I'm not sure this combat system is the way to express it.
Evil will always triumph, because good is dumb!
User avatar
Wanderer
Intermediate Vorarephile
 
Posts: 353
Joined: Sat Apr 01, 2006 12:00 am
Location: Somewhere warm, pink and wet

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Yopples » Sat Oct 21, 2023 2:31 pm

Fantastic to see 2.0 released, I was really looking forward to this.

I'm probably missing something, but I've run into a bit of a wall after seeming to exhaust all the encounters/scenes/tasks in the elwynn forest area. I can't proceed to westfall or take a boat from the harbor. Is there a particular thing I need to find to unlock travel past these areas?
Yopples
New to the forum
 
Posts: 6
Joined: Fri Jun 28, 2019 2:06 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby MeantTo » Sat Oct 21, 2023 2:51 pm

Hi, how do I get past Morgaine? Can't find any solution to her encounter and get killed every time.
MeantTo
New to the forum
 
Posts: 2
Joined: Fri Apr 10, 2020 4:37 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby ig00r » Sat Oct 21, 2023 3:04 pm

MeantTo wrote:Hi, how do I get past Morgaine? Can't find any solution to her encounter and get killed every time.


Spoiler: show

Complete the quest of Kitta Firewind, she's at the Tower of Azora.
She'll give you among others a dagger which will help you escape the retrains when you struggle.
You still have to beat Morgaine in combat after that.
ig00r
Somewhat familiar
 
Posts: 61
Joined: Fri Jun 03, 2016 3:12 pm

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Baneblade40k » Sat Oct 21, 2023 3:09 pm

Wanderer wrote:First off: fantastic work. This is like easily 5x bigger and awesomer than the original version. I love finding all the ways to get eaten. So many great sequences it's hard to settle on one as my favorite. The internals are simple but effective and I adore watching your sexy predator plump up a bit after finishing you.

Only rough point right now is honestly the combat. Weapons/Armor seem to do very little? You never get more max HP? I muddled my way through most encounters, but there were a few like the Boar, the Spider, and the Black Dragons where I just had to chug potions and pray RNG was on my side. When I finally got to Theramore I kinda rushed to the Orcs but I just got destroyed. They've got twice the HP I've got and do about the same damage. Not getting through that without like 10 potions, minimum. I know bashing a combat system into a Visual Novel engine can't be easy, but this is a little too barebones to really be enjoyable. Like I enjoy that we have dangerous encounters where we gotta fight to avoid being eaten, but I'm not sure this combat system is the way to express it.


First off thanks for the nice feedback regarding the vore scenes. As for the fights, I'll admit the combat system is very simple, but... 10 potions? That's not how it is meant to go at all lmao. I repeatedly tested all fights and barely even used potions at all. Even if you have to rollback a new attack once in a while just to cheat a bit, all fights are definitely winnable with the right gear. Dustwallow marsh is supposed to be another level of difficulty. Did you rush off and all that with just steel equipment? In Theramore you have another smith with much better gear. You just have to find it first :)

Oh and as for increasing the player hp I'm definitely planning to add that in the future.

Yopples wrote:Fantastic to see 2.0 released, I was really looking forward to this.

I'm probably missing something, but I've run into a bit of a wall after seeming to exhaust all the encounters/scenes/tasks in the elwynn forest area. I can't proceed to westfall or take a boat from the harbor. Is there a particular thing I need to find to unlock travel past these areas?


Have you done all the tasks for the Goldshire marshall at the town hall? She's like the main 'quest hub' to advancing the Elwynn storyline and unlocking Westfall (and all that follows).
User avatar
Baneblade40k
Participator
 
Posts: 165
Joined: Sat May 16, 2015 6:41 am

Re: WarVore - 2.0 RELEASE - 10/20/2023

Postby Yopples » Sat Oct 21, 2023 3:28 pm

Baneblade40k wrote:Have you done all the tasks for the Goldshire marshall at the town hall? She's like the main 'quest hub' to advancing the Elwynn storyline and unlocking Westfall (and all that follows).


That's the part I'm confused about, I can't find anything to follow up on that besides random encounters with defias on the road or assumedly infinite encounters with defias at the backwell farm. I've made tons of gold from turning in the masks but I can't seem to advance any further.
Yopples
New to the forum
 
Posts: 6
Joined: Fri Jun 28, 2019 2:06 pm

Next

Return to Vore game