Miu's World - ALPHA 0.1.1 RELEASED 3D Game

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Re: Miu's World - [WIP] New Changelog posted 4/15/2024

Postby Kerbalmaster » Wed Apr 17, 2024 5:59 pm

Will there be Non-fatal stuff?
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Re: Miu's World - [WIP] New Changelog posted 4/15/2024

Postby NekoDev » Tue May 07, 2024 1:15 pm

Kerbalmaster wrote:Will there be Non-fatal stuff?

Yes, though non-fatal will be a bit more difficult. The main focus is to be a catgirls precious little plaything after all. Your safety is less of a concern for Miu :)

Braduhsley wrote:Just to be sure... Is there visible weight gain along with the weigh system, or is it just a statistic?

No real weight gain in the game. If it's going to be added, it will be in the future.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby NekoDev » Tue May 07, 2024 1:27 pm

Changelog 5/07/2024

- The uvula now wiggles and has physics!
- The tongue now moves and wiggles and also has physics!
- Tongue animations for when she eats you are being added
- Slowed stomach squeeze so it feels more natural
- Dynamic weather system added
- Windows will automatically look like rainy water is on them when weather turns on/off
- Day/Night Cycle possible
- New Stomp animation!
- Cute Miu poses created for the main menu!
- Settings menu and the Personalization menu have been nearly completed
- Fixed her walking animation so she doesn't awkwardly glitch out when stomping during search state
- Miu, without interruption or snapping. Is able to pick up the player, butt crush the player, and stomp on the player now.
- Fixed acid color
- Added a new system to move her bones for the clothing/tongue/ears/tail/hair etc. The movement is a lot more fluid, it's like she's really come to life. It's also more performant
- Animation rigging hooked up to her so she can pick up the player aiming at them, along with aim their stomp.
- Huge progress to Miu's home! A new skybox added
- New terrain added to Miu's home to make it more performant. This includes trees, mountains, great stuff in the background. It's also higher quality while also being less stressful on your PC

For daily changelogs, and more for what I do in the game. Please check out the discord where we talk about way more content coming to the game, and you can see live on what's being worked on and completed. :)
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby timeetim » Tue May 07, 2024 5:56 pm

When can we expect a playable demo to be released? I remember seeing something like Q2 2024 but I wanted to make sure I'm not misremembering.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby mark404 » Tue May 07, 2024 6:43 pm

timeetim wrote:When can we expect a playable demo to be released? I remember seeing something like Q2 2024 but I wanted to make sure I'm not misremembering.

I too wish to know when a demo or early access will be available.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby NekoDev » Wed May 08, 2024 4:39 pm

mark404 wrote:
timeetim wrote:When can we expect a playable demo to be released? I remember seeing something like Q2 2024 but I wanted to make sure I'm not misremembering.

I too wish to know when a demo or early access will be available.


We still plan for the end of June, That's the plan. :) If it gets delayed a little, I'll be honest. Though you can ask the ones who can view the video changelogs in the discord. They're able to see the progress directly.

I don't want to promise, as development is a tough world, and we are indie. This is a guess from us. Though we truly hope to deliver the alpha on time.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby mark404 » Thu May 09, 2024 9:10 pm

NekoDev wrote:
mark404 wrote:
timeetim wrote:When can we expect a playable demo to be released? I remember seeing something like Q2 2024 but I wanted to make sure I'm not misremembering.

I too wish to know when a demo or early access will be available.


We still plan for the end of June, That's the plan. :) If it gets delayed a little, I'll be honest. Though you can ask the ones who can view the video changelogs in the discord. They're able to see the progress directly.

I don't want to promise, as development is a tough world, and we are indie. This is a guess from us. Though we truly hope to deliver the alpha on time.


Oh. I fully get it. I studied Comp Sci, so I'm well aware of the nightmare that is coding and project development. Game development is harder because of all the exra assets and data types you have to manage and integrate. I don't mean to rush you, and please, by all means, if you need more time, take it.
Was just curious, partly because I am pretty excited to see what comes out of it all.
Writing code is 30% of programming. The other 70% greuling, soul destroying percent is figuring out how badly you fked up while writing it, and debugging while slowly losing your belief in the existance of any merciful god and forgetting what sanity and sleep feel like.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby Turbotowns » Fri May 10, 2024 9:08 pm

This'll be great once the same-size is implemented! Hyped for that!
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby taykay97 » Sat May 25, 2024 7:18 pm

Will we be able to do things like climb Miu's body or her clothes?
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby OlgyIsHungry » Fri Jun 14, 2024 6:53 am

any chance of getting a demo to try out?
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby Sixberry » Sat Jun 15, 2024 9:21 am

OlgyIsHungry wrote:any chance of getting a demo to try out?

Not yet, we're all waiting on an Alpha.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby meowpreykitty » Sat Jun 15, 2024 1:05 pm

this seems like it will be fun, cant wait to see the demo, and the full game
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby Celepito » Thu Jun 27, 2024 2:47 am

Cant wait to see the CV stuff >.>
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Re: Miu's World - [WIP] Preview Video 8/9/2024

Postby NekoDev » Fri Aug 09, 2024 8:06 am

Hi everyone! Here is the very first public preview video for Miu's World! A whole lot of hard work and dedication went into this project, and it's thanks to the tremendous support from everyone that it was possible. Take a look and tell us what you think! Video can be found on the front page of our website. Happy Late Vore Day!

Uncensored: https://miusworld.com/

Censored: https://www.youtube.com/watch?v=qQcqhlBHzk4

If you have visited our website before. Please hit Shift + F5 to refresh the cache!
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Re: Miu's World - [WIP] Preview Video 8/9/2024

Postby NekoDev » Tue Aug 20, 2024 3:06 pm

Hi everyone, I'm very excited to announce that you can officially find our changelogs outside of the Discord and view them on our website here: https://miusworld.com/changelogs

If anyone has any questions or issues, please let me know! :)
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby Nothing0Here0 » Fri Aug 23, 2024 10:20 am

Turbotowns wrote:This'll be great once the same-size is implemented! Hyped for that!

I think it will be very difficult, so far I have never seen a complete presentation of the same size swallowing process, even if there is no animation.
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Re: Miu's World - [WIP] New Changelog posted 5/07/2024

Postby NekoDev » Wed Oct 23, 2024 3:08 pm

Nothing0Here0 wrote:
Turbotowns wrote:This'll be great once the same-size is implemented! Hyped for that!

I think it will be very difficult, so far I have never seen a complete presentation of the same size swallowing process, even if there is no animation.


Not sure about the camera work, but the stomach already supports full size vore. When the time comes we have some one who specializes in it who will work on that part, so crossing fingers it'll look amazing.

For all others currently my health condition has improved a lot, and this project is very much alive <3 We're hoping to have the alpha released before the end of the year. It's been a big challenge to get everything done though. I apologize for the bad release estimates, this is our first game and there was a lot more that went into it than we thought.

I thank everyone for your patience though. :)

We've also officially upgraded to Unity 6 and switched to uRP due to how much better the lighting is, and how much more performant Unity 6 is.
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Re: Miu's World - [WIP] Preview Video 8/9/2024

Postby Ezreal » Thu Jan 23, 2025 3:39 pm

Hey Nekodev,

Happy New Year! Just checking in if there's any updates for this project. Last I saw you were trying to get the alpha out last year. Is there a new timeline for release?
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Re: CatGirl Prey - [WIP] New Changelog posted 1/8/2024

Postby GeisKhan » Wed Jan 29, 2025 10:51 pm

SteveFloyd wrote:Definitely need some sort of proof the game actually exists before smart people start backing you-! I'd back you until you're finished with the entire game, however, I am not certain there IS a game yet, as there is no video showing movement, or, well, video at all. So far you've shown very nice renders, but even I can render a character in Unity into a position for screenshots. If it sounds too good to be true...

And the fact that all 5 of your accounts across websites(that I know of) were all made for the game specifically, which have no link to other, older accounts, does indeed make me more suspicious. As of right now it would be veeeery easy for you to just dip out of existence without a trace.

Skepticism aside, seeing as it appears you've worked on the game less than a month and are making progress like THAT, congratulations!

Maybe you've been burned before, but consider this is a fetish game and maybe the dev doesn't want to get doxed so made new accounts? The website has a video with animation. I'm iffy on the AI simulated fluid physics, but that's probably less hardware taxing on the end-user to run and easier for the dev implement these days than trying to do actual physics simulation or a bunch of fluid animation.

Personally I'll add it to my collection when it releases on Itch.

Also suggestion for NekoDev, add a spoiler with all the changelogs to the main post so people can always see what's changed.
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Re: Miu's World - [WIP] Preview Video 8/9/2024

Postby NekoDev » Tue Feb 04, 2025 7:47 am

Ezreal wrote:Hey Nekodev,

Happy New Year! Just checking in if there's any updates for this project. Last I saw you were trying to get the alpha out last year. Is there a new timeline for release?


Hello! The alpha has released but we're not announcing it juust yet or changing titles until we fix a couple things on the website backend of things.

GeisKhan wrote:Maybe you've been burned before, but consider this is a fetish game and maybe the dev doesn't want to get doxed so made new accounts? The website has a video with animation. I'm iffy on the AI simulated fluid physics, but that's probably less hardware taxing on the end-user to run and easier for the dev implement these days than trying to do actual physics simulation or a bunch of fluid animation.

Personally I'll add it to my collection when it releases on Itch.

Also suggestion for NekoDev, add a spoiler with all the changelogs to the main post so people can always see what's changed.


Hello, there is something in the description that links you to our changelog page. As we used to be making daily changelogs, sometimes weekly. It's much easier for us to do it in one location and link you to it then to go to Patreon, Boosty, Discord, here, Giantesscity etc. and update it everywhere.

We officially use our real accounts on the discord. You can see who we are, and our old portfolio.

The alpha is also out and you can see the AI simulated acid yourself. It's AI because it is extremely performant, to the point you can even run it on mobile. Though we don't use mobile, it is tested to work on mobile devices. Though it does provide more limitations on the development end, not the user end.

There should be an official announcement coming soon about the release. We're just trying to automate some things before the big announcement :)
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