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Caustic Cove: SS13 Fantasy, with Vore

Forum for the Vore games, and other downloads
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.

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We also run a discord server with a dedicated vore game promotion and discussion forum, see Eka's Portal Official Creator and community server
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71 posts • Page 4 of 4 • 1, 2, 3, 4

Re: Caustic Cove: SS13 Fantasy, with Vore

Postby CausticCove (mention) » Thu Jan 29, 2026 2:08 pm

Morkeleb wrote:Hope npc's and dungeons and simple mobs and what not get vore eventually.

One of my fondest memories on SS13 was on citadel station where vore was enabled everywhere, including simple mobs. I got lucky and spawned as a changeling, and was wreaking havoc on the station. Security cornered me and I had to flee to space. I circled around the station to look for somewhere to break in and continue my rampage and broke open a window, but unfortunately, the window GRILL was connected to a livewire. I got the shit shocked out of me which stunned me and knocked me down for a good 15 seconds. A passing space carp noticed my helpless state . . . and rushed over . . . and swallowed me whole, and because I was in crit at the time, the digestion damage killed and then digested me completely. The ghost chat, which was watching the whole thing, exploded with laughter that my rampage was ended by a space fish.

at the time it embarrassed the fuck out of me, but in retrospect, I find it just as hilarious as they did. There are servers out there with mob vore enabled, but all of them are purely RP themed, no antags, no stakes, just glorified chatrooms. Which is why I keep an eye on this server and check in now and again, it shows promise, but I probably won't ever be active on it until and unless vore is added everywhere, not just for players.


We do in fact have an user working on enabling vore mechanics upon most of the carbon mobs out there!
Of course this will also follow Vore Panel settings, thus allowing folk who don't want to get eaten up by mobs to turn it off, while the rest can be in danger of getting gobbled!
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby BrowsingFrog (mention) » Thu Jan 29, 2026 4:42 pm

CausticCove wrote:
Morkeleb wrote:Hope npc's and dungeons and simple mobs and what not get vore eventually.

One of my fondest memories on SS13 was on citadel station where vore was enabled everywhere, including simple mobs. I got lucky and spawned as a changeling, and was wreaking havoc on the station. Security cornered me and I had to flee to space. I circled around the station to look for somewhere to break in and continue my rampage and broke open a window, but unfortunately, the window GRILL was connected to a livewire. I got the shit shocked out of me which stunned me and knocked me down for a good 15 seconds. A passing space carp noticed my helpless state . . . and rushed over . . . and swallowed me whole, and because I was in crit at the time, the digestion damage killed and then digested me completely. The ghost chat, which was watching the whole thing, exploded with laughter that my rampage was ended by a space fish.

at the time it embarrassed the fuck out of me, but in retrospect, I find it just as hilarious as they did. There are servers out there with mob vore enabled, but all of them are purely RP themed, no antags, no stakes, just glorified chatrooms. Which is why I keep an eye on this server and check in now and again, it shows promise, but I probably won't ever be active on it until and unless vore is added everywhere, not just for players.


We do in fact have an user working on enabling vore mechanics upon most of the carbon mobs out there!
Of course this will also follow Vore Panel settings, thus allowing folk who don't want to get eaten up by mobs to turn it off, while the rest can be in danger of getting gobbled!


Actual peak. Having a backup in case you can't interact with other players for vore content is always a good thing.
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby BlackNyarlathotep (mention) » Fri Jan 30, 2026 10:48 pm

I do admit i'm a bit confused, from what I heard the people working on the mobvore mechanic aren't exactly with the project anymore and have moved to another project. Do you have someone doing new code?
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby echofighter777 (mention) » Sun Feb 01, 2026 1:58 pm

CausticCove wrote: Corporate leaks is not something we can account for, nor we can control, But we can do our best to be sure that nothing will happen with whatever info you happen to give us as it is not saved by us and it will be swiftly deleted away together with your entry ticket.


I'm afraid Discord's data policies render deleting the data after a user gives it entirely ineffective. I'll paste the relevant information about said data policy here, and bold the important part:

"Once you delete content, it will no longer be available to other users (though it may take some time to clear cached uploads). Deleted content will also be deleted from Discord’s systems, but we may retain content longer if we have a legal obligation to preserve it as described below. Public posts may also be retained for 180 days to two years for use by Discord as described in our Privacy Policy (for example, to help us train models that proactively detect content that violates our policies)."

It should be noted that direct messages between users and channels in a server are both counted as public posts. The permissions required for a channel do not impact this in any way. This, along with Discord's own verification systems keeping data for a significant amount of time, is why a breach happened in the first place, so *I cannot stress enough* how much of an endangerment using Discord for verification like this is. If you must, I would recommend using nearly any third party site. Nearly any option is less wanton to put your data at risk than Discord's own policies.
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby CausticCove (mention) » Fri Mar 13, 2026 12:15 am

We're back! Vore refactor, pred NPCs, and Battle Maids!

It's been a while, but we're back! After some staff restructuring, and devs hard at work, we have a new update for you all! In fact, THREE new updates! First off, the vore system has been refactored, making it run MUCH smoother and not be so janky. You can just swallow someone easily without worrying about pressing 6 different buttons! In addition, we finally have pred NPCs! These NPCs dodge, fight, and most importantly, try to stuff you in their guts! From detailed belly descriptions, to a detailed 3 (or 4 part) digestive tract, we're pretty proud of things! The new NPCs range from elven bandits, to wild lamias in the swamps.

Lastly, we have a new class, called the Otavan Poignard. Essentially a maid trained to double as a bodyguard, they use their unassuming precense to punish people in 1 on 1 combat! Experts with knives and wrestling, they're sure to be a good entourage for the paranoid noble. Plus maid clothes are hot. More content is planned and being worked on, from detailed saucemaking and other slice of life mechanics, to new types of vnpcs, including minibosses! We even have someone working on a new gun system! Stop on by, we don't bite!


We hope to see you~
https://discord.gg/3AAgahzk5M
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby Morkeleb (mention) » Sun Mar 15, 2026 1:38 am

some suggestions if yer making pred npc's.

Preds that use magic. like a pred that uses a stun spell and tries to stay at range UNTIL you are stunned, and only then will rush up close to try to eat you. or a witch pred that tries to shrink you with a spell, and will only run up to melee/nom you if you are tiny.

Seducey preds: charm magic is a thing, they try to hit you with it and otherwise try to stay out of melee range, and if it hits you are pacified and walk up to them until the spell wears off, happy to be nommed, which they will then do of course.

Preds that attack from above. Snakes and other ambush predator types, maybe giant birds? should spawn in trees, and either swoop down on you to try to nom you if a bird, or drop ontop of you like a snake or anaconda.

Preds that will only attack if you are faced away from them, they are melee, but while you are facing towards them they will stay at range if they can, once you turn away though, they will dart forward to try to grab and nom you from behind. Thinking wolves, and cats, other ambush predator types who like to attack from behind.

Demon and succubus type predators that are invisible in town, and only prey on people in their beds asleep or otherwise and only if they are alone, why should sleeping or resting by yerself in town be safe? there might be a succubus flitting by that thinks you would look nice turned into breast fat ^^

Lastly poison type preds like snakes and spides and what not. They will bite you, and then retreat for their poison to take effect. Giving a spider for example a knock out poison that doesn't hurt you, but just renders you sleep. These preds will only try to move to melee range to eat you if yer sleeping, you wake up in their tummy ^^

Alternatively instead of poison, webbing, they will try to web you up and won't eat you until you are totally immoblized/tied up.

Just some suggestions, enjoy
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby CausticCove (mention) » Mon Mar 16, 2026 10:38 pm

@Morkeleb wrote:some suggestions if yer making pred npc's.

Preds that use magic. like a pred that uses a stun spell and tries to stay at range UNTIL you are stunned, and only then will rush up close to try to eat you. or a witch pred that tries to shrink you with a spell, and will only run up to melee/nom you if you are tiny.

Seducey preds: charm magic is a thing, they try to hit you with it and otherwise try to stay out of melee range, and if it hits you are pacified and walk up to them until the spell wears off, happy to be nommed, which they will then do of course.

Preds that attack from above. Snakes and other ambush predator types, maybe giant birds? should spawn in trees, and either swoop down on you to try to nom you if a bird, or drop ontop of you like a snake or anaconda.

Preds that will only attack if you are faced away from them, they are melee, but while you are facing towards them they will stay at range if they can, once you turn away though, they will dart forward to try to grab and nom you from behind. Thinking wolves, and cats, other ambush predator types who like to attack from behind.

Demon and succubus type predators that are invisible in town, and only prey on people in their beds asleep or otherwise and only if they are alone, why should sleeping or resting by yerself in town be safe? there might be a succubus flitting by that thinks you would look nice turned into breast fat ^^

Lastly poison type preds like snakes and spides and what not. They will bite you, and then retreat for their poison to take effect. Giving a spider for example a knock out poison that doesn't hurt you, but just renders you sleep. These preds will only try to move to melee range to eat you if yer sleeping, you wake up in their tummy ^^

Alternatively instead of poison, webbing, they will try to web you up and won't eat you until you are totally immoblized/tied up.

Just some suggestions, enjoy
Link to post


Hey there!

Oh we definitely have some ideas planned, and are in the works! Some weak magical preds... Portal vore and such. One FUN plan is a huge demi/anthro dragon, that flings fireballs, flies up and snatches you- All that fun stuff!

Ambush predators are a MAYBE, since not being able to fight back isn't a fun gameplay mechanic.

Regarding the demons and succubi, we ARE reworking the familiar system, so you can be various fae and demonic characters, even custom ones! Be a ghost chained to your master- Or a demoness bodyguard for a sorcerer!

Come on by and try some stuff out dude!

We hope to see you~
https://discord.gg/3AAgahzk5M
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby Aelith (mention) » Mon Apr 27, 2026 11:29 pm

meowdy meowdy there been wanting to get back into byond rp

but i've noticed i need to provide a image of my ID to gain access to the server but the only info you need is the dob

for various reasons i don't have a id (mostly because i have yet had a reason to apply for any form since i don't drive nor needed to leave my country (drivers licensees and passports are thee only "real id" we got over here) i do have various documents from my local government (and various bits of bank information) with my dob on them, would they be fair to use or am i better of just coming back in the future when ever i can be bothered to get id
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby BravoOne25 (mention) » Tue Sep 01, 2026 2:57 am

Found out about this through Chomp, this'll be interesting to see. Uhhh, though like Aelith mentioned, will any form of legal document work, or only ID?

Also, does the image need to be 'today' taken, or can it be an old image(Still taken this year, but I digress)?
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby BravoOne25 (mention) » Wed Sep 02, 2026 1:53 am

@BravoOne25 wrote:Found out about this through Chomp, this'll be interesting to see. Uhhh, though like Aelith mentioned, will any form of legal document work, or only ID?

Also, does the image need to be 'today' taken, or can it be an old image(Still taken this year, but I digress)?
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Gonna find out the hard way it seems by joining and asking in the ticket(Already joined and asked)
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Re: Caustic Cove: SS13 Fantasy, with Vore

Postby sabbath (mention) » Thu Sep 03, 2026 9:37 am

CC's really come a long way, I've been having fun playing there. I highly recommend it.
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