[F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby Anunnaki » Mon Dec 23, 2024 8:38 pm

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Ho ho ho! Due to the holiday season I haven't had time to finish the next story update, but that doesn't mean that your stockings (or predators' stomachs) will remain empty this Christmas - update v0.0.3f is here for my supporters on SubscribeStar.adult! This update rebalances some of the more troublesome mechanics involving anal vore, as well as fixing several bugs. Finally, although Liz won't meet Sydney until Day 2 of the story, our favorite paragon is now hunting degens in Endless Mode!
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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby Yulara » Thu Jan 09, 2025 7:11 am

I'm not sure if this bug was addressed in v3.0.0f, but very late into Endless approx 1 ability tree fully maxed with another 1 or 2 abilities locked in the other tree there's a chance that when you hit the End Turn button late into a round it will not end the turn preventing the game from progressing further. If you hit End Turn with no cards it also does not continue the round. Everything else looks normal and all other buttons remain functional including the Reconsider button.
Hate that I found this stuff tbh.
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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby clone4000 » Sun Jan 12, 2025 6:57 pm

Does anyone have any pointers for finding encyclopedia entries 19, 25, & 28? I've managed to get all of them but those.
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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby Anunnaki » Tue Jan 14, 2025 9:58 pm

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Update v0.0.3h is available for my SubscribeStar.adult supporters! In additional to numerous bugfixes and engine improvements, this update introduces Noriko's twin cousins Akari and Akiko as Endless Mode bosses. Next time we'll be back to story updates!

Yulara wrote:I'm not sure if this bug was addressed in v3.0.0f, but very late into Endless approx 1 ability tree fully maxed with another 1 or 2 abilities locked in the other tree there's a chance that when you hit the End Turn button late into a round it will not end the turn preventing the game from progressing further. If you hit End Turn with no cards it also does not continue the round. Everything else looks normal and all other buttons remain functional including the Reconsider button.


Can't offer much help without a Player.log. You can find it in C:/Users/(username)/AppData/LocalLow/AnunnakiGames - be aware that Unity does put your username in this file, so if privacy is a concern you should do a find/replace first.

clone4000 wrote:Does anyone have any pointers for finding encyclopedia entries 19, 25, & 28? I've managed to get all of them but those.


For #19 (Health Risks), Liz needs to lose Helen's minigame scene. For #25 (Full Tour), Liz needs to confront Molly about the PS5 story, but laugh along with her attempt to defuse the situation. For #28 (Brenc's Syndrome), Liz needs to arrive at Lyons' group on time and ask Jess about her outfit. All of these will eventually have other pathways to unlock 'em.
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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby whitiger17 » Fri Jan 17, 2025 7:42 am

If it can, I want to be a cheater.
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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby clone4000 » Sat Jan 18, 2025 4:31 pm

Anunnaki wrote:For #19 (Health Risks), Liz needs to lose Helen's minigame scene. For #25 (Full Tour), Liz needs to confront Molly about the PS5 story, but laugh along with her attempt to defuse the situation. For #28 (Brenc's Syndrome), Liz needs to arrive at Lyons' group on time and ask Jess about her outfit. All of these will eventually have other pathways to unlock 'em.


Thanks. That did it.
Still playing at this.
What's the basis for the winning cards being your cards that aren't max level and invent technique cards?
I'm trying new tactics and seem to get to a point where my cards are nearly there but I keep getting invent new technique.
Also, is a deck sorting option on the cards for later?
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Re: [F/F, F/M] New Pred in Town (v0.0.3 updated 12/11/24)

Postby Anunnaki » Sun Jan 19, 2025 12:21 am

clone4000 wrote:What's the basis for the winning cards being your cards that aren't max level and invent technique cards?
I'm trying new tactics and seem to get to a point where my cards are nearly there but I keep getting invent new technique.


I think you're asking how the victory screen chooses upgradeable cards? Each time the minigame is played, it scores upgradeable cards by (# of times played) * (stamina cost) * (doubled if the card exhausts). Then the victory screen picks the top four of that list. If there are fewer than four, the remaining slots are filled with Invent Technique. Basically, Liz has to actually play the card for it to qualify for an upgrade.
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