Making a rpg maker mz game, thoughts appreciated.

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Making a rpg maker mz game, thoughts appreciated.

Postby darkdino » Tue Mar 04, 2025 12:03 am

I am going to be making a rpg maker game in MZ and I had some questions that I wanted to ask about it. I wanted to know if people would prefer to see a game done in first person, as in, "You see the person in front of you, and you eat them, etc etc." or in third person "Sam picks up the food and eats it, etc etc." Aside from that, I will be using Ai images because I kind of suck at art and can't pay for anything on that scale and was wondering how people would view that. Right now it's in an incredibly early state, and I have just started working on it but I do want to get an update out in a month or so. I plan to fill it with hungry short stacks, Oral vore, anal vore, maybe cock vore and disposal with mostly f/f, maybe some f/m and maybe some cute male preds if I get around to it. I was just going to ask this so I could get an idea of what style I should write in, thanks to anyone who answers and thank you for your time.
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby Dage » Tue Mar 04, 2025 12:45 am

If the player character is in any way meant to be a self-insert narration will typically be done in second person (ie. "you perform this action"). There are always exceptions but if you would pitch it to a player as being "your story" then "you" should be the main subject.

As far as AI art goes I pass up on games that have it since I think it looks bad and shows a lack of respect towards artists and the audience. The nice thing about RPG maker is there are lot of assets readily available to set the scene in the game, and with good writing you really don't need key images or fancy portraits.
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby Datstrudel » Tue Mar 04, 2025 1:52 am

First person of the character is a self insert/player named character. If the MC is a character you created and we're simply playing as them, then third person.

As for AI art, I give that a big NO. I think you'd have better luck using Kisekae or Koikatsu, because then at least the sprites are created by YOU and not by AI. I will not play games that feature AI art. Trust me when I say you'll feel more accomplishment if the sprites are created by you, even if done in a dress up game like Kisekae or Koikatsu.
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby darkdino » Tue Mar 04, 2025 9:45 am

Yeah, I totally spaced the perspectives there. I might stick to third person even though I have written a few already in another perspective. I appreciate the thoughts and corrections.
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby SquishySofty » Tue Mar 04, 2025 1:00 pm

darkdino wrote:Aside from that, I will be using Ai images because I kind of suck at art and can't pay for anything on that scale and was wondering how people would view that.

If you're not an artist, I suggest dress-up games such as Kisekae or Koikatsu. The former is 2D and the latter is 3D. Though, I would suggest the former, since it's easy to work with there, but that's my own opinion.
The reason why I'm suggesting these two is because I've seen enough AI slop on the gaming market that it's harder to find something that's NOT AI content. Unless if it's a game that has promising/interesting gameplay mechanics (Ex: Amelia's Stranded Adventure), I typically avoid games that are made in AI, especially games that intentionally trying to scam you (If you know, you know).
However, color me surprise if you manage to draw it on your own or at least make it pixel art level of drawing. I don't mean it to sound sarcastic LMAO, but I promise you, I'm not. :lol:
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby Kntstar » Tue Mar 04, 2025 3:21 pm

I prefer Third Person. I like to see the one doing the eating as much as the pray. As for the A.I. Art, I do not mind as much. I prefer Original art over A.I, I understand that not everyone is capable of making it. That being said, Make sure you examine he A.I. CAREFULLY. Count the toes and fingers and make sure the physics make since. I would suggest replacing the art if you either learn to make it or get an artist to make it. For now. let's consider the A.I. a place holder and focus on the story and gameplay. Even if you stick to the A.I. , make sure it looks good and makes logical sense.
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby SquishySofty » Tue Mar 04, 2025 3:56 pm

Kntstar wrote:As for the A.I. Art, I do not mind as much. I prefer Original art over A.I, I understand that not everyone is capable of making it. (...) I would suggest replacing the art if you either learn to make it or get an artist to make it. For now. let's consider the A.I. a place holder and focus on the story and gameplay. Even if you stick to the A.I. , make sure it looks good and makes logical sense.

I honestly don't mind if it was AI for placeholders, as long if the creator intends to replace the artwork to a more human-made artwork either by commissioning, or via their own.
And as long if the artwork isn't low quality abomination as well, then I can tolerate it. Similar to what I said before, there are other games that properly used AI content.

Also, third person is what I suggest as well, I don't really feel too comfortable playing a game in first person (But that's just me). ^^;
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby Bright » Tue Mar 04, 2025 4:43 pm

Write down what you want with the game. Do you want the player to be a prey, a pred, an observer?
Is the game about greed and gluttony, survival?
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby darkdino » Tue Mar 04, 2025 10:39 pm

Oh, I have a lot of that planned out, it's going to be a prey/pred and some observing game. Probably light on the rpg side, mostly vorny stuff. I will drop more information after I get farther along in rpg maker, still learning it and it takes time. As for the place holder thing, if I had the money to commission it, I would. I would get a personal artist to like solo do the game, but that's a lot of money and I super don't have it.
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Re: Making a rpg maker mz game, thoughts appreciated.

Postby Bright » Sat Mar 08, 2025 4:49 pm

Tell you what, if you tell me what kind of art you need, I might draw you some freebies.
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