by WCoB (mention) » Wed Oct 07, 2026 11:38 pm
The 1.2 Hunted Update is here! You aren’t the only predator on the loose anymore. All human enemies can now spawn predator pawns with distinct strengths and tactics reflecting their factions, who are all too eager to reduce your best lvl 10 hedge knight to lvl 0 fat.
For such an unfortunate meal, a range of new actions are available to those inside a gut, be it struggling against your captor, trying to hold out for rescue, or escape directly. To help in this struggle, two new sets of prey perks are available, both for those who want to get out as fast as possible, as well as those who would prefer to want to stay and debilitate their target from within. And if you do survive your first encounter with a predator’s gut, the new prey XP system makes surviving each encounter a little easier.
To try these mechanics right from the start, two new campaign starts are available, letting you start with access to the prey perks right away, be it as desperate Fugitive Meals having barely escaped being dinner, or veteran professional bait who suddenly finds herself the captain of her own company
To ensure every meal is distinct, seven new prey backgrounds are available, plus four new pred backgrounds to keep your hunters unique.
Setting options have been dramatically expanded. Strong feelings on enemy preds? Turn them off, or crank it up to universal and ensure every human enemy you fight tries to shove your bros down their throat. Difficulty modifiers and other settings are available to tweak the game to your exact preference.
NOTE: THE INSTRUCTION METHOD HAS CHANGED SLIGHTLY TO ENABLE RENDERING OF LARGER BELLIES. SEE INSTALLATION SECTION TO MAKE SURE YOU USE THE UP-TO-DATE METHOD.