Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

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Re: Pokemon: Melted Malachite v0.5 [RENAME AND RELEASE]

Postby SquishySofty (mention) » Fri Oct 02, 2026 3:34 pm

@Lngz wrote:Wow, it's resolved! That's great! I got a similar result, but I'm not a programmer and I don't understand programming. I only see things logically, even if they clash with my ideas.
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Programming is just simply logic machines with a side of math (but mostly logic machines). I got started coding from messing around with files for my silly mods. :lol:

What I did is that I look at the backtrace, find the file that contains the line, and then add a simple line to continue the loop iteration if the party index is nil (Which is also treated as null in most programming languages) so that initialItems[1] doesn't cause a crash.
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Re: Pokemon: Melted Malachite v0.5 [RENAME AND RELEASE]

Postby Lngz (mention) » Fri Oct 02, 2026 3:36 pm

And I forgot to congratulate you, SquishySofty! Thank you so much! friend!
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Re: Pokemon: Melted Malachite v0.5 [RENAME AND RELEASE]

Postby randominternetlurker (mention) » Sat Oct 03, 2026 10:52 am

So I just completed the game and here are my thoughts.

Spoiler: show
For the positives I really love a lot of the sprites like deerling, eevee and Audino but also others that I saw in the sprite folder like Liepard and illumise to name a few (I also found a bug where after feeding my pokemons too much some of them went back to their original sprite for some reason), the ability to make choices is pretty neat and adding something like a karma system would be a very cool addition in my opinion.

As for the negatives, the leveling is kind of all over the place the first trainer is too overleveled and it takes a long time to level up your squad (at least in my opinion), there is zero warning when one of your mons is getting hungry so I had to save a lot of times to avoid any of my pokemons being eaten, from my experience when you explore the cave you get absolutely swarmed by mawiles every couple of steps which is pretty annoying so there should be the option to buy repels in the shop, the moveset that your eevee has at the beginning is not that great in my opinion since metro-nom is your only offensive move and due to it's reliance on luck it makes the early game a slog, you also can't check your moves during battle for some reason, you can't enter some of the houses and there is a lack of npc's to talk to/interact with.

I won't complain about the gym fight since it's a placeholder but Nova (as in the pokemon) was a pain to kill due to it's ability and them spamming Tail strike.

Overall the game as of now is very grindy but there is a lot of potential, you just need to balance and polish it a little more so don't get discouraged.


I also apologize if I made any mistakes when writing this since English is not my native language.
Anyway have a great day.
Last edited by randominternetlurker on Sat Oct 03, 2026 11:05 am, edited 1 time in total.
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Dragonom (mention) » Sat Oct 03, 2026 5:03 pm

Opened up a Patreon for the game, its entirely optional though
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Pokero (mention) » Mon Oct 05, 2026 11:31 pm

@Dragonnom out of curiosity how many days until the next update? just pm me, so no one else knows. plus it's been almost 4 months since the last update of Pokemon: Melted malachite.
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Dragonom (mention) » Tue Oct 06, 2026 8:54 pm

@Pokero wrote:Dragonnom out of curiosity how many days until the next update? just pm me, so no one else knows. plus it's been almost 4 months since the last update of Pokemon: Melted malachite.
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It hasn't been 4 months... only 1 lol... but honestly idk when the next update... im working my hardest then there was drama within my sprite team... and now im down to only one spriter.... its kinda in shambles rn
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby SquishySofty (mention) » Tue Oct 06, 2026 9:21 pm

@Pokero wrote:Dragonnom out of curiosity how many days until the next update? just pm me, so no one else knows. plus it's been almost 4 months since the last update of Pokemon: Melted malachite.
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The last update was September 17th, so it hasn't even been a month passed.
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Turbotowns (mention) » Wed Oct 07, 2026 4:29 am

@Pokero wrote:Dragonnom out of curiosity how many days until the next update? just pm me, so no one else knows. plus it's been almost 4 months since the last update of Pokemon: Melted malachite.
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Where the hell did you get THAT info? Or did you guess/make it up? C'mon now, you can do the bare minimum of knowing WHEN the last update was when you ask for one, though some forums would prefer you DON'T ask at all, just wait patiently.

@Dragonom wrote:
Pokero wrote:Dragonnom out of curiosity how many days until the next update? just pm me, so no one else knows. plus it's been almost 4 months since the last update of Pokemon: Melted malachite.
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It hasn't been 4 months... only 1 lol... but honestly idk when the next update... im working my hardest then there was drama within my sprite team... and now im down to only one spriter.... its kinda in shambles rn
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Well, that doesn't sound good, hopefully things get better.
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby SquishySofty (mention) » Wed Oct 07, 2026 9:26 am

Turbotowns wrote:Where the hell did you get that info? Or did you guess/make it up? C'mon now, you can do the ba-

They thought June 25th (the very first message in this thread's time of publishing, which has no game yet) was the recent update, and not September 17th which was the actual game's initial release. That's why they said 4 months.
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby lightmagician60 (mention) » Wed Oct 07, 2026 11:35 am

gunna guess the new Eevee form isn't friendship + Omnimous new move.. got an Espeon
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby bite357 (mention) » Wed Oct 07, 2026 2:25 pm

@lightmagician60 wrote:gunna guess the new Eevee form isn't friendship + Omnimous new move.. got an Espeon
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I checked the files it is a stone evolution
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Dragonom (mention) » Wed Oct 07, 2026 9:56 pm

@lightmagician60 wrote:gunna guess the new Eevee form isn't friendship + Omnimous new move.. got an Espeon
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Its a stone Evo for now... but honestly Shadeon may get dropped due to recent drama causing me to lose the sprite artist that was working on Shadeon... and a ton of other regional mons for my game...
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Lngz (mention) » Thu Oct 08, 2026 8:51 pm

@Dragonom wrote:
lightmagician60 wrote:gunna guess the new Eevee form isn't friendship + Omnimous new move.. got an Espeon
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Its a stone Evo for now... but honestly Shadeon may get dropped due to recent drama causing me to lose the sprite artist that was working on Shadeon... and a ton of other regional mons for my game...
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What happened that caused you to lose the artist? What happened there?
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby SquishySofty (mention) » Thu Oct 08, 2026 8:53 pm

Lngz wrote:What happened that caused you to lose the artist? What happened there?
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Strongly advised not to talk about it. Don't want either party to stir up more unnecessary drama.
Best they'll deal with it privately.
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Re: Pokemon: Melted Malachite v0.5 [Patreon open (Optional)]

Postby Lngz (mention) » Fri Oct 09, 2026 9:01 pm

Yes, you're right. It's best not to make any more of a fuss.
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