Catering to Hungry Girls 2: Acidic Boogaloo .7

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Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby EmphasisonMayo (mention) » Thu Sep 03, 2026 8:54 pm

Hexes and woes upon all ye souls, for Catering to Hungry Girls 2: Acidic Boogaloo has escaped the Blog Bog's containment.

Wtf is this:
Spoiler: show
Damn, alright, we just hopping in then. This is Catering to Hungry Girls 2: Acidic Boogaloo! A goofy and official/unofficial sequel to the first slop game, Catering to Hungry Girls: The Game. It is also an spiritual adaption of RealZikik's 'World of Hungry Girls' interactive. You, the MC from CtHG, survived the weekend when you were never supposed to. This has had severe and unforeseen repercussions for the entirety of time and space. Now, you've ended up making one severe oopsie woopsie and wind up in the WoHG while your home reality has been banished to the Void. So guess who gets to fix reality now?

I've been cooking this up for ab the past 2 years on-and-off again. I think it's pretty pog, and the comments I've gotten say it's pog, but these comments all came from the Bog Blog. So lmk what ya think (and if it was worth the hassle lmao)

PICS!?!:
Spoiler: show
calm down, u degen, we get there when we get there.
Screenshot 2026-08-22 081223.png
screenshot0009.png
screenshot0025.png
screenshot0012.png
screenshot0019.png
screenshot0014.png
screenshot0016.png
screenshot0007.png

AI Disclosure:
Spoiler: show
Let's rip the band-aid off: the game's visual assets are AI. I try to cook some good slop, but I must still acknowledge the salted slop is slop. One day, it'd be pog to recruit someone to rework the visuals in Koikatsu or Kisekae or some fine artwork, but today is not that day. I am a broke bitch in school and with no job. As cool as it would be to pay someone big money to do big work, we, uh... We aren't there, brah. I don't even think we're on the map rn. One day, the bag shall be mine and this project will have a real soul. Till then, AI.

Tags:
Spoiler: show
F/M, Male Protagonist, OV/AV/UB, Same Size, Shrinking, Prey only, Willing/Unwilling, slight Full Tour, Disposal (toggleable), Internals (toggleable), dynamic sounds, Monster Girls, Blackjack, like deadass, I dunno what else to put in here cuz it's a pretty full pot rn. Think VVN but if VVN was worse

Download Links:
.7? Why .7?
Spoiler: show
Uhhhh because the game isn't complete :D. I kid, I kid. You'll see it pretty quick, but a lot of the game has barebones content atm. .7 is the Alpha so I can take in more ideas/input/thoughts and work on rewriting scenes/story. So if you're like, 'wow, Ms. Hampton sure has a poorly written scene for failing her quiz' and message me, I'mma bop you like a BoppIt.
But really, writing is the biggest bottleneck in my process so I wanted to get the Alpha out there so I can work on side junk/rewrite the scenes. ugh, writing

Final soapbox:
Spoiler: show
Ayo, ty for reading to the end! I wanted to get this out as school is picking right back up and I'm unsure of how much time I'll have to work on it. I'm still planning on getting it to its fabled final form, but I'm too in-debt to go and fuck up my education now. Still! I get most of my ideas or inspiration from random spots including random comments on my blog! I'll check in here every now and then, but if you want direct contact with me, DM or da Blog Bog is the place to go. So if you're wanting to see something or have an interesting idea, shout it out! I'm always interested.

If you come across a bug, please let me know! If you want to help out, feel free to reach out! If you have a cool idea, reach out! And if you're like, 'damn, this game ain't too bad!', also shout it out because I live for online strangers giving me props. This thing is held together with glue, tape, and a lil dashing of hope, so idk how much it may explode. Hopefully the Blog Bog's visitors have caught them all, but if not, u best lemme know, stranger. Enjoy!
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby DarkDragon269 (mention) » Thu Sep 03, 2026 9:52 pm

Best of lucks on the game!.


P.D.: I know the first game was purely prey protagonist F/M, but would be nice to pred as well.


BTW: quick question the escaping technique is hitting wasd as fast as possible? or W > A > S > D in order at a decent pace?
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby EmphasisonMayo (mention) » Thu Sep 03, 2026 10:07 pm

If it's PANIC, it's hitting any or all of WASD as fast as possible. If it's Unbirth, you hit in accordance with the arrows!
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby DarkDragon269 (mention) » Thu Sep 03, 2026 10:33 pm

@EmphasisonMayo wrote:If it's PANIC, it's hitting any or all of WASD as fast as possible. If it's Unbirth, you hit in accordance with the arrows!
Link to post

Gotcha thank you very much for the quick answer ^.~
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Razkor (mention) » Fri Sep 04, 2026 4:38 pm

Shame about the AI art. I know some folks don’t mind and to each their own, but it always takes me out of being able to form any real connection with the game.

Really liked the original CtHG text game without it having images at all so I’d encourage you to consider, say, trying your hand at a few Kisekae assets to elevate from the original without feeling like you have to illustrate every possible scene or spend a bunch of money on it.

Genuinely, I do wish you luck with this and I know it was still a ton of work on your part to create it!
Last edited by Razkor on Fri Sep 04, 2026 9:27 pm, edited 1 time in total.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby JDandAliProductions (mention) » Fri Sep 04, 2026 6:44 pm

Oh hey I'm in this game lol
If you wanna support what I do then please check out my Patreon, I'm working on a novel series too https://www.patreon.com/AliRenegade
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Scoutboy25 (mention) » Fri Sep 04, 2026 8:05 pm

I will probably still try it out, not shy enough to stray away from ai asseted games, but I do appreciate the warning. As Razkor said though, kisekae is always an option if you're willing to experiment a little. Won't have the same effect obviously depending on scenes but still
A single random brony from like 2010, uses Eka's for games and made an account to share opinions and ask questions. Ask me nothing.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Yquwko (mention) » Sat Sep 05, 2026 1:14 am

Great game, lot's of content for an alpha build. I'll go against the crowd and say the game is good the way it is with AI, AI assets can be pretty good when done correctly. I enjoyed your original CTHG game and this one is certainly even more polished. Looking forwards to more updates.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby ig00r (mention) » Sat Sep 05, 2026 6:11 am

A lot of variety for a game in this early development, nice!

I'm getting occasionally errors, e. g. "Pay for Syd's Special for 10k"

Spoiler: show

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/peeps/house/mom.rpy", line 72, in script call
call OralGame from _call_OralGame
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 188, in script call
call OralGame from _call_OralGame_3
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 162, in script call
call OralGame from _call_OralGame_2
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/peeps/street/syd.rpy", line 268, in script
$ stompic = sydW
File "game/scripts/peeps/street/syd.rpy", line 268, in <module>
$ stompic = sydW
^^^^
NameError: name 'sydW' is not defined

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
File "game/scripts/peeps/house/mom.rpy", line 72, in script call
call OralGame from _call_OralGame
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 188, in script call
call OralGame from _call_OralGame_3
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 162, in script call
call OralGame from _call_OralGame_2
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/peeps/street/syd.rpy", line 268, in script
$ stompic = sydW
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1276, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/scripts/peeps/street/syd.rpy", line 268, in <module>
$ stompic = sydW
^^^^
NameError: name 'sydW' is not defined

Windows-10-10.0.19045-SP0 AMD64
Ren'Py 8.5.3.26042601+nightly
AB .7
Sat Sep 5 12:53:10 2026
```


Here when winning "Jenme Jumle" for the second time

Spoiler: show


```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/peeps/house/mom.rpy", line 72, in script call
call OralGame from _call_OralGame
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 188, in script call
call OralGame from _call_OralGame_3
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 162, in script call
call OralGame from _call_OralGame_2
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
[Previous line repeated 1 more time]
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/peeps/house/mom.rpy", line 139, in script call
call OralGame from _call_OralGame_1
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
[Previous line repeated 1 more time]
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/systems/fights/fightin.rpy", line 117, in script
jump expression location
renpy.script.LabelNotFound: could not find label 'mallSafeSafe'.

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
File "game/scripts/peeps/house/mom.rpy", line 72, in script call
call OralGame from _call_OralGame
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 188, in script call
call OralGame from _call_OralGame_3
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/peeps/house/selene.rpy", line 162, in script call
call OralGame from _call_OralGame_2
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Neigh/neighborhood.rpy", line 53, in script call
call combatCheck from _call_combatCheck_2
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/home.rpy", line 8, in script call
call movieTime from _call_movieTime
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
[Previous line repeated 1 more time]
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/peeps/house/mom.rpy", line 139, in script call
call OralGame from _call_OralGame_1
File "game/scripts/systems/vores/panic.rpy", line 29, in script call
call OralVore from _call_OralVore_1
File "game/scripts/map/Home/bed.rpy", line 19, in script call
call claraHCheck from _call_claraHCheck
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
[Previous line repeated 1 more time]
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Campus/campus.rpy", line 68, in script call
call combatCheck from _call_combatCheck_4
File "game/scripts/map/Campus/campus.rpy", line 8, in script call
call combatCheck from _call_combatCheck
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Street/alley.rpy", line 8, in script call
call combatCheck from _call_combatCheck_5
File "game/scripts/map/Street/street.rpy", line 8, in script call
call combatCheck from _call_combatCheck_3
File "game/scripts/systems/vores/av.rpy", line 99, in script call
call AnalVore from _call_AnalVore_1
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Hospital/hospital.rpy", line 92, in script call
call prowlingJackie from _call_prowlingJackie
File "game/scripts/map/Home/home.rpy", line 19, in script call
call sitterTime from _call_sitterTime
File "game/scripts/systems/fights/fightin.rpy", line 117, in script
jump expression location
File "renpy/ast.py", line 1929, in execute
rv = renpy.game.script.lookup(target)
~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^
File "renpy/script.py", line 1217, in lookup
raise LabelNotFound(original)
renpy.script.LabelNotFound: could not find label 'mallSafeSafe'.

Windows-10-10.0.19045-SP0 AMD64
Ren'Py 8.5.3.26042601+nightly
AB .7
Sat Sep 5 13:08:37 2026
```


Also the higher stats seem to be detrimental with the mechanic during AV that lets you regain stamina and health. The drain and cost for progress stay the same but it takes longer the regenerate making it impossible to escape.
Edit: Couldn't replicate this consistently, maybe my computer is just ass.
Last edited by ig00r on Sun Sep 06, 2026 6:15 pm, edited 1 time in total.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby VVV (mention) » Sat Sep 05, 2026 3:17 pm

is there any way around the girl that eat you when you lay down
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby EmphasisonMayo (mention) » Sat Sep 05, 2026 7:42 pm

Ay everybody! I'll definitely look into Kisekae or other options. I wouldn't hold my breath for now as redoing the pics + learning Kisekae may be more of a commitment than I can make with school + coding. Still, if I can find the bits to make it work/the vore bellies/someone who knows Kisekae, I'll see what I can brew.

I've gone ahead and patched up the bugs noted. I'll upload the files to the Blog Bog so you can just plug and play them in. Luckily, Syd already has a womb pic so it's just a line of code missing. I've also touched up the AV mini-game to give you back 1/4 of your total HP rather than a static 20. I hadn't considered that making your stats big would run into a hard coded number so that's patched. And Clara's fury now gets set to 0 once you interact with her. You can encounter her still if you're unlucky, but you can also survive her encounter if you have good enough stats (>45 wits and dex iirc). Otherwise Clara outwits ya.

@JDandAliProductions wrote:Oh hey I'm in this game lol

As per your notes, she's the teacher who has the most questions and requires the highest grade!
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Pou28 (mention) » Sat Sep 05, 2026 11:09 pm

Oh boy a sequel to one of my favourites! One thing I noticed so far is that the vore scenes are a lot shorter than in the first game. I kinda loved how long and detailed they were in the first game ^^
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby HAWKFROST121 (mention) » Sun Sep 06, 2026 7:01 pm

Is there anything to do in the Gate? it seems broken to me and I can't find anything and I get an error if I get 'found'
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby EmphasisonMayo (mention) » Sun Sep 06, 2026 8:50 pm

No, the Gate is the current endpoint of the build. Its Haunted game is a WIP because its numbers and mechanics confound me still. There is a teleport option in the first room so you don't have to get stuck in there though.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Colphister447 (mention) » Tue Sep 08, 2026 1:20 pm

how can i enter the casino?
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby EmphasisonMayo (mention) » Tue Sep 08, 2026 8:23 pm

@Colphister447 wrote:how can i enter the casino?

You can enter into the Casino after beating the Goldsteins (Plot 7 in the Story) and unlocking a reason to go to the Casino. Alternatively, you can set its variable "$ casinoUnlocked = 1" in the casino.rpy so it's unlocked by default. Idk why someone would want to go and do that tho
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby quicks (mention) » Wed Sep 09, 2026 11:18 am

Yay for public launch. I love this game. Good luck with continuing it!

For the gripes on AI, I think its a very understandable thing to work with. You are already writing and programming and everything else. Art taking a shortcut makes sense. kisekae works too but honestly, I don't think that looks as good even if yeah I get AI is bad.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby UnsettledTom (mention) » Sat Sep 12, 2026 10:03 pm

This game so far is great. Lot's of content, lot's of avenues, very good stuff. Honestly, if you ask me don't even consider getting an artist to replace the AI art. It's good slop, and I love good slop.

Excitingly waiting for the next update.
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Fatruzim (mention) » Sun Sep 13, 2026 4:45 am

did struggle at WASD or panic is possible to escape?
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Re: Catering to Hungry Girls 2: Acidic Boogaloo .7

Postby Pathdrawsart (mention) » Sun Sep 13, 2026 4:41 pm

[quote=" @EmphasisonMayo "]Ay everybody! I'll definitely look into Kisekae or other options. I wouldn't hold my breath for now as redoing the pics + learning Kisekae may be more of a commitment than I can make with school + coding. Still, if I can find the bits to make it work/the vore bellies/someone who knows Kisekae, I'll see what I can brew.

I've gone ahead and patched up the bugs noted. I'll upload the files to the Blog Bog so you can just plug and play them in. Luckily, Syd already has a womb pic so it's just a line of code missing. I've also touched up the AV mini-game to give you back 1/4 of your total HP rather than a static 20. I hadn't considered that making your stats big would run into a hard coded number so that's patched. And Clara's fury now gets set to 0 once you interact with her. You can encounter her still if you're unlucky, but you can also survive her encounter if you have good enough stats (>45 wits and dex iirc). Otherwise Clara outwits ya.

Id recommend any other program besides kisekae bc its extremely limiting if you enjoy posing or just anything that isnt the same 4 gestures on repeat all facing toward the camera and the constant swapping of the one file for guts or no guts is tedious this comes from someone who used to work with it and found better enjoyment in koikatsu or other programs as it gave more freedom though its completely up to you if you prefer to keep the game as is since its doing just fine, changing it up to appeal to others now is inviting more work (if you have the time to invest in, unless you have a busy schedule id suggest holding off till you learn more)
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