Working on a Pokemon vore game (currently a consept)

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Working on a Pokemon vore game (currently a consept)

Postby shienigodragon (mention) » Wed Sep 23, 2026 7:03 pm

At the moment im working on the map layout as developing a story. this is ganna be my first time making a game and i have absolutely no clue what im doing.

i realy only have an idea for the story. The idea is a world where pokemon and people have long been separated and the people have been living in hidden civilizations for roughly a thousand years.

Your character is a clone that gets sent out to "rediscover" pokemon who learned to swallow prey whole. the pokemon also learn how to speak from the team rocket meowth who was abandoned durning the collapse thousand year ago (no hes no longer alive) they pokemon also took over the towns and gyms and started living like humans.

that sorta all i planned out and theres plenty of things unaccounted for such as

-starters i do not yet have starters but i sort dont wanna use the basic triangle (fire,water,grass)

- i dont have a ANY game name ideas (im bad with names)

-ill also need sprites for the predmons

will not have
Spoiler: show
baby preds/under age, deposal,


will have
Spoiler: show
ov,av,ub,unwilling/willing, player as pred/prey, ,m/m, f/f, f/m, m/f


it might have
Spoiler: show
seggs, micro, player is pokemon(if i can figure out how)


preds currently working on
Spoiler: show
iron guardian=lopunny fighting, steel
iron bomber=corvinkight fly, electric
iron recreant= haxorus ice, dark


this is rn just a concept and i have no idea how to do anything (yet) by will try my best as well as i can and there will be screenshots when i have some.
Last edited by shienigodragon on Fri Sep 25, 2026 5:41 pm, edited 4 times in total.
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Re: Working on a Pokemon vore game (currently a consept)

Postby SquishySofty (mention) » Wed Sep 23, 2026 7:51 pm

That implies that you're looking for something that's not Pokémon Essentials with vore integrated into it.
But what about the choice of genre and game engine? Visual Novel? RPG? Made in Sugarcube? Godot? Unity?
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Re: Working on a Pokemon vore game (currently a consept)

Postby shienigodragon (mention) » Wed Sep 23, 2026 8:15 pm

@SquishySofty wrote:That implies that you're looking for something that's not Pokémon Essentials with vore integrated into it.
But what about the choice of genre and game engine? Visual Novel? RPG? Made in Sugarcube? Godot? Unity?
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rn i am "experimenting" with essentials while also looking into other engines
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Re: Working on a Pokemon vore game (currently a consept)

Postby akugarashir2099 (mention) » Wed Sep 23, 2026 9:08 pm

I do find the concept interesting. I’d think a title could be something like ‘Pokemon Pray’
It being a play on words to humans praying on their success but also with pray sounding like prey.
But that’s just my idea.
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Re: Working on a Pokemon vore game (currently a consept)

Postby Anonymous111 (mention) » Thu Sep 24, 2026 1:27 am

question- if this is a pokemon game we will be able to chose the player's gender, which means any player as pred vore has the potential to be male vore, so like, what's with that.
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Re: Working on a Pokemon vore game (currently a consept)

Postby shienigodragon (mention) » Thu Sep 24, 2026 7:41 am

@Anonymous111 wrote:question- if this is a pokemon game we will be able to chose the player's gender, which means any player as pred vore has the potential to be male vore, so like, what's with that.
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i put male vore in wrong thing. there will be male vore.
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Re: Working on a Pokemon vore game (currently a consept)

Postby shienigodragon (mention) » Thu Sep 24, 2026 3:40 pm

i decided to make new paradox pokemon. and planning on using those as the starters.

future pokemon are robot versions of pokemon the surviving scout were able to take pictures of when on scouting mission
Spoiler: show
loppunny:
fighing steel

corviknight
flying electric

haxorus
ice dark


past pokemon are geneticly modified samples from found pokemon remains from scouting "unsanitary" areas
Spoiler: show
chestnaut
fighting dark

pidgeot
flying fairy

abomasnow
ice posion


these will ALL be preds eventually and there will also be a "box" legendary pokemon
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Re: Working on a Pokemon vore game (currently a consept)

Postby FopsPingers (mention) » Thu Sep 24, 2026 5:49 pm

Interesting~~~
You are welcome to the Sprite Hub server
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Re: Working on a Pokemon vore game (currently a consept)

Postby wariodude128 (mention) » Thu Sep 24, 2026 6:11 pm

Is there a chance you might be convinced to make a Pokemon-like game, but instead have it be an original IP with vore as a mechanic for how some of the monsters evolve? Because if there is, I have a design document you might want to look at. I call it Hothumon, which is short for hot human monster. Unfinished, with me trying to figure out the typings, but otherwise fully fleshed out. Of course, if the idea is to make Pokemon but vore no matter what, then ignore this entire post. If not though do message me for the document.
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Re: Working on a Pokemon vore game (currently a consept)

Postby DragonBlade2024 (mention) » Mon Sep 28, 2026 8:07 pm

If I had a nickel for every Pokémon vore game that was being made as someone's first game, I would have two nickels which isn't a lot but it's weird it happened twice.
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Re: Working on a Pokemon vore game (currently a consept)

Postby Turbotowns (mention) » Tue Sep 29, 2026 1:09 pm

@DragonBlade2024 wrote:If I had a nickel for every Pokémon vore game that was being made as someone's first game, I would have two nickels which isn't a lot but it's weird it happened twice.
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You might have more than just two.
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Re: Working on a Pokemon vore game (currently a consept)

Postby Dragonom (mention) » Wed Sep 30, 2026 12:22 am

Ah hello fellow first time poke-vore game maker xDDD
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