Suggestions, Put suggestions here

Forum for our dedicated Vore themed Minecraft server, more details here

Moderator: Vorecraft

Re: Suggestions, Put suggestions here

Postby MirceaKitsune » Thu Jun 23, 2016 12:47 pm

Posting a suggestion I mentioned on the server today, after I joined for the first time: I'm loving the vore plugin, especially the ability to be eaten by mobs! But could tamed pets optionally be configured by their owners to have unique stomachs, instead of the global default for that mob? Just like a player can claim a parcel in the artwork zone, build a belly model there, then set it as the place their prey go to... a player could build an internal on a parcel they own, then set it as the belly of one of their pets (wolf or ocelot).

I would seriously love this feature! I don't have a house on the server yet... and frankly, a fun thing I've considered doing is taming a pet and making my house in their belly :-D
Vore Tournament - A FOSS vore FPS based on Xonotic.
Patreon - Please support me if you enjoy my projects.
User avatar
MirceaKitsune
???
 
Posts: 2223
Joined: Tue Feb 22, 2011 8:50 pm
Location: Romania, Bucharest
Blog: View Blog (36)

Re: Suggestions, Put suggestions here

Postby Maenethal » Fri Jul 01, 2016 10:06 pm

I'd like it if you fixed command blocks. Some of the builds in Art world need them.
Maenethal
Participator
 
Posts: 298
Joined: Fri Feb 27, 2015 10:18 pm

Re: Suggestions, Put suggestions here

Postby Jovial » Fri Jul 01, 2016 11:59 pm

Maenethal wrote:I'd like it if you fixed command blocks. Some of the builds in Art world need them.


If they are fixed, make sure they're disabled in the survival world!

On my main account, I managed to smuggle some command blocks (and other things) into the survival world. I wasn't able to do anything with them, but, you know... If they were enabled, I imagine it'd cause a lot of problems! Thankfully, you can't execute essential commands like op, ban, or stop, but there's still so much potential chaos! I'm not saying that I would do anything like that, but I know I'm not the only one that smuggled cheatsy things into the survival world..!
User avatar
Jovial
Been posting for a bit
 
Posts: 48
Joined: Sat Nov 09, 2013 9:16 am
Location: Lost in the world of the internet
Blog: View Blog (1)

Re: Suggestions, Put suggestions here

Postby Maenethal » Tue Jul 05, 2016 4:34 am

I wish they find some solution. Komaru's Pokemon builds are just left to decay at this point. They could at least allow the basic teleport and message commands, along with potion effects and set to survival in the art world. Or update the vore plugin to have something similar in function.
Maenethal
Participator
 
Posts: 298
Joined: Fri Feb 27, 2015 10:18 pm

Re: Suggestions, Put suggestions here

Postby Jovial » Tue Jul 05, 2016 8:16 pm

Maenethal wrote:I wish they find some solution. Komaru's Pokemon builds are just left to decay at this point. They could at least allow the basic teleport and message commands, along with potion effects and set to survival in the art world. Or update the vore plugin to have something similar in function.


I use signs, redstone dickery, and dispensers with splash potions. It's annoying that I have to refill them every ~9 uses, and it certainly breaks "immersion", if that's even the right word for a game like minecraft. I'd love to see it implemented if done right!
User avatar
Jovial
Been posting for a bit
 
Posts: 48
Joined: Sat Nov 09, 2013 9:16 am
Location: Lost in the world of the internet
Blog: View Blog (1)

Re: Suggestions, Put suggestions here

Postby Reff » Wed Jul 06, 2016 3:56 pm

The issue is actually that redstone doesnt work for you if you arent trusted on the plot. has nothing to do with the command blocks.
~Reffy on VoreCraft~

Join us! Build a house, get eaten.. or eat others! (or both! x3)

viewtopic.php?f=98&t=43179
User avatar
Reff
Been posting for a bit
 
Posts: 28
Joined: Fri Dec 11, 2015 11:51 am
Blog: View Blog (4)

Re: Suggestions, Put suggestions here

Postby Maenethal » Thu Jul 07, 2016 10:49 pm

Cant you allow redstone usage on all plots, and have a "saved state" for all redstone items? Something it can default to after a certain amount of time to keep people from needing to refill/reset them.
Maenethal
Participator
 
Posts: 298
Joined: Fri Feb 27, 2015 10:18 pm

Re: Suggestions, Put suggestions here

Postby Potato » Sun Jul 10, 2016 11:18 am

Maenethal wrote:Cant you allow redstone usage on all plots

We had that before, but something changed and we couldn't use a bypass permission anymore, i'll look into it again when i have time :)

As for the "saved state" there is no such plugin out (that i know of) :gulp:

I suggest asking admins to either import a row of commandblocks that you made in a schematic then using worldedit to move em around, or asking them to plot down the command with copy/paste.
User avatar
Potato
Vorecraft Mod
 
Posts: 63
Joined: Fri Aug 07, 2015 1:45 pm

Re: Suggestions, Put suggestions here

Postby Potato » Mon Jul 11, 2016 2:38 pm

Potato wrote:
Maenethal wrote:Cant you allow redstone usage on all plots
bypass permission

Fixed :D
User avatar
Potato
Vorecraft Mod
 
Posts: 63
Joined: Fri Aug 07, 2015 1:45 pm

Re: Suggestions, Put suggestions here

Postby Maenethal » Thu Dec 08, 2016 2:15 am

I would like it if the vore plugin has something functionally similar to command blocks, so people can create custom, interactive vore builds in the Art world. Kind of like the Pokemon ones.
Maenethal
Participator
 
Posts: 298
Joined: Fri Feb 27, 2015 10:18 pm

Re: Suggestions, Put suggestions here

Postby Potato » Sun Dec 11, 2016 8:51 pm

Maenethal wrote:I would like it if the vore plugin has something functionally similar to command blocks, so people can create custom, interactive vore builds in the Art world. Kind of like the Pokemon ones.

i added ./vo setmsg messagehere
which you can rightclick a commandblock with , and it will parse your input into text and set it on the cb'.
it will obviously throw errors if you try to include any weird chars or sequences/commands. (like {} etc..)
have fun :D
User avatar
Potato
Vorecraft Mod
 
Posts: 63
Joined: Fri Aug 07, 2015 1:45 pm

Re: Suggestions, Put suggestions here

Postby ShadowHawk » Sat Feb 04, 2017 9:46 pm

this is more of a request than a suggestion, but could we please add something like AE2 in the modpack?
Darkness does not always equate to evil, just as light does not always bring good
User avatar
ShadowHawk
New to the forum
 
Posts: 15
Joined: Tue Nov 11, 2014 3:44 pm

Re: Suggestions, Put suggestions here

Postby EveKitsune » Sun Feb 05, 2017 10:07 am

ShadowHawk wrote:this is more of a request than a suggestion, but could we please add something like AE2 in the modpack?


Not going to happen. Mods that physically change the gameplay of Minecraft as a whole, or add new blocks or features or anything like that will not be added. VoreCraft is vanilla because we want it to be as widely open to as much of the community as possible, thus all of the mods in the modpack are optional, Client Side mods rather than server side mods. Not everybody can run mod on their computer, small or not.
User avatar
EveKitsune
Been posting for a bit
 
Posts: 48
Joined: Fri Apr 11, 2014 3:21 am

Previous

Return to Vorecraft

Who is online

Users browsing this forum: No registered users and 2 guests