Being the bad guy 1.01 (EvilOverlord)Updated 04.04.2021

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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby xmarkx » Thu Apr 12, 2018 6:14 pm

Bright wrote: Will be more party members eventually.


Can't wait
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby FML » Sat Apr 14, 2018 6:41 pm

where can the npc's you get to join you be found?
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby xmarkx » Sat Apr 14, 2018 6:52 pm

FML wrote:where can the npc's you get to join you be found?


The followers are in the "formation" menu and the others are in your base
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby FML » Sat Apr 14, 2018 6:55 pm

thank you
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Grimbug » Mon Apr 16, 2018 11:46 pm

anyone else have a problemwithSteveafter findinghis bones? because I keep getting his dialoguebox and I can't really move anymore I could totally use some help with this if ya got time. ^^;
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Bright » Tue Apr 17, 2018 8:05 am

What version of the game are you playing?
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Grimbug » Thu Apr 19, 2018 9:18 am

0.61 I see you`ve updated... I'll download the new one. is that problem already fixed?
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Bright » Thu Apr 19, 2018 5:06 pm

Ah yes, the Steve talking paralell event was fixed in 0.62.
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Grimbug » Sat Apr 21, 2018 4:48 pm

Bright wrote:Ah yes, the Steve talking paralell event was fixed in 0.62.

That rocks!!! :lol: Thanks hey so just out of curiosity should I post every glitch and bug or just the game breaking or less charming ones.. because in the tower when you finally grow to normal size the bathroom is called "bat" and with the tone of this game I thought you might want to take advantage of this opportunity and make this into a joke.
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Bright » Sat Apr 21, 2018 4:58 pm

Grimbug wrote:
Bright wrote:Ah yes, the Steve talking paralell event was fixed in 0.62.

That rocks!!! :lol: Thanks hey so just out of curiosity should I post every glitch and bug or just the game breaking or less charming ones.. because in the tower when you finally grow to normal size the bathroom is called "bat" and with the tone of this game I thought you might want to take advantage of this opportunity and make this into a joke.


Hehe, just give me every bug you see, every glitch or misspelling.
I keep losing track of them myself so if you see anything, give it to me.
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Grimbug » Mon Apr 23, 2018 9:51 pm

Bright wrote:
Grimbug wrote:
Bright wrote:Ah yes, the Steve talking paralell event was fixed in 0.62.

That rocks!!! :lol: Thanks hey so just out of curiosity should I post every glitch and bug or just the game breaking or less charming ones.. because in the tower when you finally grow to normal size the bathroom is called "bat" and with the tone of this game I thought you might want to take advantage of this opportunity and make this into a joke.


Hehe, just give me every bug you see, every glitch or misspelling.
I keep losing track of them myself so if you see anything, give it to me.


okay I'll get my list ready I just got to the end of the demo and so far I almost can't wait to see what's coming up next.

p.s would you like me to post the list here or "pm"?
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Bright » Mon Apr 23, 2018 10:47 pm

You can post the list here.
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Grimbug » Tue Apr 24, 2018 3:58 am

Bright wrote:You can post the list here.


hey so thanks for getting back to me so quickly but,

I just realized that my list was outdated
so I'm gonna replay this from
the beginning and get back to you it may take anywhere from two to three days (because I want sleep)
I'll try to search every nook and cranky.

however I do have a suggestion for an item... "slime flute" it adds a large amount of slimes to your army and play it when fighting slimes and you escape with rewards. tell me what'cha think.
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Bright » Tue Apr 24, 2018 11:02 am

It is a fun idea. I dunno how to implement it though.
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Re: Being the bad guy 0.64 Updated 10.12.2017

Postby Bright » Thu May 09, 2019 3:25 pm

Version 0.80 is out.
It is playable as far as I know. I have tested it.

What's new:
Some more quests, places to go.
Attack a fortified city, enter the forest of fairys and attack the elves.

http://www.mediafire.com/file/gh3zr545e ... 0.exe/file
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Re: Being the bad guy 0.8 Updated 09.05.2019

Postby forumlurker » Fri May 10, 2019 5:48 am

It's been a while for me. Where do we find the new content? As far as I know, the last area with the mage school has no new areas unlocked.

Good to see that you're still working on this!


The most logical way forward seems the western path, but to me it's still blocked.
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Re: Being the bad guy 0.8 Updated 09.05.2019

Postby Anesthetic » Fri May 10, 2019 6:13 am

Woa. A release in 2019. This is one of thsoe games that just keeps chugging along.
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Re: Being the bad guy 0.8 Updated 09.05.2019

Postby Bright » Fri May 10, 2019 8:23 am

Save a fat guy by the chess board in the mage tower.
Talk to a drunk snitch in fishing town.
Stay at inn until night.
Find drunk guy at pub.
Get password for gate.
Free the fish.
Thieves cave in west is now unlocked.
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Re: Being the bad guy 0.8 Updated 09.05.2019

Postby forumlurker » Fri May 10, 2019 12:36 pm

Got it thanks!

I'm not sure if this blocks more content, but there's a bug in the temple of pitfalls/underworld. the moment you try to enter, the sprites get stuck and can't advance. You can leave the map fortunately. If you leave the map, you are coming out of a different place though.

I took out the farm, lumber camp, smithy town, own the mine, stopped the siege, but can't do anything in the swamp yet, or in the capital. Are these issues related?
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Re: Being the bad guy 0.8 Updated 09.05.2019

Postby Bright » Fri May 10, 2019 6:16 pm

Ah, I figured out the bug in the pitfalls temple.
There was an event that was set to "Same" which meant you couldn't pass it.
Derp.

Did you talk to the orc miners after defeating Charles?

Have you reported to Eris in the desert camp?
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