fondrenave wrote:Hey I've been having an issue where the 1.1.1 and 1.1.2 of voremersion has been canceling jrk's vore raiders mod. I ran some tests with un-installing certain mods and the only mod that seems to affect the vore raiders is voremersion. Is there something I am missing?
I just tested by spawning raiders (as I use JR's vore raider mod as well), and they are working just as expected. I tested it with JR's mod loaded ahead of mine and after mine. It worked both times. It's probably an issue of the raiders were previously spawned before you installed my mod.
lyingunderfire wrote:Sorry to be the bearer of bad new again, but you know that weird problem I had were my character would not update? It is happening again. I have two good guesses as to what may have caused it. I just wish I had caught it when it happened and not hours later. Anyway, it is either an issue from myself resetting the timers/character or some weird script behavior after eating something non-human. I believe the former is a slim chance; however, the latter happened around a hour before I noticed something was wrong. I think that is the culprit. After eating and digesting a super mutant I was left with a residual belly that acted like it was perpetually digesting - sound and all. After eating something else later it was overridden and went away like normal. What I suspect might have happened is that the belly was overridden visually but not functionally in terms of digestion. I believe the script thinks my character is always digesting resulting in the Fullness Bar never decreasing. This would explain why Bria is fine because she doesn't have the perks to eat larger prey yet to have the possibility to run into this problem, and this would also explain why this keeps happening to me ~15 hours into a playthrough as that is when I finally get those perks.
[We will be turning off that feature for the time being since it seems to not agree with us, but everything else is fantastic! We cannot wait for further updates! Oh, and sorry for the work that was lost. That can be such a defeating feeling.]
It's possible that the script thinks your still digesting. I'll build in a reset for debug options in the next release, but try swallowing and throwing something up. That should reset the internal check.
Rasati wrote:Carreau wrote:Apparently the mark of the beast cursed me. I lost all of my work from over the weekend. My most up to date version of Voremersion was corrupted by a computer restart. Sigh. I lost all of my work on Bria's quest... Hopefully I can recover some of the work so I'm not starting completely over.
oh by the gods, what a load. i am so sorry, that sucks big time.
well at least the insight you gained for handling the locations can´t be erased from your memory. I keep my fingers crossed that you can salvage some of your work.
Sometimes I get the feeling the cosmos is more cruel to the nice people. Treat yourself to something nice to eat or smash something, preferably both, you deserve it.
That's the only saving grace: I spent most of the weekend working on the mod learning the world editor. Reconstituting that stuff shouldn't take too long. It just sucks that I lost a bunch of work on the boss and the leveled lists I made for introducing upgraded Devour weapons.