Unicornwill wrote:so i noticed that youve made a series of enemies that are not in the lists, bosses if you will, in the img enemies file. I'm curious, how does one get to these bosses, as i did every listable enemy at least once.
Sorry for the late reply. Had a busy month and a half. As to your answer, this is still in the demo, so facing the bosses aren't possible yet, the will once I release a version of the game with more map exploration. as a side note.
Update on something I feel you might want to know if still interested.
I'm not sure if I can fully realize transformation capabilities for the party, at least not fully. This issue may stem to a lot of states actually.
Since I have specific graphics to apply to players and enemies, and a plugin used to call those graphics, I don't think they're is a way to have overlapping states, since it seems to confuse the plugin, or override the last graphic, and use the recent afflicted state as such. I did mitigate this mostly with some states, mainly pregnant, eaten, and bondage, which I made those afflicted with them immune to other states, but the other remaining ones lack that any realistic excuse to not have overlaying states.
So, if I want to keep TF in, and maybe even other kinks, I' might have to make it so that different states, or at least certain ones, can't stack. What do you guys think? Anyone familiar with RPG Maker MV know how to handle such things?