by EddyS » Sun Nov 29, 2020 9:28 am
Hello once again. I've now played about 90% of the second area that just got added to the game with the update's public release. It was more difficult than the previous area which speaks for itself because games like these aren't supposed to get easier, they get harder (which is a good thing). I've got very few notes & suggestions for the new enemies, one question and one bug I encountered. I'll write these down in that order:
The new blade enemy thing:
I don't have all that much to say about these guys. I have no issues with them at the present moment, so they're completely fine for me. They aren't that much harder to fight than the black robot thingys, though I guess that's understandable since this is only just the 2nd level of the game. Idk how many more levels are planned and although this suggestion might be obvious I'd still suggest making enemies substantially harder with every level you complete: Makes the game more dynamic and challenging the longer you venture into it.
The new dragon alien thing:
I'm not at all into dragons swallowing the player, so I can't say much about this enemy as I intrinsically don't like it. It's a big threat and your only defense is to stun it with a few shots. When I encountered the dragon when I was playing the new update last night, the digestion was so insanely quick that I died in like 3-4 seconds. I couldn't even see the regurgitation animation, but thankfully now that's fixed. It was waaaayyyyy too overpowered.
To conclude this section: I don't think you're supposed to be able to swallow the dragon thing, but it'd be really cool if that'd be possible sometime in the future if you're up to that task. If you're planning to include that Dragon thing in multiple levels of the game, maybe you could have the player be able to swallow it in some of the later levels of the game, maybe as an upgrade you stumble upon by roaming around (similar to the stamina upgrades). But if it's supposed to be 100% unswallowable then ignore everything I suggested.
So this is my question:
You mentioned you were planning on reworking the player sprites for the next update of this game, does that mean you'll also be reworking some of the belly sprites for the next update? The fact that you mentioned that you'll be reworking the player sprites made me curious if that's a goal for the next update or not. Sorry if I feel like a broken record always asking the same question again and again. As you might have guessed, this is an update I take the utmost interest in for the future of this game.
One Bug I encountered:
With this new update I only really encountered one bug that was strangely not in the second area of the game. I encountered it in the first level of the game on the left-most area of the level. It's where there's a drop down and for some reason the lasers there didn't have a bottom block like they usually do. I thought it was strange, but then it became even more strange when I tried to jump to where the bottom block is supposed to be. After I did that, I got stuck in the jumping/falling animation and that laser sound that plays when you touch the laser played infinitely. This bug forced me to restart the game and start from scratch. Not a big bug, but a bothersome bug to say the least.
And yeah that about sums up all I had to say for this update. Only other thing I wanted to talk about was if humanoid pred enemies would be coming to this game and I see you've already answered that question and I'm happy with the answer. Oh yeah also it'd be nice to have a name for each of the enemies so one doesn't have to refer to them as "thingys".
Thanks for making this game,
EngilbertSig3.