Gulp Quest MV - Update 0.1 is here! (18/02/23)

Forum for the Vore games, and other downloads
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.

Use Looking for master thread when you are not posting about an existing game.


You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.

What should be the mark for the Update 0.2?

Entirety of the Maid Cafe (mainly individual scenes, akin to the slime girl)
693
56%
Main Girls' scenes and Story (focusing on the development of the plot)
381
31%
Maps and Fights (create the next 3 overworld maps and put at least a monster or a scene in each of them)
157
13%
 
Total votes : 1231

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Psycho_wolvesbane » Wed Oct 07, 2020 1:24 am

No, you can leave the town and explore the surrounding forest, but with the combat system out of commission you'll be unable to go anywhere far and there are no extra scenes beyond the town yet.
User avatar
Psycho_wolvesbane
Participator
 
Posts: 285
Joined: Wed Oct 11, 2006 11:00 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby TheFetishBeast » Wed Oct 07, 2020 2:11 am

Regarding the poll, why is there no 'All of the above' option?
User avatar
TheFetishBeast
Participator
 
Posts: 313
Joined: Sat May 10, 2014 5:02 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Dragonitas » Wed Oct 07, 2020 5:58 am

TheFetishBeast, I want people to tell me what they are most interested in and gave you up to 3 picks to utilize on the various options. If you happen to want to know about all of them, you can select the bottom option labeled as: Other (leave a comment letting me know) ^^
User avatar
Dragonitas
Somewhat familiar
 
Posts: 95
Joined: Sat Jan 30, 2016 7:51 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby curiousparty » Wed Oct 07, 2020 6:34 am

TheFetishBeast wrote:Regarding the poll, why is there no 'All of the above' option?


I think it's more to have areas on which to focus on for the story. I'm working on an RPG myself and while I plan on giving lore for the whole world eventually, I have a list of things that get done to achieve that goal. Eg; I built the world map first and subdivided it into islands where the people live, and then decided to be a little cheesy and put the final boss on an island you can't reach without the Airship.Then multiple keys are required to enter into their lair so even after you get the Airship you need to still hunt down the keys for story reasons. It's quite the process to build up lore in a world so it's easier to focus on 2-3 things max at a time before moving onto another topic. I'm sure they'll get to it all eventually though!
curiousparty
Been posting for a bit
 
Posts: 28
Joined: Mon Sep 16, 2013 6:59 am

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby MarkusFreeman320 » Thu Oct 08, 2020 2:31 am

Will your remake/expansion keep a strong focus on willing options? That was something I loved from the older version, with the player able to either outright ask to be eaten, or at least be happy/grateful to the female predator for eating them.
User avatar
MarkusFreeman320
Participator
 
Posts: 238
Joined: Sat Aug 10, 2013 11:30 am
Location: Western Scotland (That's as much detail as you're getting)

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Dragonitas » Thu Oct 08, 2020 4:20 am

MarkusFreeman320, Most if not all scenes will have at the very least 1 willing and 1 unwilling option, I am debating about simply removing the silent options since they don't add anything to the scene. I'll keep the existing scenes as they are but moving forward I may not include that silent one.

I will also try to include more generic scenes for Non-important NPCs auch as clients of the cafe and such. These scenes won't be as complex as the ones for important characters but will also include dialogue options.
User avatar
Dragonitas
Somewhat familiar
 
Posts: 95
Joined: Sat Jan 30, 2016 7:51 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby FreedomPug » Thu Oct 08, 2020 11:46 am

you should look at 8kun's vore section, you could ask around the 'realistic manips' and 'draw thread' threads to see if anyone wants to do some of the edits for future characters, same on 4chans /d/
User avatar
FreedomPug
New to the forum
 
Posts: 15
Joined: Sun Mar 26, 2017 4:35 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Dragonitas » Thu Oct 08, 2020 12:18 pm

FreedomPug, Thanks but for now I have that part handled, I already have a little team of people helping with what I can't do or I'm bad at like pixel edits and similar.
User avatar
Dragonitas
Somewhat familiar
 
Posts: 95
Joined: Sat Jan 30, 2016 7:51 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby MarkusFreeman320 » Thu Oct 08, 2020 12:31 pm

Dragonitas wrote:MarkusFreeman320, Most if not all scenes will have at the very least 1 willing and 1 unwilling option, I am debating about simply removing the silent options since they don't add anything to the scene. I'll keep the existing scenes as they are but moving forward I may not include that silent one.

I will also try to include more generic scenes for Non-important NPCs auch as clients of the cafe and such. These scenes won't be as complex as the ones for important characters but will also include dialogue options.


I'd personally be fine with removing silent options, instead having one explicitly willing option and an equally explicitly unwilling one. Would make it much tidier IMO. Plus the silent options always felt too passive for someone being eaten, you'd think they'd have some kind of reaction to becoming food, whether glee and excitement, or fear and dread.
User avatar
MarkusFreeman320
Participator
 
Posts: 238
Joined: Sat Aug 10, 2013 11:30 am
Location: Western Scotland (That's as much detail as you're getting)

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby BlueCactus » Thu Oct 08, 2020 12:44 pm

this is great
User avatar
BlueCactus
New to the forum
 
Posts: 4
Joined: Sat Dec 14, 2019 8:59 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Dragonitas » Thu Oct 08, 2020 3:56 pm

MarkusFreeman320, yes but as a sort of homage I want to keep them in the intro till you get out of the village, I'll probably remove the silent options on Molly and also not add them in future scenes. By the way I wanted to say that I'm a big fan of your game and I hope that you'll enjoy what I make out of this one ^^
User avatar
Dragonitas
Somewhat familiar
 
Posts: 95
Joined: Sat Jan 30, 2016 7:51 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Archangel64 » Fri Oct 09, 2020 5:42 pm

I will wait with testing the game til the maid cafe update is out, i'm looking forward to this :gulp:
User avatar
Archangel64
Advanced Vorarephile
 
Posts: 702
Joined: Mon Aug 15, 2016 4:43 pm
Location: Germany

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Ryuuenzan » Thu Oct 29, 2020 9:52 pm

Havent heard much on this, and wanting to keep up tabs. hope things are moving along smoothly, though a bit tentative to post due to worry of necroing... Regardless, keep up the work! heres hoping we get something soon.
User avatar
Ryuuenzan
Been posting for a bit
 
Posts: 38
Joined: Thu Jun 18, 2015 6:47 am

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Dragonitas » Fri Oct 30, 2020 12:31 pm

Ryuuenzan, It's fine don't worry. I have been kind of busy with irl stuff but the game is already past the point of the original. I wanted to add a few more things by Halloween but I couldn't. I will be bugtesting it when I have the time but an update should come in the next few days.
User avatar
Dragonitas
Somewhat familiar
 
Posts: 95
Joined: Sat Jan 30, 2016 7:51 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Monopolus » Fri Oct 30, 2020 2:07 pm

Dragonitas wrote:Ryuuenzan, It's fine don't worry. I have been kind of busy with irl stuff but the game is already past the point of the original. I wanted to add a few more things by Halloween but I couldn't. I will be bugtesting it when I have the time but an update should come in the next few days.


Good to hear about progress. I've been very cynical lately about these kinds of projects..so I'm definitely going to enjoy the update.
User avatar
Monopolus
???
 
Posts: 3295
Joined: Tue Dec 02, 2008 12:00 am

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Dragonitas » Fri Oct 30, 2020 4:22 pm

Monopolus, I know where you're coming from, I was very excited last time this game was gonna get revived and crushed when I learned of what happened to the developer. I understand that it wasn't their fault, but the disappointment was inescapable anyways. Me and the people helping me are putting together something that I hope will at the very least match the style of the original, and (although I know it's very unlikely) please everyone wanting to see more of this world and story.
Last edited by Dragonitas on Sat Oct 31, 2020 4:25 am, edited 1 time in total.
User avatar
Dragonitas
Somewhat familiar
 
Posts: 95
Joined: Sat Jan 30, 2016 7:51 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Ryuuenzan » Fri Oct 30, 2020 5:19 pm

good to hear , and fully agree with mono. good to get an update after a while, even better given it sounds like theres been progress! looking forward to see where it goes!
User avatar
Ryuuenzan
Been posting for a bit
 
Posts: 38
Joined: Thu Jun 18, 2015 6:47 am

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Soroxas77 » Fri Oct 30, 2020 6:44 pm

Oh cool, you're further than where it has ended before.
Soroxas77
Somewhat familiar
 
Posts: 145
Joined: Fri Aug 27, 2010 9:59 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby jimmin190 » Mon Nov 16, 2020 8:23 pm

When Do you think you will be able to post the next update?
jimmin190
Been posting for a bit
 
Posts: 27
Joined: Mon Apr 09, 2018 10:10 pm

Re: Gulp Quest MV Version 0.02 out! (28/09/2020)

Postby Cl3F » Tue Nov 17, 2020 2:00 am

I'm stuck, I freed the prisoner, let her go, got the next quest the following day, left town, and can't leave the outskirts, can't take the path down, or to the right. I'm stuck fighting orc girls at random. Help please!
User avatar
Cl3F
New to the forum
 
Posts: 5
Joined: Fri Sep 29, 2017 8:51 pm

PreviousNext

Return to Vore game

Who is online

Users browsing this forum: allflynn, bledthorn, bosssheng, ChaosTheUndefineder, christhereaper, datdemguy, DevS098, dmknight, FoxyVixen21, halfway, Justaslime, Kin, Kochella, MinionPimp2, mistermadness, nico240, Orion23, Shadowninjer14, SilentOne, SquishySofty, Sydevi, theveggie3, ToweringValkyrie, tuckjames, Vowere, WNEC, Xecxciic, yuanshuo463059, Zephyr231, Zond, Zookmaos