Now, for the future plans for the Dialogue mod. Now that the main functionality of the mod is in place, I want to start adding vore content to some of the quests, and user submitted content. However, I would also like to increase the diversity in some of the responses NPC's have to certain interactions. One of the reasons I made the submission google doc was to get some new lines for already established interactions, such as asking someone to swallow you. However, all of the responses I've got have been ideas for new interactions. That is of course very appreciated, but I would like to start adding some variety to the interactions that players will be using frequently.
So I've created a new Google Doc filled with a number of dialogue choices I want to have more responses for. I'd like to have a lot of general responses, but specific ones for different factions, jobs or even specific characters would also be very fun to include. Also, I have been requested to implemented a toggle for dialogue making references to scat/disposal. It's something I had been planning on doing, so I'll probably go ahead and add the toggle in this upcoming update, at which point I will be willing to add a bit more disposal related content.
One of the final things I want to do to finish up the basic functions of this mod, is to give NPC's "memory". Basically, at the moment, if you ask someone if you can swallow them and they reject you, you can just keep asking them. In the future, I want it to work that if they say "no", and you ask again, they'll remember they said no and act as thus. If you keep asking enough times, perhaps they'll finally relent. Or perhaps they'll take drastic measures if you keep bothering them for too long.
Finally, this won't be relevant for a little while, but as I begin to add more interactions, including ones for different vore types, I'm worried about the dialogue becoming too cluttered, with far too many just general interactions. So, I'm making a poll for the following 3 options:
- Just list the interactions as normal. A bit of clutter is fine, as long as they don't block out the vanilla Skyrim dialogue.
- Implement a single interaction that will then go to all other vore interactions. This could either be just a single generic line of dialogue referencing vore, or even just a dialogue option that just says [Vore].
- Add the ability to disable different generic interactions in the MCM.