by feauxen » Tue Jun 14, 2022 5:44 am
Two small niggles I noticed, both of which relate to inaccessible collectables. One is just outside of Aldorada, there's a chest with what looks like a path to access it, but due to this one tree having collision on both the top and bottom unlike all the others that look like it you can't walk down the obvious (and only) path and thus can't access the chest. The other is the carrot just outside the bunnygirls' house, which kinda-sorta looks like you could walk up to it and harvest it like the other nine you find in their yard, but the three (this one with a hitbox that behaves normally) stops you from walking into the only vaguely-accessible-looking tile.
Of course, since the chest probably just has some gold and the carrots can be obtained elsewhere these are more annoying than game-breaking. Still, wanted to point them out.