Hello, This is Eka!
First, I would like to thank everyone who participated in this survey between 2022 and 2023. Previously, it was done by one of our community members. Unfortunately, they no longer have the time to finish this. So, I took it upon myself to give this a try.
Keep in mind, I do not have a background in psychology or statistics, and my research background is primarily in medical systems. (Surprise, this website is not my job.) You may notice some flaws or inefficiencies here and there. Regardless, I think the data we have is still good enough to be of some use. No reason to let data go unused.
With that out of the way, let's get started.
This report compares two years of survey data. Use the π Toggle 2021 Data buttons throughout to overlay historical comparisons on charts. While the data might appear old. I think it serves as a good place to formulate a starting point and perhaps to help us identify a trend. Besides, this is the first time I have engaged in this type of analysis. A practice run is deemed suitable before we create our next survey.
The most statistically significant trend in the last year is the rapid diversification of gender identity within the community. While the community remains majority male, the percentage of respondents identifying as Transgender or Non-Binary has more than doubled (from ~5.8% to 12.24%). This suggests the vore community is becoming a significant hub for gender exploration. Perhaps a sign that it appears safe enough for such a tendency.
The LGBTQ+ Expansion: Non-hetero identities grew from 47.4% to 49.9% (nearly half the
community).
Trans/NB identification more than doubled (+6.5%), suggesting the vore community serves as a space for
gender exploration.
Why This Matters: I think this helps us understand our audience, enables better content
targeting and tagging, inclusive
community policies, and targeted outreach.
Evidence for pre-existing disposition: 73.5% had interest before knowing the term, and
57.9% discovered vore through non-intentional media (not seeking it). This suggests vore interest is
often triggered by incidental exposure rather than deliberately cultivated. While it
doesn't really specify whether Vore is something we are born with or something we develop over time,
I think it is still more common than actual participation. Many people who might be into Vore, simply
don't know what it is, implying a sense of instinctive, primal nature. Not something we actively choose.
The "Newcomer Effect": Immediate interest dropped from 68.5% to 62.8% in 2022. More
respondents now report initially being indifferent or disliking vore. This may indicate the 2022 cohort
includes more exploratory members who "grew into" the interest.
These questions were only asked in 2022, providing first-ever insights into community engagement patterns.
Remarkably high creator ratio: Over 41% of community members have created vore content
themselves. This is exceptional compared to most media fandoms where creator-to-consumer ratios
typically hover around 1-10%. The vore community is fundamentally a participatory creative
space.
The "Gateway" Effect: 54.9% developed interest in new kinks because of vore,
while 39.7% came to vore through another kink. Vore often serves as a nexus in a broader
constellation of adjacent interests.
Prey remains the dominant demographic (approx 22% strict prey), but the "Switch" category (Prey & Predator) is nearly equal in size. The "Willingness" data shows a preference for "Somewhat Willing/Reluctant" (Score 3/5) rather than hard non-con.
While users are picky about the Predator's gender (only 37% have no preference), they are much more open regarding the Prey's gender (57% have no preference).
The community is almost perfectly split. While "Fatal (No Reformation)" is the largest single category (31%), the combined "Survivor" camp (Reformation + Non-Fatal) makes up 50.5% of the community. Most vorarephiles prefer the prey to return.
How arousing is vore compared to non-vore content?
Do you prefer vore with explicit sexual elements (genitalia/sex)?
Is vore required for you to feel arousal?
I think we will need more specific or better worded questions to figure this part out. Looking at the numbers, it is clear that most people prefer same size, but need to know more about the why. And how they enjoy same size versus size differences and micro due to various possible branching with no specific details on exclusivity. This should be an area to improve for next year.
A clear majority (60.73%) prefers no graphic imagery at all. However, the remaining 39% reveals an
interesting split:
Post-consumption gore (20.98%) - depicting digestion processes - is significantly more
accepted than
pre-consumption harm (2.74%) - depicting violence before swallowing. This suggests the
community
largely distinguishes between "hard vore" (violence/harm) and "graphic digestion" (natural process).
From a content perspective, this means digestion imagery is relatively mainstream within the fetish, but
depicting
physical harm beforehand is a much smaller niche. The heatmap data reinforces this: "piece-by-piece"
consumption
scored only 1.59/5 with 69.8% finding it repulsive. The fantasy of being consumed appears to stop at the
point
where it becomes violent rather than intimate.
Scat is simultaneously one of the most divisive AND one of the most consistently rejected elements.
While 55.09% want no scat at all, the remaining 45% who accept it reveals a curious pattern:
Post-digestion scat (19.50%) and both types (19.17%) together make up
38.67% -
suggesting that for those who enjoy it, the "logical conclusion" aspect matters. Meanwhile,
"Full Tour" style without digestion (6.24%) is a distinct minority.
The heatmap confirms this is the community's biggest taboo: bodily waste scored 1.53/5 with 80.6%
finding it
repulsive - the lowest score of any element. Yet nearly half the community is fine with some form of it.
What this means: Scat requires the clearest tagging of any element. Unlike gore (where
the
pre/post distinction affects acceptance), scat acceptance seems more binary - you either accept the
"complete cycle" or you don't. Artists who include it should expect to lose ~55% of potential viewers,
but will have a dedicated 45% audience.
2D Art dominates (98%+) and hasn't budged - it's the foundation. But the real story is in the growth
areas:
Audio is the biggest mover: From 42.2% to 45.45% (+3.25%). I think the ASMR boom and
the rise of voice content on YouTube/podcasts are driving this. If you're a creator looking for less
competition, audio might be an underserved market.
3D Animation climbing: From 76.1% to 78.18% (+2.08%). Better tools (Blender, VaM, etc.)
and more creators entering the space. Given the "same size" preference we see in the data, 3D might be
uniquely positioned to deliver realistic proportions.
The "minority trio" barely moved: Roleplay (33.9% β 34.69%), Real People (33.1% β
35.05%), all still under 40%. These seem to be stable niches rather than growth areas. Roleplay in
particular is interesting - 37% of people report roleplaying online in the Community Participation
section, but only 35% prefer RP as a media format. This suggests people who RP may prefer other media
for consumption.
I've always suspected there's a strong overlap between vore and the furry community, and the data
confirms it. A significant portion identifies as furry or furry-adjacent. This makes sense when you
think about it - both communities embrace creative self-expression, non-human characters, and tend to be
pretty welcoming of unconventional interests.
The anime connection is interesting too. I think it reflects where a lot of us first encountered
vore-adjacent content - whether it was a snake character, a dragon, or those classic "swallowed whole"
scenes in cartoons and anime. These fandoms aren't just overlapping demographics; they're often where
our interests first took shape.
What I find fascinating is how positive the community sentiment tends to be. Despite dealing with a
fairly niche interest, most people seem to have found spaces where they feel welcome. That's something
worth preserving.
Using the Part 2 Heatmap data, we identified the "Core Tenets" (Universal Loves) versus the "Taboos." Note how "Digestion" is highly rated (4.06), but "Waste/Scat" is the most repulsive concept (1.53).
| Topic | Score | % High Interest |
|---|
| Topic | Score | % Repulsive |
|---|
The Pain Gap: Predators rated "Causing Pain" significantly higher (3.18)
than Prey rated "Experiencing Pain" (2.45).
The Protection Gap: Prey view vore as a protective act (3.84) much more
than Predators do (3.30).
However, both groups rated "Consuming Whole" nearly 5/5. This is the universal bond.
So we've got all this data - now what? Whether you're someone who creates content, runs a community space, or just enjoys vore content, here are some thoughts on what this all means for us.
Whether you're an artist, writer, or running a community space - here's what the data suggests:
You don't have to create to be part of this community. Here's what might be useful to know:
The community is full of secrets to be discovered, who knows, maybe you are looking at a treasure map right now.
1. The Core Experience: Whole consumption, internal sensations (warmth, squeezing), and
belly imagery are near-universal. Start here.
2. The Great Divides: Scat, gore, pain, and extreme size differences split the
community 50/50. Always tag clearly.
3. The Hidden Majority: "Survivors" (non-fatal + reformation fans) are the majority
when combined. Don't assume fatal-only is the default.
4. The Creator Community: 41% create, 37% roleplay, 21% commission. This is a
participatory creative culture, not a passive consumption one.
5. The Leadership: There are many other secrets to uncover in this community, I think I
learned a lot while creating this report. However, as the
area of light increases so does the circumference of darkness. We will need to learn to ask better
questions in a number of areas to uncover more secrets.
Credits: foxygrandpa for starting, conducting and processing the 2021 survey, and collecting information for 2022. Eka for data processing, and analysis for the 2022 final report.
Data Access: If you'd like access to the anonymized raw data of this survey, please contact Eka via forum Private Message.
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Cheers!
The following adjustments were made to the visualizations to improve data accuracy and granularity:
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