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Archive > Strega > Story archive > Background Material > Gul_as_player_characters
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Gul_as_player_characters

By Strega -- Report
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Gul as player characters. I know enough about D&D 3.5 to write this up now, so I did.

Uploaded: 18 years ago

Views: 1,639

File size: 80.00 KiB

MIME Type: application/msword

Favorites: 3

Comments: 2

Tags: profile writing

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bbsnake

Posted by bbsnake 18 years ago Report

No level adjustment on the reworked guls? Yowza. Problems with that. If one wanted to play a melee class, why play anything else but a fighter? With all those extra hit points, and that big fat strength bonus, everything else seems like a poor choice. ...We're boing ANNOYING about this subject, we know. We're trying to be helpfully constructive, though, so you should learn to put up with it. *grin* (Again, this issue could evaporate this May, but species /will/ be more work to design. Maybe just say, "Shut up, Big Black!" for now.)

Strega

Posted by Strega 18 years ago Report

Oh no no, there is definitely going to be a level adjust! I just don't have enough experience in assigning them to decide. Over on FurAffinity Jace thinks it should be +2. I did not assign any levels of Monstrous Humanoid to them, since a lot of gul start out in "class" training when they are little more than toddlers. Still, a 1st level fighter gul is going to have an ECL of about 3. As for the 'Why play anything but a fighter', bear in mind they were DESIGNED to be fighters (or barbarians). They could also make decent Rogues, and there is the occasional gul mage, priest, or druid, especially female gul.

G4 is © 2011 Leshana Authors

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