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QuickFix LionSway AV By Rayverak -- Report

Uploaded: 7 years ago

Views: 15,604

File size: 2.35 MiB

MIME Type: video/mp4

Resolution: 854x480

Comments: 23

Favorites: 35

Yo hey, first use of the Lion model.
I wasn't done with fixing the mesh yet but I felt like taking that butt for a test drive so I made a super quick 3 bone rigg and moved it about a bit.

I know this isn't realistically Anal Vore.. more like .. "Anally Toying about with a human being used as a Dildo up the butt" - but that is sooo much harder to type.

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stressformurder

Posted by stressformurder 7 years ago Report

Oh so VERY lovely!!! I love ALL of your updates! I don't even like male preds, but when it comes to your work, it doesn't even matter. You're THAT awesome. Do you think you could redo the German shepherd one with a human? I love the building one, but that would be AWESOME to see. Don't want to pester you, so if you can't, please don't worry about it :). Anyway...good job as always ;3.

Rayverak

Posted by Rayverak 7 years ago Report

Heheh, thanks :) Hmm, I suppose I could do it with a human.. though the way he goes up and down at the beginning.. it may be unrealistic having the human just stand there.. think he should be tied to a pole maybe.

stressformurder

Posted by stressformurder 7 years ago Report

Or you can do it like you did the girls animation in the grizzly bear AV video? That would work wouldn't it? Kind of scared, but not running, lol.

Rayverak

Posted by Rayverak 7 years ago Report

Ohhh, oh.. hadn't thought about putting the human in a sitting position and making him bigger than the building.. I kinda already did a thing. https://dl.dropboxusercontent.com/u/46624497/German_Shepherd34_a57.max.png

stressformurder

Posted by stressformurder 7 years ago Report

Bigger than the building? That...would be absolutely AMAZING! The bigger the prey the better in my opinion(except normal on giant or something...pretty much still a size difference, but not that much of one, like a mini giant). I can only imagine the bigger human being pulled in, and the animation of the German shepherd...Wet dream fuel. The way you move all of the butts in your AV animations is just amazingly sexy :).

By the way, that picture...absolutely beautiful.

Rayverak

Posted by Rayverak 7 years ago Report

Good, then I take it you won't mind if I render the animation to that picture :D

stressformurder

Posted by stressformurder 7 years ago Report

Not at ALL! That should be awesome! Is it going to be changed with what we just discussed, or will that be an entirely different thing? Either way, shits gonna be awesome. Oooooooh I can't WAIT for it!!!

Rayverak

Posted by Rayverak 7 years ago Report

Well, obviously I can't just make the guy 6 times larger without completely changing the animation, so no, I won't be making the guy bigger. Going to render tonight and will probably post tomorrow.

stressformurder

Posted by stressformurder 7 years ago Report

Alright :D!!! Can't wait!!!

stressformurder

Posted by stressformurder 7 years ago Report

I just noticed something...the horses in Skyrim actually have a decent shaped backside. Not sure if you'd be interested in that or not...but they also seem to sort of jiggle a bit when they run or walk. As soon as I noticed that, I thought of you, lol. They're pretty nice butts honestly. Quite round.

Rayverak

Posted by Rayverak 7 years ago Report

Oh trust me, it caught my eyes, but it never really captivated me much. ;:)

JaxCane

Posted by JaxCane 7 years ago Report

Excellent video! Very tantalizing. How long has it taken you so far to redo the topography?

Rayverak

Posted by Rayverak 7 years ago Report

I spend a lot longer than was necessary reshaping the butt :) so far I have only done minimal retopologizing, stuff like adding some detail around the soon to be anus, and turning all the triangles into quads. will need to add the actual hole and turn the paws into actual paws. I'll add genitalia as a separate object, that way I can turn it off/on.

JaxCane

Posted by JaxCane 7 years ago Report

That's a lot of stuff there. I've been trying to figure my way around all this stuff with Blender. I can't seem to make a decent hole on a model, let alone figuring out how to make it open and close. (There aren't any tutorials on that!) lol Did you go to school to learn this?

Rayverak

Posted by Rayverak 7 years ago Report

If you would sit me in front of Blender I would have the same problems, I hear the interface has improved but when I tried it out it was so confusing.
Naw, I never went to school for this, and in a way I am happy I don't have to rely on 3d Animation as a job.
I once made a puckered hole tutorial for MAX, maybe it will at least give you some hints.
http://www.rayverak.com/media/tutorials/tailhole_tut.htm

JaxCane

Posted by JaxCane 7 years ago Report

That's a very helpful tutorial. Yeah, Blender is nice considering it's free. But I feel like it's so complicated sometimes. I've been trying to learn how to rig models and there seems to be fifteen different ways to do it and none of them really work the way I want them too. It could also be the model topology. Idk. Have a 3D program you'd recommend?

Rayverak

Posted by Rayverak 7 years ago Report

I have only ever worked with 3dsMAX, but like all available 3d programs it has its flaws. And well.. the price is a huge bummer if you want it legal. The pro thing is that I could help you out more if we had the same program.

JaxCane

Posted by JaxCane 7 years ago Report

This is true. Maybe there's a student discount I can get. I'll have to look.

Rayverak

Posted by Rayverak 7 years ago Report

Wish I could be more helpful :)

Rayverak

Posted by Rayverak 7 years ago Report

So in general.. I think I spend like 3 hours on it.

simalst

Posted by simalst 7 years ago Report

Please more of it. :-)

CoreyTheDragon

Posted by CoreyTheDragon 4 years ago Report

I dont have flash so youtube