Erecant wrote:If you can tie the checklist into a global save (Like Achievements), rather than a specific playthrough, you can have it be a sort of meta progression system. Which then lends itself toward meta rewards and scenes. Impossible interactions, scenes with otherworldly characters, all sorts of options when you divorce special reward scenes like that from continuity.
--Erecant
Yeah, I was wondering if the game engine could recognize how you got a game over so it could ding your checklist after starting up from a previous save. A big reason why I suggested a "turn back the clock" mechanic is because there are two instances I know of so far, might be more, where a vore scene can end in one of two ways. One of them is the hide and seek kids and the other has to do with that weird couple who is totally into getting vored.