Noctivagus wrote:I know nothing of programming in flash, but I do have a lineart of my one character you can use if you're interested. His name is stitches, he's an anthropomorphic... thing. Use it if you can, I wish you the best of luck.
This character was created and designed by me, any likeness to any other character living or otherwise is purely coincidental.
If he isn't suitable I would understand completely. He's rather... odd.
Actually he is
extremely usefuly for a certain thing I have in mind.. I might slightly alter the picture (not too much, merely the pose and some proportions, if that's okay), but .. oh well, won't spoil ^^
Baz wrote:May I also bring in my Smoke character? Attached is an IN PROGRESS picture of her, lineart by Snookums.
I'm colouring it, then I'll shade and maybe give it a bit of a sepia wash, to match the red sunset background. NOT work safe- cowtaur butt!
Hm, the pose is a little difficult (the facing away) and without the legs/lower body.
I can try, but not promise anything, though Smoke herself would be suitable.
JE-da-Ferret wrote:It's amazing you programmed it that fast. I can't WAIT to see the final product.
Well, as said, large part of the programming (creating the working interface/inventory, and make that the program actually does what I tell it to do XD) is ImaginaryZ's work.
It took about a week to put all this together and at the first day of that time i never had worked with flash before. But from here on things will be more complicated.
In the demo we had 5 Rooms, 3 Characters, a handful Items and one 'sequence' to finish.
I just counted for the full game.
So far there are 70 rooms, around 95 creatures and Characters, 35 Items (will be probably many more) and quite a few sequences. Plus, if it turns out well, mini-games.
Yesterday I roughly estimated that it would take four months to finish it, given there is nothing unforseen happening. BUT as we all know: such a long timespan always bears the risk of something interfering. (And finding a new job still has top-prioritiy for me.)
That time could be shortened (it IS already thanks to some artists who volunteered to help me with the outlines for the characters.), but I won't ask for help anymore, as I already got the support I need to finish the game. To finish it faster or in better quality.. well, that'd take volunteers who can work with/draw/animate in flash. ^^