A way out (Vore survival game)
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Use Looking for master thread when you are not posting about an existing game.
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Re: A way out (Vore survival game)
So i escaped with the book and it didn't unlock Bella as a playable character, do i have to have the map complete too?
If you wanna support what I do then please check out my Patreon, I'm working on a novel series too https://www.patreon.com/AliRenegade
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JDandAliProductions - Participator
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Re: A way out (Vore survival game)
JDandAliProductions wrote:So i escaped with the book and it didn't unlock Bella as a playable character, do i have to have the map complete too?
For Bella it should unlock with the book unless it's been changed.
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Re: A way out (Vore survival game)
JDandAliProductions wrote:So i escaped with the book and it didn't unlock Bella as a playable character, do i have to have the map complete too?
Did you make sure that it says "Book: Collected"? Did you check Settings > Student Select and see Bella present? And Did you make sure to escape when you're still carrying a book on your inventory?
Because the map says "Incomplete" with a yellow color means that in order to fully complete, you'll have to beat Nightmare Mode. But simply escaping with the book should only unlock Bella.
❤ Do not the plant girl (Seriously, she'll eat you!) ❤
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SquishySofty - Advanced Vorarephile
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Re: A way out (Vore survival game)
SquishySofty wrote:JDandAliProductions wrote:So i escaped with the book and it didn't unlock Bella as a playable character, do i have to have the map complete too?
Did you make sure that it says "Book: Collected"? Did you check Settings > Student Select and see Bella present? And Did you make sure to escape when you're still carrying a book on your inventory?
Because the map says "Incomplete" with a yellow color means that in order to fully complete, you'll have to beat Nightmare Mode. But simply escaping with the book should only unlock Bella.
Yep it says i escaped with the book, Bella just isn't showing up in Student Select
If you wanna support what I do then please check out my Patreon, I'm working on a novel series too https://www.patreon.com/AliRenegade
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JDandAliProductions - Participator
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Re: A way out (Vore survival game)
JDandAliProductions wrote:SquishySofty wrote:JDandAliProductions wrote:So i escaped with the book and it didn't unlock Bella as a playable character, do i have to have the map complete too?
Did you make sure that it says "Book: Collected"? Did you check Settings > Student Select and see Bella present? And Did you make sure to escape when you're still carrying a book on your inventory?
Because the map says "Incomplete" with a yellow color means that in order to fully complete, you'll have to beat Nightmare Mode. But simply escaping with the book should only unlock Bella.
Yep it says i escaped with the book, Bella just isn't showing up in Student Select
The only other suggestion I can think of is to finish Bella's level on Nightmare difficulty.
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Re: A way out (Vore survival game)
Does anyone who completed the game have save data they'd be willing to share? I can't beat Satie's nightmare mode after probably a hundred attempts. 
Or, alternatively, does anyone know how to edit the code? I tried messing with the .dat file but it's gibberish in notepad

Or, alternatively, does anyone know how to edit the code? I tried messing with the .dat file but it's gibberish in notepad
- Justbrowsing
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Re: A way out (Vore survival game)
Justbrowsing wrote:Does anyone who completed the game have save data they'd be willing to share? I can't beat Satie's nightmare mode after probably a hundred attempts.
Or, alternatively, does anyone know how to edit the code? I tried messing with the .dat file but it's gibberish in notepad
For future reference saveeditonline.com works well, just change the "pred beat conditions" to 1-2 for each one. I've also attached my save file, which should have everything unlocked.
https://mega.nz/folder/NW9jnDSI#A_mvAL_Dx5zfMSk-PM9XoQ
Hello there! For those interested here is the current listing for my bots for C.AI:
viewtopic.php?p=2984781#p2984781
viewtopic.php?p=2984781#p2984781
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Panzershark - Intermediate Vorarephile
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Re: A way out (Vore survival game)
In case if anyone want to know what the old build (June build) looks like for under the skirt, this is what it looks like:
The developer's reason for changing the skirt model is to prevent a "glitchy mess" from if you're looking at under the predator's skirt (Or just anyone's skirt). ... But I see NO glitchy mess, it looks perfectly fine to me.
Hell, it came with a vagina on the model.
The developer's reason for changing the skirt model is to prevent a "glitchy mess" from if you're looking at under the predator's skirt (Or just anyone's skirt). ... But I see NO glitchy mess, it looks perfectly fine to me.

Hell, it came with a vagina on the model.

❤ Do not the plant girl (Seriously, she'll eat you!) ❤
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SquishySofty - Advanced Vorarephile
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Re: A way out (Vore survival game)
SquishySofty wrote:In case if anyone want to know what the old build (June build) looks like for under the skirt, this is what it looks like:
The developer's reason for changing the skirt model is to prevent a "glitchy mess" from if you're looking at under the predator's skirt (Or just anyone's skirt). ... But I see NO glitchy mess, it looks perfectly fine to me.![]()
Hell, it came with a vagina on the model.
I mean, technically they said that trying to add panties created a glitchy mess and they didn't want the girls to be completely visible from underneath, which is why they are considering just creating new clothing models for them
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Re: A way out (Vore survival game)
SquishySofty wrote:The developer's reason for changing the skirt model is to prevent a "glitchy mess" from if you're looking at under the predator's skirt (Or just anyone's skirt). ... But I see NO glitchy mess, it looks perfectly fine to me.![]()
Hell, it came with a vagina on the model.
We shall linger forevermore in booty deprivation T wT Alas, where has our bliss departed!? Alas!

One of these days, that fish is gonna get what's comin' to 'im.
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Cinquint - ???
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Re: A way out (Vore survival game)
Manchura wrote:They said that trying to add panties created a glitchy mess and they didn't want the girls to be completely visible from underneath, which is why they are considering just creating new clothing models for them
It's either I missed that info, or the developer has a really bad tendency of removing his own messages (Or other people's messages for some reason), or just transparency in general.
If adding panties are an issue, then adding pants share the same issue as well. He should probably redesign the entire clothing model for all of the characters, before he starts to make new characters.
Or, y'know, since his game is adult oriented, I don't think he should be worried that people can look at their bare pussies underneath if he ever changes his mind about different ways of vore.
Going a bit off topic, when I was looking through the old June build of the game, only Ligeska was missing. Tulpy is playable, but she has this annoying yet permanent bug where if you've grabbed any item, the camera detaches itself (And her movement is buggy as well). Although, she does have some rad black wings.

Satie is also playable, which she shares the same trait from the full game as well.
What I noticed from the 2 other characters aside from Bella is that Tulpy and Satie's skirts were already filled in (And Bella's clothing model was swapped to Satie's updated clothing in the full game).
❤ Do not the plant girl (Seriously, she'll eat you!) ❤
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SquishySofty - Advanced Vorarephile
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Re: A way out (Vore survival game)
So, question is there also a exit key you got to find cause I've gotten the book three times but exit door doesn't open and there's nothing in security to unlock it,
- Mac100000
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Re: A way out (Vore survival game)
Mac100000 wrote:So, question is there also a exit key you got to find cause I've gotten the book three times but exit door doesn't open and there's nothing in security to unlock it,
There is. Once you find it, you can either unlock the exit door and leave and win, or (as some have done) unlock the door, then unlock all the other rooms before leaving.
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Re: A way out (Vore survival game)
SquishySofty wrote:Manchura wrote:They said that trying to add panties created a glitchy mess and they didn't want the girls to be completely visible from underneath, which is why they are considering just creating new clothing models for them
It's either I missed that info, or the developer has a really bad tendency of removing his own messages (Or other people's messages for some reason), or just transparency in general.
If adding panties are an issue, then adding pants share the same issue as well. He should probably redesign the entire clothing model for all of the characters, before he starts to make new characters.
Or, y'know, since his game is adult oriented, I don't think he should be worried that people can look at their bare pussies underneath if he ever changes his mind about different ways of vore.
Going a bit off topic, when I was looking through the old June build of the game, only Ligeska was missing. Tulpy is playable, but she has this annoying yet permanent bug where if you've grabbed any item, the camera detaches itself (And her movement is buggy as well). Although, she does have some rad black wings.![]()
Satie is also playable, which she shares the same trait from the full game as well.
What I noticed from the 2 other characters aside from Bella is that Tulpy and Satie's skirts were already filled in (And Bella's clothing model was swapped to Satie's updated clothing in the full game).
from my interactions it doesn't really seem like vore is being used as a fetish, but more as an antagonistic mechanic considering how many updates are tweeks and nerfs to make it punishing to interact with it, plus a large swath of deleted comments pertain to vore as a fetish with the other half being mined data on the mechanics of the game so I'm not even sure it's really adult oriented, much like a bunch of other games that have baked in fetish mechanics that arent there for fetish's sake
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Re: A way out (Vore survival game)
Manchura wrote:from my interactions it doesn't really seem like vore is being used as a fetish, but more as an antagonistic mechanic considering how many updates are tweeks and nerfs to make it punishing to interact with it, plus a large swath of deleted comments pertain to vore as a fetish with the other half being mined data on the mechanics of the game so I'm not even sure it's really adult oriented, much like a bunch of other games that have baked in fetish mechanics that arent there for fetish's sake
Judging from the recent updates that punishes playable predators (Ex: Nightmare mode), having a VERY unfair RNG vore escape mechanic to the point that you're literally gambling, deleting comments that's related to vore (Hell, even some that's not even related to that like you mentioned, mined data on the mechanic based on speculation, or just deleting comments for no reason), or being very stubborn to add the most requested features (Ex: Having more hiding spots like the lockers, Extending the time from 3 bells to 4 or 5 bells, Changing the escape mechanic into a more intuitive design, Playing as an Apex Predator, keeping the skirts from the June 2024 build since it's already an adult oriented game, etc), I'm inclined to agree. Even one where that the game is HARDCODED to prevent you from dropping the key when you're being chased, which is evil game design right there.
As much as I love this game, getting eaten by the predator has got the be the most FRUSTRATING experience I've ever seen in any vore games, and it's not very intuitive as well. Compared to other games where you've been eaten, most mechanics lets you mash any button to escape, primarily the left or right button. A good example of one of my other favorite vore game is Ghosts & Japes. Yes, that game is also frustrating (Only a little when you get to know the mechanics behind it), but it's also not unfair either, since you can use the mouse to shake left and right to escape. But A way out (Escape from Deep Pit University)? NOPE! LET'S GO GAMBLING!

It's so bad that I had to constantly restart the game AS SOON the predator spots me with nothing in my hand, nothing to run away to hide (Ex: Long corridors) and most definitely NOTHING to trick the predator into eating the other. And even if you do escape, in cases if you do have an item in your hand like the key, you still have to wait for the predator to spit out your key with limited time to work with, which results in a near-perfect game with speedrunning tactics. You wouldn't believe how short 24 minutes is (Which is 3 dings).
Even with the change with the escape mechanic the developer made for A Way Out, it's still very unintuitive if you want to play the game regularly. Holding the F (or E) button, waiting to see if you have a small chance to escape every stomach upsets feels more like a waiting game than doing SOMETHING. If I have the ability to do something, I'd mod the game to make the game fair for the player, but not change the entire premise of the game.
Sorry if I kind of gone into a rant. It's what I get for playing the game for hours.

❤ Do not the plant girl (Seriously, she'll eat you!) ❤
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SquishySofty - Advanced Vorarephile
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Re: A way out (Vore survival game)
Unless one of us mods this game into the vore game it's practically already(the dev is hard coping), it's not worth $4.
Kinda regret paying for it. But, at least if someone DOES mod it, or the dev stops being delusional, I have it.
Kinda regret paying for it. But, at least if someone DOES mod it, or the dev stops being delusional, I have it.
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Turbotowns - ???
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Re: A way out (Vore survival game)
SquishySofty wrote:Manchura wrote:from my interactions it doesn't really seem like vore is being used as a fetish, but more as an antagonistic mechanic considering how many updates are tweeks and nerfs to make it punishing to interact with it, plus a large swath of deleted comments pertain to vore as a fetish with the other half being mined data on the mechanics of the game so I'm not even sure it's really adult oriented, much like a bunch of other games that have baked in fetish mechanics that arent there for fetish's sake
Judging from the recent updates that punishes playable predators (Ex: Nightmare mode), having a VERY unfair RNG vore escape mechanic to the point that you're literally gambling, deleting comments that's related to vore (Hell, even some that's not even related to that like you mentioned, mined data on the mechanic based on speculation, or just deleting comments for no reason), or being very stubborn to add the most requested features (Ex: Having more hiding spots like the lockers, Extending the time from 3 bells to 4 or 5 bells, Changing the escape mechanic into a more intuitive design, Playing as an Apex Predator, keeping the skirts from the June 2024 build since it's already an adult oriented game, etc), I'm inclined to agree. Even one where that the game is HARDCODED to prevent you from dropping the key when you're being chased, which is evil game design right there.
As much as I love this game, getting eaten by the predator has got the be the most FRUSTRATING experience I've ever seen in any vore games, and it's not very intuitive as well. Compared to other games where you've been eaten, most mechanics lets you mash any button to escape, primarily the left or right button. A good example of one of my other favorite vore game is Ghosts & Japes. Yes, that game is also frustrating (Only a little when you get to know the mechanics behind it), but it's also not unfair either, since you can use the mouse to shake left and right to escape. But A way out (Escape from Deep Pit University)? NOPE! LET'S GO GAMBLING!
It's so bad that I had to constantly restart the game AS SOON the predator spots me with nothing in my hand, nothing to run away to hide (Ex: Long corridors) and most definitely NOTHING to trick the predator into eating the other. And even if you do escape, in cases if you do have an item in your hand like the key, you still have to wait for the predator to spit out your key with limited time to work with, which results in a near-perfect game with speedrunning tactics. You wouldn't believe how short 24 minutes is (Which is 3 dings).
Even with the change with the escape mechanic the developer made for A Way Out, it's still very unintuitive if you want to play the game regularly. Holding the F (or E) button, waiting to see if you have a small chance to escape every stomach upsets feels more like a waiting game than doing SOMETHING. If I have the ability to do something, I'd mod the game to make the game fair for the player, but not change the entire premise of the game.
Sorry if I kind of gone into a rant. It's what I get for playing the game for hours.
I agree with all of this. I felt like I was speedrunning instead of playing a smut game. Plenty of situations that end up with an instant restart.
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Re: A way out (Vore survival game)
If I were to mod the game:
- Replace the ridiculous RNG system with a more intuitive struggle mechanic. Players must use the arrow keys to punch a specific direct to find the "Right spot" that changes randomly every 5 hits. Doing it enough times (Hitting it 20 - 30 times max) would cause the predator to release the prey. Not another layer of RNG involved, just simple skill. It only gets harder depending on how many times you've escaped, and depending on how many dings made. The only RNG bit was the "Right Spot" location, but that's pretty much it. I might make it so that you'll have to find two different spots by either struggling or rubbing.
- If I were to rework the mechanic from above: Apples will reduce the requirement of how many times you'll have to hit the right spot. Green Apples will significantly reduce the requirement, and Crazy Apple increases it, but prevent the predator from rubbing their belly. Rubbing bellies will temporarily unable you from hitting good spots, so you'll have to wait it out. Continue hitting it while the predator is rubbing will still keep them rubbing.
- Extend the ding time from 3 to 5 dings. Gives more room for players with unfortunate key RNG to escape.
- Make playing as Student Predators NOT punishing, like the developer fucking reducing the requirement to devour.
If I were to change it, I'll make it so that the player will always devour no matter the percentage but won't go above 100%. And also giving them the ability to crouch (Because you can't if your stomach is big enough).
- Dropping items even if you're chased, because let's be real, I REALLY don't like this mechanic that blocks you from doing it.
- Changing the requirement of unlocking predators. To unlock them as a student predator, one must collect the book and escape with it. Applies to all predators you face against. However, to unlock them as a playable Apex Predator, one must beat their Nightmare Mode.
- Apex Predator Player mode is a simple premise: You have to hunt down the targeted student. However, the question is that the "target" could be anyone, since you'll have to find 1 of the 20 students roaming around the building. In order to detect which is your target, you must find something suspicious about them (Ex: Holding items that they're not supposed to, crouching, sneaking, hiding in obscure places, unlocking doors, etc). In order to win the game, you'll have to devour and digest them. The game doesn't exactly ends, because the target will struggle frantically, and if the Apex Player doesn't keep their stomach intact, they could release them. I haven't thought of a mechanic to handle the stomach struggles as a defense, but for now, the concept is there.
- Unlocking cheats. Should be very easy to implement (Ex: Instant digestion, no digestion, spawn students, invisible player, etc)
And that's pretty much it. Some of them are ambitious, and only some that are still possible if I were to do it, lmao.
For now, I don't think it's worth $4 to buy the game if the game is very unfair for the players that is looking forward for vore. Because to me, it was fun for a couple of hours, until it gets annoying the more it keeps happening to me. Plus, playing as a predator just feels like the developer intentionally made them worse to play compared to playing as a prey. It's why Bella is the slowest and the two other predators are the noisiest (Tulpy and Satie, while the former constantly makes noise). And if Ligeska even implemented, then she would be Bella 2.0.
If you don't want to get frustrated with the unfair RNG mechanics, don't even bother. I rather not waste my time onto something that's not enjoyable.
The only saving grace was modding the game to make it fair, but I can only mod the previous version since the developer changed unity versions. However, I won't be playing any future builds unless if something big changes to the gameplay to make it fair, but for now, I'm tired.
- Replace the ridiculous RNG system with a more intuitive struggle mechanic. Players must use the arrow keys to punch a specific direct to find the "Right spot" that changes randomly every 5 hits. Doing it enough times (Hitting it 20 - 30 times max) would cause the predator to release the prey. Not another layer of RNG involved, just simple skill. It only gets harder depending on how many times you've escaped, and depending on how many dings made. The only RNG bit was the "Right Spot" location, but that's pretty much it. I might make it so that you'll have to find two different spots by either struggling or rubbing.
- If I were to rework the mechanic from above: Apples will reduce the requirement of how many times you'll have to hit the right spot. Green Apples will significantly reduce the requirement, and Crazy Apple increases it, but prevent the predator from rubbing their belly. Rubbing bellies will temporarily unable you from hitting good spots, so you'll have to wait it out. Continue hitting it while the predator is rubbing will still keep them rubbing.
- Extend the ding time from 3 to 5 dings. Gives more room for players with unfortunate key RNG to escape.
- Make playing as Student Predators NOT punishing, like the developer fucking reducing the requirement to devour.

- Dropping items even if you're chased, because let's be real, I REALLY don't like this mechanic that blocks you from doing it.
- Changing the requirement of unlocking predators. To unlock them as a student predator, one must collect the book and escape with it. Applies to all predators you face against. However, to unlock them as a playable Apex Predator, one must beat their Nightmare Mode.
- Apex Predator Player mode is a simple premise: You have to hunt down the targeted student. However, the question is that the "target" could be anyone, since you'll have to find 1 of the 20 students roaming around the building. In order to detect which is your target, you must find something suspicious about them (Ex: Holding items that they're not supposed to, crouching, sneaking, hiding in obscure places, unlocking doors, etc). In order to win the game, you'll have to devour and digest them. The game doesn't exactly ends, because the target will struggle frantically, and if the Apex Player doesn't keep their stomach intact, they could release them. I haven't thought of a mechanic to handle the stomach struggles as a defense, but for now, the concept is there.
- Unlocking cheats. Should be very easy to implement (Ex: Instant digestion, no digestion, spawn students, invisible player, etc)
And that's pretty much it. Some of them are ambitious, and only some that are still possible if I were to do it, lmao.
For now, I don't think it's worth $4 to buy the game if the game is very unfair for the players that is looking forward for vore. Because to me, it was fun for a couple of hours, until it gets annoying the more it keeps happening to me. Plus, playing as a predator just feels like the developer intentionally made them worse to play compared to playing as a prey. It's why Bella is the slowest and the two other predators are the noisiest (Tulpy and Satie, while the former constantly makes noise). And if Ligeska even implemented, then she would be Bella 2.0.
If you don't want to get frustrated with the unfair RNG mechanics, don't even bother. I rather not waste my time onto something that's not enjoyable.
The only saving grace was modding the game to make it fair, but I can only mod the previous version since the developer changed unity versions. However, I won't be playing any future builds unless if something big changes to the gameplay to make it fair, but for now, I'm tired.
❤ Do not the plant girl (Seriously, she'll eat you!) ❤
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SquishySofty - Advanced Vorarephile
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Re: A way out (Vore survival game)
Funny you mention it, I had been working on some modding shenanigans for this game a month or so ago. Managed to mod the game into something more to my liking - larger preds, no mass vore (except in nightmare mode), much longer digestion, a four-pred mode with more students, more weight-gain, disposal (sort-of), bigger tits and ass and all that.SquishySofty wrote:If I were to mod the game:
- Replace the ridiculous RNG system with a more intuitive struggle mechanic. Players must use the arrow keys to punch a specific direct to find the "Right spot" that changes randomly every 5 hits. Doing it enough times (Hitting it 20 - 30 times max) would cause the predator to release the prey. Not another layer of RNG involved, just simple skill. It only gets harder depending on how many times you've escaped, and depending on how many dings made. The only RNG bit was the "Right Spot" location, but that's pretty much it. I might make it so that you'll have to find two different spots by either struggling or rubbing.
- If I were to rework the mechanic from above: Apples will reduce the requirement of how many times you'll have to hit the right spot. Green Apples will significantly reduce the requirement, and Crazy Apple increases it, but prevent the predator from rubbing their belly. Rubbing bellies will temporarily unable you from hitting good spots, so you'll have to wait it out. Continue hitting it while the predator is rubbing will still keep them rubbing.
- Extend the ding time from 3 to 5 dings. Gives more room for players with unfortunate key RNG to escape.
- Make playing as Student Predators NOT punishing, like the developer fucking reducing the requirement to devour.If I were to change it, I'll make it so that the player will always devour no matter the percentage but won't go above 100%. And also giving them the ability to crouch (Because you can't if your stomach is big enough).
- Dropping items even if you're chased, because let's be real, I REALLY don't like this mechanic that blocks you from doing it.
- Changing the requirement of unlocking predators. To unlock them as a student predator, one must collect the book and escape with it. Applies to all predators you face against. However, to unlock them as a playable Apex Predator, one must beat their Nightmare Mode.
- Apex Predator Player mode is a simple premise: You have to hunt down the targeted student. However, the question is that the "target" could be anyone, since you'll have to find 1 of the 20 students roaming around the building. In order to detect which is your target, you must find something suspicious about them (Ex: Holding items that they're not supposed to, crouching, sneaking, hiding in obscure places, unlocking doors, etc). In order to win the game, you'll have to devour and digest them. The game doesn't exactly ends, because the target will struggle frantically, and if the Apex Player doesn't keep their stomach intact, they could release them. I haven't thought of a mechanic to handle the stomach struggles as a defense, but for now, the concept is there.
- Unlocking cheats. Should be very easy to implement (Ex: Instant digestion, no digestion, spawn students, invisible player, etc)
And that's pretty much it. Some of them are ambitious, and only some that are still possible if I were to do it, lmao.
For now, I don't think it's worth $4 to buy the game if the game is very unfair for the players that is looking forward for vore. Because to me, it was fun for a couple of hours, until it gets annoying the more it keeps happening to me. Plus, playing as a predator just feels like the developer intentionally made them worse to play compared to playing as a prey. It's why Bella is the slowest and the two other predators are the noisiest (Tulpy and Satie, while the former constantly makes noise). And if Ligeska even implemented, then she would be Bella 2.0.
If you don't want to get frustrated with the unfair RNG mechanics, don't even bother. I rather not waste my time onto something that's not enjoyable.
The only saving grace was modding the game to make it fair, but I can only mod the previous version since the developer changed unity versions. However, I won't be playing any future builds unless if something big changes to the gameplay to make it fair, but for now, I'm tired.
But the latest version he seemingly decided to put stronger encryption on the gamefiles, so now I can no longer mod the game :V. Or, at least not the newest version.
Not entirely sure what his deal is, but the author is a strange fellow for sure.
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СейчасЗдесь - New to the forum
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Re: A way out (Vore survival game)
СейчасЗдесь wrote:Funny you mention it, I had been working on some modding shenanigans for this game a month or so ago. Managed to mod the game into something more to my liking - larger preds, no mass vore (except in nightmare mode), much longer digestion, a four-pred mode with more students, more weight-gain, disposal (sort-of), bigger tits and ass and all that.
But the latest version he seemingly decided to put stronger encryption on the gamefiles, so now I can no longer mod the game :V. Or, at least not the newest version.
Not entirely sure what his deal is, but the author is a strange fellow for sure.
Oh hey cool, glad I'm not the only one who encounter the same issue where the developer added even more encryption to the game. ... Or when he unnecessarily changing almost EVERY SINGLE VALUE FOR NO REASON.
Mine is more like this:
- Extending the time from 3 dings to 4 dings and changing the time logic from 8 minutes per ding into 10 minutes per ding (40 minutes. 16+ more minutes than before). The reason for this change is because I wanted to give the player more room to explore and not feeling like I'm always speedrunning than hiding and sneaking lmao. This is especially necessary for Nightmare Mode, since the strategy I used are more time consuming.
- Having an extensive cheat option which I will list them later (Which will be unlocked when beating all predators).
- PC Predators will have the ability to devour no matter the hunger percentage.
- PC Predators that ate the preys won't let the prey escape to balance out the noise frequency.
- Players able to drop items even if being chased.
- Nightmare Mode's hunger reverted back to the old version, because I don't know what the developer was doing when they're updating the game. It was fine before.

- Adding more students from 8 students into 20 (Helpful even with the extended timer)
- All characters are unlocked by collecting their books, no exceptions. I had to make a little work around, because the developer made a failsafe that when someone chooses Ligeska, it automatically switches to Person/Guy.

And a couple of minor changes to balance out the playable predators.
Here are the cheats I've implemented by pressing any buttons. I have yet to make an actual menu in game.

Spoiler: show
Thankfully I still have the older version to tinker around with it, but like you said, can't do the newest version. I'll only download the newest version if the developer isn't going to be stubborn with these changes AND if there's something more useful than just mini-updates to the game.
❤ Do not the plant girl (Seriously, she'll eat you!) ❤
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SquishySofty - Advanced Vorarephile
- Posts: 688
- Joined: Sat Sep 12, 2015 4:18 pm