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Status Reference: Miranda the Heavenly Maiden By Josephiroth -- Report

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Well, now it’s time to introduce another member of the Heavenly Maidens, and this one is one of Squirrel’s first members. This is Miranda, a Long-Neck Saurian (Dinosaur Lizardman) Anthronian, and she could possibly be a descendant of Jagras or Jagros, or another Long-Neck Saurian from said tribe.

Born and raised in the South-City of Anthropopulas (The Grand City of Cities), she has a mother, a father, an older brother, and a younger brother and sister. She has gone to her home city’s University with the goal of becoming a librarian as she loves to read and write, and she has graduated. Due to her goal of being a librarian, but her home city already had a few, she moved around into other cities, looking to find an opening for librarian theme work. She also has knowledge in accounting as well, so she was prepared in case if she couldn’t find her dream job.

Of course, one other downside is the fact saurians are one of the larges anthronian races in Anthropopulas, and there’s not a lot of establishments that allow big beings like herself inside of. And in-order to read small font letters is that she needs to use some reading glasses.

The difficulty of finding a job for herself costed her savings, in which she had to return home. But when she did, something bad had happened to her family. Her older brother got into drugs and then developed an addiction to one…but also addicted to eating people. Their parents found out and had tried to help him fix himself, but he didn’t want it and during his drugged-up state he attacked and devoured his mother and nearly devoured his father before the Peace Keepers arrived and he fled after regurgitating out his dad. Sadly, he escaped and most likely their mother is digested inside him by the time when found.

Now widowed, the father worked hard to take care of his younger children and Miranda helped. But during the time of helping, she did try to help the peace keepers in trying to locate her dangerous older brother. One day she did and tried to reason with him, bringing up old memories. But selfishly he refused, preferring his new lifestyle and viewed every smaller race as food, and he did try to get her to see how thrilling his lifestyle. She of course refused, but in doing so her older brother attacked her. It was a struggle, but with one lucky moment Miranda managed to knock him out cold with a pipe she grabbed hold of.

During this moment, she knew she should’ve called the Peace Keepers, but two things stopped her from that moment. One being that she knew by his words, he’ll keep doing what he wants to do, no amount of rehab/prison-time would fix him. But the other, Miranda felt the urge inside her, possibly something from her ancestry (possibly due to Jagras/Jagros), that to end his threat, she needed to eat him. Almost like a hungry predator, she does so, devouring her older brother whole. And during the time of his digestion, she experienced what felt like blissful pleasure. But when it was over, she realized what she had done and was horrified.

She spent some days in hiding, and put the wastes of what remains of her brother buried under some trees in a park before she returned home to her worried father. But in coming days after, she was sickening with herself, and figured she be a threat to her father and younger siblings. She loves them dearly, and is worried that she might accidentally eat them one day. So, one night she written a goodbye letter to her father, put in the truth as well, that she ate her older brother and felt she was a danger to him and her younger siblings. She also placed 75% of her savings with said letter before she left for good.

Miranda chose to go live in another city and get a job, any job and work on herself. She would at times feel that urge to devour some people when hearing them being bad/annoying to others, such as a ‘Karen’ woman at some establishment. But to soothe this urge, she would try to ignore, possibly pull out a book to read or do a silent prayer to the Supreme Deities. Miranda has gotten a job as a waitress at one restaurant, and worked on soothing that urge when dealing bad customers, but that urge is silent whenever she’s dealing with nice/good customers who’re friendly towards her.

Her favored pastime is to visit one of the libraries in the city just to read some books to ease her mind, but she would visit a church and pray to the Supreme Deities. But at one point in her life, she met a kind male nicknamed ‘Squirrel’, who seem to know her past and yet wanted to help her solve the problem with this voracious urge inside her while giving her a job, a better living situation, and a therapist as well. Of course, she had at first thought the show was a hired-maid-service at first, but she learned what the real job was. And it took time for Miranda to slowly accept it and then she embraced her new lifestyle of helping people with their homes. Finding good people who could be kind and sweet to her and enjoy spending time with her while she helps take care of their home. And when dealing with bad people, she would feel that urge come about easily and once she gets that go-ahead, she would devour that bad person and enjoy the blissful pleasure of them digesting inside her.

Being one of Squirrel’s first members of the Heavenly Maidens, it’s understandable that she’s a higher-level compared to Morgan. And Miranda has devoured possibly more than her, and with Squirrel’s help, well, here are the perk abilities she has gained while living and working with Squirrel.

Strength:
- Spacial Invenory+5 – Increase Carrier Capacity by 1000 items . When over-encumbered, no damage taken from overload & your movement speed is only lessen by 25%. Predator’s Stomach capacity can easily handle all weight capacity without difficulty
- Voracious Predator+5 = Can consume 5 preys without any difficulty nor hindering movement. Can easily defy/block/prevent a predator from consuming you.

Perception:
- Pickpocket+5 = Can easily steal items from people pockets without detection. Can easily steal equipped items without being detected, and easily place an item in other people’s pockets without detection. As a Predator, can easily devour prey without being detect.
- Awareness+3 = Can now easily spot the opponent’s weak-points/resistances, and can see hidden stashes in rooms when going into them. Have 15% chance of hitting opponent’s weak-point with any weapon.
- Locksmith+3 = Can easily unlock advanced/expert/master locks
- Monstrous Predator+5 = Can easily swallow food/creatures/people of any size. You have a 50% chance of avoiding detection of a voracious predator within 100-foot-radius around you.
- Master Chef+5 = Can cook rank 1-to-5 food easily & masterfully. Your food gives immunity to poison/rot for 24-hours
- Nightwalker+1 = During the night, you gain night-vision while sneaking. Your hearing range is 20% better, sense of smell is 20% sharper, & footsteps are 20% quieter.
- Escape Artist+3 = Has a 60% chance of escaping pred’s stomach. Has 60% chance of escaping your bindings

Endurance:
- Heavy Carrier+5 = Increase Carrier Capacity by x10 . Increase Storage Capacity inside body by x10
- Strong Stomach+5 = Gain immunity to dirty/poison/radiated drinks/food, and indigestion immunity.
- Predatory Life+5 = Gain 2x more health & 50% damage reduction while wearing armor. As your body digest living prey, you heal 25% faster. Also gain +50% damage reduction per prey inside you.
- Predscape+3 = Preds have 60% chance of digested prey being stored inside your predscape instead of regenerating from shit. Only the owner of the predscape can push the trapped prey out into the real world. Preys have 60% chance of not being absorbed into a predator’s predscape.
- Aquatic Creature+5 = Can now breathe underwater & swim down into the depths. Become undetected when submerged underwater. Can see underwater more clearly. Immune to freezing temperatures while submerged. Can walk normally at underwater floor & immune to deep water pressure. For Preds, the weight of prey inside you won’t weigh you down in the water, and you can now jump 2x higher.

Charisma:
- Enticing Collector+5 = Can convince Merchants to give you a 50% discount. Can sell items with 50% bonus is acceptable. You have 50% chance of convincing the person to eat you or allow you to eat them.
- Charming Predator+5 = You have a 50% easier chance to convince someone in dialogue. Preds have a 50% chance to convince a person to be their food willingly.
- Herding Clan+3 = Your smell has 60% chance of attracting people. Now got 15% chance to convince people in dialogue. You have 60% chance to convince predator/prey to join your clan group as your alpha/omega.
- Mask Maker+1 = Can now construct a transformation/disguise mask that transforms you into that mask’s race, the effect lasts for 10-minutes. You have a 10% chance of charming your opponent to be persuaded. Inflict 20% more damage when performing a backstab.
- Companionship+3 = 60% chance to befriend an animal/monster with food, & 30% chance to befriend an undead by talking. Your companions gain +60% Magical Damage Resistance when around you

Intelligence:
- The Alchemist+5 = Can craft/cast Rank-1 (Simple), Rank-2 (Medium), Rank-3 (Complex), Rank-4 (Legendary), Rank-5 (Atomic) Alchemy
- Mind Hacker+4 = Can easily unlock Rank-1 (Simple), Rank-2 (Advanced), Rank-3 (Expert), & Rank-4 Magical Locks (Master). Has an 80% chance of brainwashing a target as well in purifying & returning the mind back to normal
- Spiritual Inventory+5 = Gain a Spiritual Inventory (Hammerspace Pocket) that only you the owner has access; the spiritual inventory is up to 1100.
- Spiritual Market+1 = Can now access a spiritual menu to access a food super market. You can convert some Soul Runes into market currency (100-Soul Runes = 1 Dollar). Any bought items will appear to you in a degradable bag that will dissolve after being emptied out.
- Magical Constructs+3 = Can now craft/magically construct a Golem/Drone Workstation Rank-1 (Simple), Rank-2 (Sturdy), & Rank-3 (Complex) with Mods
- Shape-Shifter+2 = By swallowing a person/load of bio-mass of a species & digest, can turn into said race for 1-hour

Agility:
- Sneak+5 = You are 50% harder to detect while sneaking, & engaging stealth cause distant enemies to lose you. No longer trigger floor-based traps, mines, and running no longer effect your stealth.
- Sleepwalker+1 = Can instantly kill your opponent who’re in a deep sleep, preds could devour a sleeping prey easily. Your silence weapons do 15% sneak-attack damages & 10% harder to detect.
- Pred’s Acid+5 = Have 25% chance of when grabbing the target, they are knocked out cold. For each prey inside your body, your bearhug/body-slam do 50% more damage. When clenching your stomach, you inflict 2x more acid damage to the prey trapped inside you.
- Jumping Cat+3 = Can now double jump & have 45% Fall Damage Resistance (Preds have 55% Resist). For Preds, has 15% chance of instant digest prey if land upon stomach after falling. Has a 10% chance of instantly swallowing a target when pouncing upon them.

Luck:
- Monster Tamer+2 = Have 25% chance of taming a monster you defeated in battle
- Lucky Guy+3 = You have 30% chance of being rescued by a stranger in some way
- Grand Dvinity+1 = Through the power of prayer and/or tributes, you gain a connection to 1 Celestial Wyrm Dragon or 1 Supreme Deity, and will be given a blessed ability/power that would las for 1-week. When ends, will need to pay tribute to your celestial being.

As you can see by her list of perks, she is quite a powerful/dangerous maiden that could handle things. And due to her job, besides viewing members in Heavenly Maiden as her friends, any good repeat customers she remembers fondly and would like to spend more time with them. She would at times find some people to date with as well, and those friends would learn that Miranda is an intelligent, quiet, and kind woman who likes nice people, those who’re nice and good towards her, showing her kindness and not being rude towards her and anyone else. She loves children, but they tend to remind her of her younger siblings and her father…she will keep this a silent secret and will possibly never be revealed to anyone unless they earned her love. Miranda enjoys the feeling of a nice, full, bulging belly, the feel of prey struggling inside her as well, that feeling of them trying to escape her does cause her blissful pleasure, sadly a buffet meal to such fullness doesn’t equate that feeling. Of course, with Volcium Rexygen pills and a willing friend/lover and her request for them to struggle, she would experience that blissful pleasure, and she will always regurgitate them back out before sleep because she would want to hold them in her loving embrace. Being quiet and thoughtful, she would listen to her friends and try to help them the best she could with the knowledge she has. And of course, with how her job is, she does like sex, as long she and her ‘partner’ are willing for it…but the kind she loves more is the feeling of them ‘playfully struggling’ inside her stomach and she pleasures herself into a deep arousal.

And of course, her friends would learn what she doesn’t like, such as rude people like Karens/entitled people who just causes so much trouble and problems to other people. And she doesn’t like being pressured into sex, and to counter this she would ask them if she could eat them as a trade. If they say ‘no’, then no sex from her. Making that into a trade, and if you’re friends and you been pressuring her into sex at times and you would get eaten by her…best be very careful, for Miranda ‘might’ forget you’re inside her stomach when its over just to punish you, and would instead have you crawl out the back way instead of regurgitating. After that, she will warn you to not pressure her into sex again.

She does at times want to visit her father and siblings, but knew that if she tried, she likely wouldn’t want to leave them.

There is one thing that always confused Miranda though, for some reason, Squirrel doesn’t like the Supreme Deities, calling them ‘Battle-Junkies’. When Miranda chose to gain the perk ability *Grand Divinity*, Squirrel tried to convince her to pick something else, but gave up because she was adamant about it. And due to this perk ability, Miranda felt a connection to one of the Supreme Deities; Actillios, the Supreme Deity of the Mind, and with a tribute like a spell-book/tome/grimoire or a prayerbook, she would gain the ability which is known as: Mental Immunity.

This ability *Mental Immunity* can be considered a broken ability in some ways because she is immune to charming persuasions and mental/mind-control, brainwash, slave-curses, and hypnosis. Any mental damages like nightmares are also passive/gone during the week that this blessing is in effect. And when it is and someone tries to persuade her to do what they want, well, she knows and will play along till they do what she wants, reversing the persuasion. And when a customer tries to hypnotize her, she recognizes it will pretend to be hypnotized until their guard is down and she would pounce, punishing them for doing something like that towards her or any of her friends.

Of course, Miranda has been warned that she gotten lucky in the gains of this blessing, for she could’ve easily become a Vessel Maiden one day if she connects with another deity. But with how Miranda likes her given blessing, she will take that warning to heart and not increase the Grand Divinity perk ability, for it is too much of a gamble to risk it.

This character: Miranda the Heavenly Maiden, belongs to me:  Josephiroth

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